maps/scorn/kar
rjtanner 4a24723e9a Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14998 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:36:13 +00:00
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creepy.house Remove invalid attribute. 2011-03-20 09:28:02 +00:00
creepy.house2 Remove invalid attribute. 2011-03-20 09:28:02 +00:00
drink Cosmetic wall changes for nicer merging 2008-12-21 06:51:50 +00:00
gork.msg Add Replies to the Gork quest dialogs 2010-05-11 23:49:13 +00:00
gork.quests Improve wording of one of the stage descriptions 2010-05-13 17:01:21 +00:00
gorks1 Fix a substantial number of other script paths that I had missed previously. 2010-04-30 09:55:06 +00:00
gorks2 Cosmetic wall changes for nicer merging 2008-12-21 06:51:50 +00:00
gorks3 Fix a substantial number of other script paths that I had missed previously. 2010-04-30 09:55:06 +00:00
mork.msg Add Replies to the Gork quest dialogs 2010-05-11 23:49:13 +00:00
somehouse Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved. 2011-08-24 04:36:13 +00:00
somehouse2 Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved. 2011-08-24 04:36:13 +00:00
somehouse3 Tidy up wall tiles to look right 2010-05-08 09:07:02 +00:00