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apartments
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
casino_infernal
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
dragon_hangar
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
dreaming_sage
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Fix guild toolshed. Patch courtesy Khaleh.
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2010-11-22 22:41:14 +00:00 |
illusion
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-29 06:49:08 +00:00 |
jail
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
light
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
magara/houses
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Move a fighting map outside Navar's shop zone.
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2010-08-04 17:13:52 +00:00 |
misc
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Use the quest system for the Rhyzian amulet quest.
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2011-08-13 17:11:36 +00:00 |
mlab
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Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
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2008-12-13 09:24:51 +00:00 |
slums
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
smugglers_cove
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
temples
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-09 19:56:01 +00:00 |
tower
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 02:06:25 +00:00 |
troll_canyon
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
bow_shop
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Small redesign of Pimol's Fine Bow Shop in Navar. Added another row of tiles around the map border outside the shop walls. Minor floor plan changes to match the building shape. Door or entrance now opens when a player approaches. Shop item layout changes. Updated world map for new map entrance destination.
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2011-04-25 00:46:37 +00:00 |
city1church1
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Update or correct entrance x and y coordinates in the map headers.
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2011-10-09 19:56:01 +00:00 |
city1court
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Add missing floor tiles beneath exits
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2008-11-29 05:56:04 +00:00 |
city1enter
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Cosmetic changes with the Navar Gatehouse. Make the fence (swall) merge nicer with nearby walls.
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2011-09-20 03:50:09 +00:00 |
city1houses
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
city1houses2
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
city1houses3
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Unify Created: and Modified: map headers.
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2007-11-02 22:49:56 +00:00 |
city1prison
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-26 01:22:39 +00:00 |
collosium
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Convert gold payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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2008-11-03 05:44:22 +00:00 |
iscar
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
mouse_house
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
southgatehouse
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Give West and South Gatehouse maps in Navar a default difficulty level.
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2011-10-09 20:04:44 +00:00 |
spyhouse
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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2008-09-21 19:59:50 +00:00 |
university
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Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.
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2008-05-20 22:02:01 +00:00 |
warehouse1
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse2
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse3
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse4
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse5
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse6
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse7
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-03 01:28:13 +00:00 |
warehouse8
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Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
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2008-12-11 08:06:27 +00:00 |
westgatehouse
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Give West and South Gatehouse maps in Navar a default difficulty level.
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2011-10-09 20:04:44 +00:00 |