maps/darcap/darcap
rjtanner c1cbe1c030 Made the Darcap fishing store have the the same name it is referenced by in the world map, Sargas's fine fishing supplies.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15150 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-29 04:54:55 +00:00
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circus Fix rollers, add sky/cloud to map, prevent players moving outside path. 2009-12-12 14:02:04 +00:00
guilds Fix guild toolshed. Patch courtesy Khaleh. 2010-11-22 22:41:14 +00:00
airhouse Fix default coordinates. 2010-08-14 13:14:10 +00:00
apartment Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-02 02:06:17 +00:00
bob.msg Fix invalid quest step. 2011-07-23 10:05:56 +00:00
cameron.msg Save with CRE, no functional change. 2011-07-08 20:24:29 +00:00
cameron.quests Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
church Replace plugin-based handling with event-based one (using Python script). 2010-05-29 19:55:54 +00:00
earthhouse Fix default coordinates. 2010-08-14 13:14:10 +00:00
elemental.quests Questify Darcap's elemental quest (basic for now). 2010-06-06 11:02:47 +00:00
firehouse Add lights, tweak initial speed. 2010-03-13 12:38:53 +00:00
fishing Made the Darcap fishing store have the the same name it is referenced by in the world map, Sargas's fine fishing supplies. 2011-09-29 04:54:55 +00:00
grape_farm Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
gshop Major cosmetic update to Darcap General Store. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-13 06:10:35 +00:00
house_tunnels Totally revamp the elemental houses, so they are now exhibits (work in progress). 2010-03-13 12:09:30 +00:00
inn Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
library_ground Darcap public library, with some parts of Darcap's history. 2010-03-07 10:36:10 +00:00
library_upper Darcap public library, with some parts of Darcap's history. 2010-03-07 10:36:10 +00:00
manor.blue Prevent dimension door use to reach the key. 2010-10-23 08:41:23 +00:00
manor.brown Added region 'darcap' to Darcap Petshop and Darcap's Manor - brown zone. 2011-09-26 02:33:45 +00:00
manor.ground White zone of Darcap's Manor. 2010-10-17 16:07:49 +00:00
manor.treasure Prevent dimension door use to bypass doors. 2010-10-23 08:44:22 +00:00
manor.white Prevent dimension door through windows, reminder courtesy Khaleh. 2010-10-23 08:58:48 +00:00
maze - Fix spelling on statue; fix wall piece in entry area. 2009-04-29 04:05:08 +00:00
molthir.msg Make player required to talk before saying she got the roots. 2010-05-30 10:12:57 +00:00
park First pass to add lore to the town. 2008-05-29 22:02:22 +00:00
petshop Made the Darcap petshop map have the same name it is referenced by in the world map which is, Fernicious Fenx Family Pet Emporium. 2011-09-26 02:36:14 +00:00
pirates.1 Run MapNormalizer editor script on all map files. 2009-07-12 14:47:05 +00:00
potionshop Major cosmetic update to Molthir's Potionshop in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Made it so accidents with the cauldron are less dangerous to other players entering the shop. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-12 05:14:30 +00:00
quest Questify Darcap's elemental quest (basic for now). 2010-06-06 11:02:47 +00:00
random_house Entrance to the random map. 2010-03-13 13:10:10 +00:00
scartis Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
scartis.msg Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
shop_a Removed line breaks in the instructional sign text to the Darcap Armour Shop (Smith's Armour). 2011-05-16 05:30:53 +00:00
shop_g Cosmetic overhall to Bob's Fish & Chips in Darcap. Expa^Ced the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-05 04:27:46 +00:00
shop_m Major cosmetic update to Mirkland's Magic in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-11 04:32:14 +00:00
shop_w Cosmetic update to Spike's Weapons in Darcap. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Some, but very little, shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-05-10 04:44:30 +00:00
spike.msg Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset. 2010-05-30 10:43:50 +00:00
talok.msg Quest for Cameron, the tavern owner: search why he doesn't get some special wine. 2010-06-19 15:08:55 +00:00
tavern Fix Caterham which used to be Darcap. 2010-06-26 08:00:12 +00:00
temple Cosmetic fence update 2008-09-14 06:17:58 +00:00
thilgar Small cosmetic change to Thilgar's house in Navar. Changed a wall section next to the doors. 2011-09-29 04:46:39 +00:00
thilgar_top Minor cosmetic change to Thilgar's house, top in Navar. Changed how the fence (swall) merges with nearby walls. 2011-09-29 04:48:35 +00:00
waterhouse Fix default coordinates. 2010-08-14 13:14:10 +00:00