Info
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Remove trailing whitespace.
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2007-03-24 13:15:00 +00:00 |
azumauindo
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
brest
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As these shops are in almost constant use I put a fixed reset on them.
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2007-04-08 04:26:57 +00:00 |
darcap
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
dragonisland
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
dungeons
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Add greeting message to Advocate of Gorokh.
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2007-04-06 21:03:38 +00:00 |
editor
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
euthville
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
inn_and_outpost
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
lake_country
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
marksel
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
mlab
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
navar_city
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Fix the dragon generator to generate drakes since the area is too small to fit
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2007-04-09 21:58:05 +00:00 |
planes
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
port_joseph
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
pup_land
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Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
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2007-04-12 00:50:42 +00:00 |
python
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Make script more robust if enemy changes, only process players.
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2007-04-06 20:32:18 +00:00 |
quests
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Remove obsolete immune. Other changes due to map editor.
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2007-04-12 22:06:28 +00:00 |
santo_dominion
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
scorn
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Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
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2007-04-06 22:54:19 +00:00 |
sisters
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
start
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
styles
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
teamarena
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
templates
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Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
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2007-04-08 04:47:06 +00:00 |
test
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
under_world
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Remove trailing whitespace.
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2007-03-24 13:15:00 +00:00 |
unlinked
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
whalingoutpost
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
wolfsburg
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Cosmetic update - improve appearance of how swall_ merges with nearby walls
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2007-04-08 04:11:09 +00:00 |
world
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Add some light at the Brest transport point.
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2007-04-08 03:14:48 +00:00 |
.emergency
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scorn/scorn: Removed, city is world map - keeping that one around will
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2002-06-15 07:51:10 +00:00 |
COPYING
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add license to maps directory.
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2006-06-29 06:24:07 +00:00 |
ChangeLog
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ChangeLog updates
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2007-04-08 05:28:01 +00:00 |
HallOfDMs
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Update some of the exits to go to more places from HallOfDMs. Brest, Darcap,
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2007-03-23 18:51:16 +00:00 |
HallOfSelection
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Replace "no_pass" with "move_block".
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2007-04-05 21:37:01 +00:00 |
regions
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Implemented a new region for an existing area, Ruins of Euthville
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2007-03-25 00:43:53 +00:00 |