maps/brest
rjtanner c1e0617ebd Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-29 05:30:10 +00:00
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Castle Removed extra floor tiles, updates map names where necessary, minor cosmetic changes with walls and floor tiles. Other updates are from map editor reformatting. 2007-08-27 05:01:46 +00:00
apartments Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting. 2007-08-26 07:10:02 +00:00
asyvan Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting. 2007-08-26 07:10:02 +00:00
black_shield Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off. 2007-08-23 19:36:52 +00:00
brittany Removed extra floor tiles, updates map names where necessary, minor cosmetic changes with walls and floor tiles. Other updates are from map editor reformatting. 2007-08-27 05:01:46 +00:00
pshops Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting. 2007-08-29 05:30:10 +00:00
shops Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting. 2007-08-29 05:30:10 +00:00
sow Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting. 2007-08-29 05:30:10 +00:00
taverns Add dialogue to the sage in the Brest Inn regarding the Zorn family. 2007-04-07 18:46:22 +00:00
zorn Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting. 2007-08-29 05:30:10 +00:00
amphis Spelling corrections. 2007-05-12 22:46:19 +00:00
brest.IPO Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
brest.armour Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
brest.cvt Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
brest.food Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
brest.inn Spelling corrections. 2007-05-12 22:46:19 +00:00
brest.magic Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
brest.scrolls Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off. 2007-08-23 19:36:52 +00:00
brest.scrolls.right Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off. 2007-08-23 19:36:52 +00:00
brest.scrolls.upper.1 As these shops are in almost constant use I put a fixed reset on them. 2007-04-08 04:26:57 +00:00
brest.scrolls.upper.2 As these shops are in almost constant use I put a fixed reset on them. 2007-04-08 04:26:57 +00:00
brest.trademarket Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
brest.weapon Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
elec.jes Remove obsolete fields. Other changes due to editor reformatting. 2007-05-13 13:30:15 +00:00
info.2.zoon Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
info_first Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
jes.admini Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
jes.admini.1 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
ludo1 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
ludo2 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
nasty_house Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
pantheon Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
sport.jess Cosmetic changes to the Sport Center - added missing floor tiles under the trapdoors where monsters are generated. Re-linked the levers to the trap doors. This map will have to be watched closely for balance issues *and* for possible map camping or similar abuse - it's design is very similar to the old Training Centers. Some cleanup remains as many of the trapdoors are using old(?) connection references. 2007-02-21 03:31:31 +00:00
underground Spelling corrections. 2007-05-12 22:46:19 +00:00
underground2 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00