maps/dungeons
eracc db96bfd6ba Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5192 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-23 16:26:22 +00:00
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gorokh Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill. 2006-12-23 16:26:22 +00:00
grukks More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
hut More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
monkey_temple Move magic mouths and invisible exits below floor to prevent detection by show invisible. 2005-08-30 20:21:06 +00:00
train Fix bug reported in Tracker: Undead TC traps player (#1539115) 2006-08-19 23:10:50 +00:00
valriel Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill. 2006-12-23 16:26:22 +00:00
barad_dur More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
castle_aaaarg More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
hole More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
ruins More maps added to the bigworld distribution. Also some fixes 2002-09-20 07:25:42 +00:00
trollbridge Move magic mouths and invisible exits below floor to prevent detection by show invisible. 2005-08-30 20:21:06 +00:00
xyzzy-mines Fix spelling errors. 2005-04-09 12:00:30 +00:00