.. |
world_100_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_100_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_103
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_104
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_105
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_106
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_100_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_100_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_113
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_100_114
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_100_115
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_100_116
|
Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
world_100_117
|
Fix syntax error.
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2010-06-13 06:09:10 +00:00 |
world_100_118
|
Changes due to map editor reformatting.
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2007-09-09 04:08:40 +00:00 |
world_100_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_120
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_121
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_100_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_124
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_100_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_100_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_100_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_101_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_103
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_101_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_114
|
Update and layout changes to The Drunken Shark of Port Joseph. Expanded the map to include ground outside the tavern walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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2011-11-30 06:36:32 +00:00 |
world_101_115
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_101_116
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_101_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_101_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_124
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_101_126
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_101_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_101_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_102_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_102_101
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_102_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_108
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_102_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_102_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_114
|
- More terra-forming around Port Joseph to smooth out the water depth
|
2010-06-03 02:16:06 +00:00 |
world_102_115
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_102_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_102_127
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Changed the route of the ships between Scorn, Stoneville and Santo Dominion
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2008-08-01 15:21:45 +00:00 |
world_102_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_102_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_103_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_103_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_103_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_103_110
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_103_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_103_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_114
|
- Open up a bit more sea to the port of Scorn ships.
|
2010-05-30 06:36:08 +00:00 |
world_103_115
|
Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_103_116
|
Apply scorncounty region to some of the maps surrounding Scorn
|
2008-10-31 01:16:59 +00:00 |
world_103_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_127
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Use new archetype 'bloodwell' for the corresponding exit.
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2011-08-12 18:33:56 +00:00 |
world_103_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_103_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_104_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_104_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_104_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_104_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_111
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_112
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_104_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_114
|
- Adjust Scorn harbor shipping lanes. This is an incremental expansion of
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2010-05-29 22:44:24 +00:00 |
world_104_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_104_116
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_104_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_104_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:03:37 +00:00 |
world_105_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_105_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_105_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_111
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_105_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_113
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_105_114
|
Apply scorncounty region to some of the maps surrounding Scorn
|
2008-10-31 01:16:59 +00:00 |
world_105_115
|
Cosmetic overhaul to Scorn's Acme Inc. Building Shop (scorn/shops/buildshop) in Scorn. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2012-01-17 06:06:59 +00:00 |
world_105_116
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Rename Eric's House to Eric's Place (scorn/houses/newhouse1) in Scorn based on information found in the map.
|
2012-01-09 06:30:20 +00:00 |
world_105_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_118
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_105_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_120
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_105_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_105_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:03:37 +00:00 |
world_106_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_106_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_106_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_109
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_106_110
|
- This is essentially a revert/replacement of 13380. After checking the world
|
2010-06-09 05:25:55 +00:00 |
world_106_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_115
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_106_116
|
Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_106_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_106_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_106_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_107_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_107_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_107_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_107_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_107_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_107_123
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_107_124
|
(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-22 01:47:55 +00:00 |
world_107_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_107_128
|
(Inprogress checkin) Update map names to make them unique and more descriptive
|
2008-10-21 22:39:30 +00:00 |
world_107_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_108_100
|
Make very small island all sand (beach)
|
2008-12-18 07:10:51 +00:00 |
world_108_101
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_108_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_108_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_104
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_108_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_123
|
Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
|
2008-11-28 01:45:33 +00:00 |
world_108_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_108_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_108_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_109_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_109_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_109_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_109_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_109_111
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_109_112
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_109_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_109_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_126
|
Fix transition rule for Undead Catacomb quest.
|
2011-11-06 18:15:30 +00:00 |
world_109_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_109_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_110_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_110_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_110_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_110_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_114
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_117
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
world_110_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_110_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_111_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_111_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_111_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_111_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_111_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_116
|
Rename Hermes' Inn to make it easier to refer to in directions
|
2010-05-13 16:58:18 +00:00 |
world_111_117
|
Merge messages.
|
2012-01-15 13:41:26 +00:00 |
world_111_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_111_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_111_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_100
|
Remove some stray land tiles from the top (middle) of the sea
|
2008-12-19 07:24:28 +00:00 |
world_112_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_112_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_112_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_112_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_113
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_112_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_112_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_113_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_113_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_113_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_113
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_113_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_113_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_122
|
Fix region.
|
2010-07-18 07:14:53 +00:00 |
world_113_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_113_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_114_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_114_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_114_102
|
Small quest: Temple of Justice, in Darcap.
|
2012-01-01 13:19:55 +00:00 |
world_114_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_114_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_114_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_114_129
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_115_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_115_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_115_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_110
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_115
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_122
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_123
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_115_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_115_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_115_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_116_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_116_102
|
Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-13 06:10:35 +00:00 |
world_116_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_104
|
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-19 05:05:55 +00:00 |
world_116_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_107
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_116_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_116_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_116_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_117_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_117_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_117_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_117_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_107
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_109
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_125
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_117_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_117_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_117_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_118_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_118_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_118_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_118_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_118_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_118_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_118_129
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_119_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_119_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_119_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_119_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_119_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_116
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_119_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_119_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_119_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_120_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_120_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_120_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_120_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_109
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_120_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_112
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_120_127
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_120_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_120_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_121_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_121_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_121_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_121_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_116
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_121_117
|
Update and layout changes to Strange Little Store (/thamshop) of Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-11-17 06:33:15 +00:00 |
world_121_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_120
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_121_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_121_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_126
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_121_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_121_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_121_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_122_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_122_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_122_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_122_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_122_116
|
Update and layout changes to Tannery of Navar. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-11-17 06:17:24 +00:00 |
world_122_117
|
Update and layout changes to Navar Imperial Post Office. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-11-17 05:57:34 +00:00 |
world_122_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_127
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_128
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_122_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_123_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_123_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_123_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_123_120
|
New small quest, to inform of Grukk's tower.
|
2012-01-01 15:03:29 +00:00 |
world_123_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_123
|
Redesign of fisherhouses to make them individual maps
|
2008-11-24 05:39:32 +00:00 |
world_123_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_123_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_123_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_124_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_124_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_124_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_124_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_116
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_124_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_119
|
Fix broken trap.
|
2011-06-26 19:45:28 +00:00 |
world_124_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
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2008-11-21 01:40:13 +00:00 |
world_124_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_126
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_124_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_124_128
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_124_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_125_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_125_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_125_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_108
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_125_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_125_118
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_121
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_125_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_124
|
Replace handler with specific one. Requires arch revision 15303.
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2011-10-29 10:56:21 +00:00 |
world_125_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_125_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_125_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_100
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_126_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_126_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_126_103
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_108
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_111
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_114
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_117
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_126_119
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_123
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_124
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_126_125
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_126_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_126_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_127_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_127_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_127_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_104
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_105
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_106
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_108
|
Don't auto-apply the exit, else the quest isn't updated.
|
2012-01-15 17:11:31 +00:00 |
world_127_109
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_110
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_115
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_127_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_127_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_127_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_124
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_125
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_127_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_127_128
|
Convert absolute map tiling paths to relative paths.
|
2005-12-11 10:01:28 +00:00 |
world_127_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_128_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_128_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_128_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_104
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_105
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_107
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_108
|
Match building names to the map name they link to
|
2008-10-03 01:32:22 +00:00 |
world_128_109
|
Major update to Dolphin's Delight inn located in Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Door opens when a player approaches it. Updated world map for new map entrance destination.
|
2011-10-07 05:28:34 +00:00 |
world_128_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_111
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_112
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_115
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_128_116
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_119
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_128_120
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_121
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_122
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_128_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_124
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_128_125
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_128_128
|
Remove no longer used name_pl tags from objects (terrain, buildings and ships) in the world maps
|
2008-11-21 01:40:13 +00:00 |
world_128_129
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_129_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_129_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_129_102
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_103
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_104
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_105
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_106
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_107
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_108
|
Cosmetic update to Heimser's Hut outside of Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated entrance/exit coordinates in world map and Heimser's Cellar due to layout changes.
|
2011-10-11 04:20:32 +00:00 |
world_129_109
|
Adapt exit coordinates to server r12199.
|
2009-10-22 23:06:07 +00:00 |
world_129_110
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_111
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_112
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_113
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_114
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_115
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_116
|
Changes due to map editor reformatting.
|
2007-09-09 01:39:21 +00:00 |
world_129_117
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_118
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_119
|
Changes due to map editor reformatting.
|
2007-09-09 04:08:40 +00:00 |
world_129_120
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_121
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_122
|
undo woods convertion commit of 2 hours ago
|
2007-12-27 22:35:43 +00:00 |
world_129_123
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_124
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_125
|
Massive change of grass based tiles to grass + another object above. Better result with smoothing
|
2007-12-24 19:50:43 +00:00 |
world_129_126
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_127
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_128
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |
world_129_129
|
Changes due to map editor reformatting.
|
2007-09-09 04:37:45 +00:00 |