maps/wolfsburg/dungeons
rjtanner beb731ab34 Synchronize with branch - map names and map difficulty settings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7408 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-27 23:47:09 +00:00
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church.2 Spelling corrections. 2007-05-12 22:46:19 +00:00
church.3 Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
church.4a Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
church.4b Synchronize with branch - map names and map difficulty settings 2007-10-27 23:47:09 +00:00
church.4c Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
church.4d Synchronize with branch - map names and map difficulty settings 2007-10-27 23:47:09 +00:00
hut Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
piratedung Changes due to map editor reformatting. 2007-09-08 21:36:34 +00:00
pirateenter Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
ship Changes due to map editor reformatting. 2007-09-08 21:36:34 +00:00
ship_deck2 Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
stronghold Synchronize with branch - map names and map difficulty settings 2007-10-27 23:47:09 +00:00
treas_room Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting. 2007-02-24 08:00:33 +00:00
underworld Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00