maps/python
ryo_saeba 4902fcb1c8 Fix accidental french :)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14120 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-22 22:19:18 +00:00
..
IPO improves banking 2010-08-15 01:02:41 +00:00
casino
commands
dialog Pre-condition script, checking for some archetype in the inventory. 2010-06-12 16:50:41 +00:00
events removing no longer needed init script 2010-08-15 07:48:42 +00:00
gods Fix bug #2933502: Valkyrie not working. 2010-09-03 16:05:25 +00:00
guilds Fix accidental french :) 2010-11-22 22:19:18 +00:00
items Script to punish a player from killing a NPC. 2010-05-29 19:54:58 +00:00
maps Make explicit that the player must give a number. 2010-10-23 09:19:54 +00:00
misc Move npc_dialog.py to the dialog directory rather than misc/ 2010-04-27 08:40:30 +00:00
monsters Fix dialog. 2010-05-15 11:26:25 +00:00
pshop un-redirecting stdout and stderr 2010-08-16 07:05:17 +00:00
quests Script to drop items only if a certain quest step is reached. 2010-06-19 15:06:29 +00:00
start
tod
.cvsignore
CFBank.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFBoard.py
CFCampfire.py
CFDataBase.py Replace tabs with spaces 2010-06-07 20:13:51 +00:00
CFDataFile.py
CFDialog.py Fix exception syntax for Python 2.5.2. 2010-06-06 08:32:03 +00:00
CFGamble.py
CFGuildClearance.py Fix script. 2010-11-20 15:25:35 +00:00
CFGuilds.py
CFItemBroker.py
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py
CFMapTransformer.py
CFMove.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFTimeOfDay.py
CFWorld.py
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3