maps/python
alestan d3b6653a28 added temp_moving_fog and made steam bolt create it instead of temp_fog, adjusted script that handles temp_moving_fog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13621 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-16 01:24:16 +00:00
..
IPO improves banking 2010-08-15 01:02:41 +00:00
casino The casino code for major wins (in all the different slot types) was missing a cast to integer, this resulted in a traceback on Python 3.x. 2009-02-14 18:00:40 +00:00
commands
dialog Pre-condition script, checking for some archetype in the inventory. 2010-06-12 16:50:41 +00:00
events removing no longer needed init script 2010-08-15 07:48:42 +00:00
gods Fix part of bug 2457751 "Unpaid items work for some things...": Valkyrie altars no longer accepts unpaid items. 2009-02-06 13:33:39 +00:00
guilds more python guild updates 2010-03-25 17:33:10 +00:00
items Script to punish a player from killing a NPC. 2010-05-29 19:54:58 +00:00
maps Hall of Heroes in Scorn castle, and script to support them. 2010-06-08 15:01:00 +00:00
misc Move npc_dialog.py to the dialog directory rather than misc/ 2010-04-27 08:40:30 +00:00
monsters Fix dialog. 2010-05-15 11:26:25 +00:00
pshop added temp_moving_fog and made steam bolt create it instead of temp_fog, adjusted script that handles temp_moving_fog 2010-08-16 01:24:16 +00:00
quests Script to drop items only if a certain quest step is reached. 2010-06-19 15:06:29 +00:00
start Fix a bug causing tracebacks in /python/start/dragon_attune.py. If there was no player on the changer it ended up as None which resulted in a traceback. 2009-02-12 09:28:12 +00:00
tod Replace deprecated string.split() amd string.lower() in /python/*/*.py 2009-02-11 21:52:51 +00:00
.cvsignore
CFBank.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py
CFDataBase.py Replace tabs with spaces 2010-06-07 20:13:51 +00:00
CFDataFile.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFDialog.py Fix exception syntax for Python 2.5.2. 2010-06-06 08:32:03 +00:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuilds.py
CFItemBroker.py
CFLog.py
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py
CFTimeOfDay.py
CFWorld.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3