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akirschbaum cd291225c7 Move invisible door above floor tile; this allows 'show invisible' to discover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
Info some minor fixes to land.c that I needed to run it for pupland 2006-08-13 18:47:56 +00:00
azumauindo - Fixes to Scorn IPO distributed throughout the Empire. 2006-09-22 02:54:35 +00:00
brest The Room Attendants were set to "stand still" which made them a little too easy in my opinion. This is changed with this version of the map. Did the same for the Senior Room Attendants. Also rearranged the NPCs to be between braziers when possible to make it harder to simply run through them. 2006-11-08 23:17:51 +00:00
darcap Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly. 2006-10-06 19:44:43 +00:00
dragonisland Remove level 0 rods. 2006-10-22 19:59:53 +00:00
dungeons Fix bug reported in Tracker: Undead TC traps player (#1539115) 2006-08-19 23:10:50 +00:00
editor Fix typo. (#1566639) 2006-09-28 07:27:37 +00:00
euthville shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph 2005-10-26 16:25:00 +00:00
inn_and_outpost Make the dresser working. 2005-09-07 21:33:48 +00:00
lake_country Remove level 0 wands. 2006-10-24 17:35:45 +00:00
marksel Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible. 2005-09-05 20:11:39 +00:00
mlab Remove last commit - improper commit. 2006-02-05 22:58:16 +00:00
navar_city Remove level 0 rods. 2006-10-22 19:59:53 +00:00
planes Convert absolute map tiling paths to relative paths. 2005-12-11 10:01:28 +00:00
port_joseph Add floor under statues. Fixes bug #1555583. 2006-09-10 06:58:45 +00:00
pup_land Move invisible door above floor tile; this allows 'show invisible' to discover it. 2006-11-09 19:48:37 +00:00
python Spelling correction in comment in CFWorld.py 2006-10-06 18:44:09 +00:00
quests Fixed Bug #1552319 2006-10-07 14:47:53 +00:00
santo_dominion Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly. 2006-10-06 19:44:43 +00:00
scorn Hide Gate Pass below earthwall. 2006-11-09 19:30:52 +00:00
sisters Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior. 2005-11-28 21:17:19 +00:00
start Adding some Halls of Selection, courtsy of Pippijn van Steenhoven 2006-08-05 10:39:12 +00:00
styles Fix for bug #1542479 "Gems from fire temple don't stack": change the 2006-08-19 00:34:40 +00:00
teamarena Hide invisible exits and magic mouths below floor to prevent detection by show invisible. 2005-09-15 21:46:24 +00:00
templates Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
test - Miscellaneous spelling and grammatical adjustments. 2006-10-03 03:29:06 +00:00
under_world
unlinked Fix a problem with Yolanda's Ice Robe. 2006-09-09 22:41:37 +00:00
whalingoutpost working on the azumauindo quest 2005-12-26 16:59:08 +00:00
wolfsburg Hide diamonds below earthwalls. 2006-11-09 19:39:12 +00:00
world Rename 'jesus weeping' to 'Valriel weeping' in world_105_113. 2006-10-09 14:24:16 +00:00
.emergency
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
HallOfDMs Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
HallOfSelection Revert revision 5021 and 5022, mistakes that Leaf and I made. For real this time. 2006-10-10 02:46:38 +00:00
regions Regions file moved to map tree. 2006-08-10 02:35:32 +00:00