.. |
world_100_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_100_101
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world_100_102
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world_100_103
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world_100_104
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world_100_105
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world_100_106
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world_100_107
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world_100_108
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world_100_109
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world_100_110
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world_100_111
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world_100_112
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world_100_113
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_100_114
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_100_115
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_100_116
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_100_117
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Fix syntax error.
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2010-06-13 06:09:10 +00:00 |
world_100_118
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world_100_119
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world_100_120
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world_100_121
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world_100_122
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world_100_123
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world_100_124
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world_100_125
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world_100_126
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world_100_127
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world_100_128
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world_100_129
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world_101_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_101_101
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world_101_102
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world_101_103
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world_101_104
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world_101_105
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world_101_106
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world_101_107
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_101_108
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_101_109
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world_101_110
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world_101_111
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world_101_112
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world_101_113
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world_101_114
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Reformat and fix spelling of messages
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2021-07-25 23:44:39 +02:00 |
world_101_115
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_101_116
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Open sea passage from Port Joseph to Santo Dominion and Stoneville
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2018-12-28 22:10:30 +00:00 |
world_101_117
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world_101_118
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world_101_119
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world_101_120
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world_101_121
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world_101_122
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world_101_123
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world_101_124
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world_101_125
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world_101_126
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world_101_127
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world_101_128
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world_101_129
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world_102_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_102_101
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world_102_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_102_103
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world_102_104
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world_102_105
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world_102_106
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world_102_107
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Cosmetic changes to Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion. World map (world/world_102_107) entrance coordinates updated due to size change of the temple map. No functional changes.
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2017-01-31 22:05:17 +00:00 |
world_102_108
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Remove duplicate very high mountain tile hiding under another very high mountain tile at (43, 5).
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2020-12-23 01:51:27 +00:00 |
world_102_109
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_102_110
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world_102_111
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world_102_112
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world_102_113
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world_102_114
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- More terra-forming around Port Joseph to smooth out the water depth
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2010-06-03 02:16:06 +00:00 |
world_102_115
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Use the correct event to advance the quest state.
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2012-03-25 20:16:24 +00:00 |
world_102_116
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world_102_117
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world_102_118
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world_102_119
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world_102_120
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world_102_121
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world_102_122
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world_102_123
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world_102_124
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world_102_125
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world_102_126
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world_102_127
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Update music strings
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2019-08-17 23:20:24 +00:00 |
world_102_128
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world_102_129
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world_103_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_103_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_103_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_103_103
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world_103_104
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world_103_105
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world_103_106
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world_103_107
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world_103_108
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world_103_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_103_110
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_103_111
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world_103_112
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world_103_113
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world_103_114
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- Open up a bit more sea to the port of Scorn ships.
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2010-05-30 06:36:08 +00:00 |
world_103_115
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_103_116
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Apply scorncounty region to some of the maps surrounding Scorn
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2008-10-31 01:16:59 +00:00 |
world_103_117
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world_103_118
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world_103_119
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world_103_120
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world_103_121
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world_103_122
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world_103_123
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world_103_124
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world_103_125
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world_103_126
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world_103_127
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Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
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2020-06-08 23:15:37 +00:00 |
world_103_128
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world_103_129
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world_104_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_104_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_104_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_104_103
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world_104_104
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world_104_105
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world_104_106
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world_104_107
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world_104_108
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…
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world_104_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_104_110
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…
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world_104_111
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_104_112
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_104_113
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Dummy quest for the fortress of Barad-Dur.
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2012-03-25 18:50:10 +00:00 |
world_104_114
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Add Andustar region
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2021-01-07 18:03:00 +00:00 |
world_104_115
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Update music strings
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2019-08-17 23:20:24 +00:00 |
world_104_116
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Update music strings
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2019-08-17 23:20:24 +00:00 |
world_104_117
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world_104_118
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world_104_119
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world_104_120
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world_104_121
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world_104_122
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world_104_123
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world_104_124
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world_104_125
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world_104_126
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world_104_127
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world_104_128
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world_104_129
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world_105_100
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Add more shallow_sea around the shoreline
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2008-12-18 07:03:37 +00:00 |
world_105_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_105_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_105_103
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world_105_104
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world_105_105
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world_105_106
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world_105_107
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world_105_108
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…
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world_105_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_105_110
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_105_111
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_105_112
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…
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world_105_113
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_105_114
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Add road
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2021-01-07 18:21:47 +00:00 |
world_105_115
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Cosmetic changes to Mess Hall (scorn/houses/messhall) to add more visual space on the map perimeter, and changed the floor from dirt to cobblestone. Update Scorn world map (world/world_105_115) for entrance coordinate changes to Mess Hall.
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2020-01-14 00:02:21 +00:00 |
world_105_116
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Add Serf's House
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2019-12-29 04:10:38 +00:00 |
world_105_117
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Add more farmland outside Scorn
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2019-12-29 02:24:47 +00:00 |
world_105_118
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Replace handler with specific one. Requires arch revision 15303.
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2011-10-29 10:56:21 +00:00 |
world_105_119
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world_105_120
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world_105_121
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world_105_122
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world_105_123
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world_105_124
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world_105_125
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world_105_126
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world_105_127
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world_105_128
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world_105_129
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world_106_100
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Add more shallow_sea around the shoreline
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2008-12-18 07:03:37 +00:00 |
world_106_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_106_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_106_103
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world_106_104
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world_106_105
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world_106_106
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world_106_107
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world_106_108
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…
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world_106_109
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_106_110
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- This is essentially a revert/replacement of 13380. After checking the world
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2010-06-09 05:25:55 +00:00 |
world_106_111
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…
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world_106_112
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…
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world_106_113
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…
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world_106_114
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Smooth road between Scorn and Darcap
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2019-08-17 23:19:38 +00:00 |
world_106_115
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Add more farmland outside Scorn
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2019-12-29 02:24:47 +00:00 |
world_106_116
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Add more farmland outside Scorn
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2019-12-29 02:24:47 +00:00 |
world_106_117
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Smooth road between Scorn and Lake Country
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2019-08-17 23:19:14 +00:00 |
world_106_118
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world_106_119
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…
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world_106_120
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world_106_121
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Smooth road between Scorn and Lake Country
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2019-08-17 23:19:14 +00:00 |
world_106_122
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Grammar correction (distant -> distance) in message text to world map, world_106_122. No functional changes.
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2013-10-03 22:05:11 +00:00 |
world_106_123
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world_106_124
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world_106_125
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world_106_126
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world_106_127
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world_106_128
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world_106_129
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world_107_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_107_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_107_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_107_103
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world_107_104
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world_107_105
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world_107_106
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world_107_107
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world_107_108
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world_107_109
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world_107_110
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world_107_111
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world_107_112
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world_107_113
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world_107_114
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world_107_115
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world_107_116
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world_107_117
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world_107_118
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world_107_119
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world_107_120
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world_107_121
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world_107_122
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world_107_123
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Fix misspelling
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2021-05-28 23:38:19 -07:00 |
world_107_124
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-22 01:47:55 +00:00 |
world_107_125
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world_107_126
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world_107_127
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world_107_128
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 22:39:30 +00:00 |
world_107_129
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world_108_100
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Make very small island all sand (beach)
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2008-12-18 07:10:51 +00:00 |
world_108_101
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world_108_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_108_103
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world_108_104
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world_108_105
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world_108_106
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world_108_107
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world_108_108
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world_108_109
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world_108_110
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world_108_111
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world_108_112
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world_108_113
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world_108_114
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world_108_115
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world_108_116
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world_108_117
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world_108_118
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world_108_119
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world_108_120
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world_108_121
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world_108_122
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world_108_123
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Added walls to the dungeon map, updated exit & entrance coordinates due to the map size changing
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2008-11-28 01:45:33 +00:00 |
world_108_124
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world_108_125
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world_108_126
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Cosmetic changes to Sentrio's farmhouse (lake_country/sentrio_farmhouse) to add more visual space on the map perimeter. Update world map (world/world_108_126) for entrance coordinate changes
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2020-07-31 20:19:20 +00:00 |
world_108_127
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Update undead training center
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2019-08-17 23:19:55 +00:00 |
world_108_128
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Update undead training center
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2019-08-17 23:19:55 +00:00 |
world_108_129
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world_109_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
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2008-12-18 03:24:53 +00:00 |
world_109_101
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Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:32:22 +00:00 |
world_109_102
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Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
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2008-12-17 06:57:22 +00:00 |
world_109_103
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world_109_104
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world_109_105
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world_109_106
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world_109_107
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world_109_108
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world_109_109
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world_109_110
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world_109_111
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
world_109_112
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
world_109_113
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world_109_114
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world_109_115
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Adapt to renamed archetype names.
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2011-11-05 22:37:30 +00:00 |
world_109_116
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world_109_117
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world_109_118
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world_109_119
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world_109_120
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world_109_121
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world_109_122
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world_109_123
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world_109_124
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…
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world_109_125
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Smooth road between Scorn and Lake Country
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2019-08-17 23:19:14 +00:00 |
world_109_126
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Use lower case letters in @match lines
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2021-07-25 17:15:11 +02:00 |
world_109_127
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Open sea passage to Lake Country
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2018-12-28 22:10:38 +00:00 |
world_109_128
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world_109_129
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world_110_100
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Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_110_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_110_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_110_103
|
…
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world_110_104
|
…
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world_110_105
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…
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world_110_106
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…
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world_110_107
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…
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world_110_108
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…
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world_110_109
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…
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world_110_110
|
…
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world_110_111
|
…
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world_110_112
|
…
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world_110_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_114
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_115
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_110_116
|
…
|
|
world_110_117
|
Run MapNormalizer editor script on all map files.
|
2009-07-12 14:47:05 +00:00 |
world_110_118
|
…
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world_110_119
|
…
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world_110_120
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…
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world_110_121
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…
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world_110_122
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…
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world_110_123
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…
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world_110_124
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…
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world_110_125
|
…
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world_110_126
|
…
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world_110_127
|
…
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world_110_128
|
Move Greenway exits closer to their entrances
|
2018-12-30 19:24:59 +00:00 |
world_110_129
|
…
|
|
world_111_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_111_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_111_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_111_103
|
…
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world_111_104
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…
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world_111_105
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…
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world_111_106
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…
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world_111_107
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…
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world_111_108
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…
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world_111_109
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…
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world_111_110
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…
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world_111_111
|
…
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world_111_112
|
…
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world_111_113
|
Adapt to renamed archetype names.
|
2011-11-05 22:37:30 +00:00 |
world_111_114
|
…
|
|
world_111_115
|
…
|
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world_111_116
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
world_111_117
|
Fix invalid object attributes.
|
2014-03-30 14:25:34 +00:00 |
world_111_118
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…
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world_111_119
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…
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world_111_120
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…
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world_111_121
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world_111_122
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…
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world_111_123
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world_111_124
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…
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world_111_125
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…
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world_111_126
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…
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world_111_127
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…
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world_111_128
|
…
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world_111_129
|
…
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world_112_100
|
Remove some stray land tiles from the top (middle) of the sea
|
2008-12-19 07:24:28 +00:00 |
world_112_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_112_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_112_103
|
…
|
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world_112_104
|
…
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world_112_105
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…
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world_112_106
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…
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world_112_107
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…
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world_112_108
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…
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world_112_109
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…
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world_112_110
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…
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world_112_111
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…
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world_112_112
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…
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world_112_113
|
…
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world_112_114
|
…
|
|
world_112_115
|
…
|
|
world_112_116
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
world_112_117
|
Patch# 348707, Dark Cave map set and world map changes for the new maps. Giant Leader and Giant Chief archetypes checked in with archetype r13382. Patch courtesy of Jesse F. Hughes.
|
2012-12-01 02:35:52 +00:00 |
world_112_118
|
…
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world_112_119
|
…
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world_112_120
|
…
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world_112_121
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…
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world_112_122
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…
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world_112_123
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…
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world_112_124
|
…
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world_112_125
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…
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world_112_126
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…
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world_112_127
|
…
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world_112_128
|
…
|
|
world_112_129
|
…
|
|
world_113_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_113_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_113_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_113_103
|
…
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world_113_104
|
…
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world_113_105
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…
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world_113_106
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…
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world_113_107
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…
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world_113_108
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…
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world_113_109
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…
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world_113_110
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…
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world_113_111
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…
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world_113_112
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…
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world_113_113
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…
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world_113_114
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…
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world_113_115
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…
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world_113_116
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…
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world_113_117
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…
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world_113_118
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…
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world_113_119
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…
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world_113_120
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…
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world_113_121
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…
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world_113_122
|
Fix region.
|
2010-07-18 07:14:53 +00:00 |
world_113_123
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…
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world_113_124
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…
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world_113_125
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…
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world_113_126
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…
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world_113_127
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…
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world_113_128
|
…
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world_113_129
|
…
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world_114_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_114_101
|
Terrain fixes near world_115_100 (patch #292).
|
2013-07-22 02:18:52 +00:00 |
world_114_102
|
Small quest: Temple of Justice, in Darcap.
|
2012-01-01 13:19:55 +00:00 |
world_114_103
|
…
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world_114_104
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…
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world_114_105
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…
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world_114_106
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…
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world_114_107
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…
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world_114_108
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world_114_109
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…
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world_114_110
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…
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world_114_111
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…
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world_114_112
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…
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world_114_113
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…
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world_114_114
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world_114_115
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world_114_116
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…
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world_114_117
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world_114_118
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world_114_119
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…
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world_114_120
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…
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world_114_121
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world_114_122
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world_114_123
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world_114_124
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…
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world_114_125
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…
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world_114_126
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…
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world_114_127
|
…
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world_114_128
|
…
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|
world_114_129
|
…
|
|
world_115_100
|
Terrain fixes near world_115_100 (patch #292).
|
2013-07-22 02:18:52 +00:00 |
world_115_101
|
Terrain fixes near world_115_100 (patch #292).
|
2013-07-22 02:18:52 +00:00 |
world_115_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_115_103
|
…
|
|
world_115_104
|
…
|
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world_115_105
|
…
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world_115_106
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…
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world_115_107
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…
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world_115_108
|
…
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world_115_109
|
…
|
|
world_115_110
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_111
|
…
|
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world_115_112
|
…
|
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world_115_113
|
…
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world_115_114
|
…
|
|
world_115_115
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_115_116
|
…
|
|
world_115_117
|
Spelling correction (philospoher -> philosopher) in world map (world/world_115_117).
|
2012-03-16 04:21:22 +00:00 |
world_115_118
|
…
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world_115_119
|
…
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world_115_120
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…
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world_115_121
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…
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world_115_122
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…
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world_115_123
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…
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world_115_124
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…
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world_115_125
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…
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world_115_126
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…
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world_115_127
|
…
|
|
world_115_128
|
…
|
|
world_115_129
|
…
|
|
world_116_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_116_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_116_102
|
Use food shop archetype in Darcap.
|
2021-01-10 14:19:27 +00:00 |
world_116_103
|
…
|
|
world_116_104
|
Major cosmetic update to Guild of Sages in Darcap mountain village. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
|
2011-05-19 05:05:55 +00:00 |
world_116_105
|
…
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world_116_106
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…
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world_116_107
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…
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world_116_108
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…
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world_116_109
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…
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world_116_110
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…
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world_116_111
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…
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world_116_112
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…
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world_116_113
|
…
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world_116_114
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…
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world_116_115
|
…
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world_116_116
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…
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world_116_117
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…
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world_116_118
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…
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world_116_119
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…
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world_116_120
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…
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world_116_121
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…
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world_116_122
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…
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world_116_123
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…
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world_116_124
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…
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world_116_125
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…
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world_116_126
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…
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world_116_127
|
…
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world_116_128
|
…
|
|
world_116_129
|
…
|
|
world_117_100
|
Add more shallow_sea around the shoreline
|
2008-12-18 07:11:08 +00:00 |
world_117_101
|
Start the quest if not started.
|
2012-05-27 15:09:16 +00:00 |
world_117_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_117_103
|
…
|
|
world_117_104
|
…
|
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world_117_105
|
…
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world_117_106
|
…
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world_117_107
|
…
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world_117_108
|
…
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world_117_109
|
…
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world_117_110
|
…
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world_117_111
|
…
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world_117_112
|
…
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world_117_113
|
…
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world_117_114
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…
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world_117_115
|
…
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world_117_116
|
…
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world_117_117
|
…
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world_117_118
|
…
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world_117_119
|
…
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world_117_120
|
…
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world_117_121
|
…
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world_117_122
|
…
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world_117_123
|
…
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world_117_124
|
…
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world_117_125
|
…
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world_117_126
|
…
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world_117_127
|
…
|
|
world_117_128
|
…
|
|
world_117_129
|
…
|
|
world_118_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_118_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_118_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_118_103
|
…
|
|
world_118_104
|
…
|
|
world_118_105
|
…
|
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world_118_106
|
…
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world_118_107
|
…
|
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world_118_108
|
…
|
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world_118_109
|
…
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world_118_110
|
…
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world_118_111
|
…
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world_118_112
|
…
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world_118_113
|
…
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world_118_114
|
…
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world_118_115
|
…
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world_118_116
|
…
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world_118_117
|
…
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world_118_118
|
…
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world_118_119
|
…
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world_118_120
|
…
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world_118_121
|
…
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world_118_122
|
…
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world_118_123
|
…
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world_118_124
|
…
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world_118_125
|
…
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world_118_126
|
…
|
|
world_118_127
|
…
|
|
world_118_128
|
…
|
|
world_118_129
|
…
|
|
world_119_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_119_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_119_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_119_103
|
…
|
|
world_119_104
|
New dungeon in the wilderness - Voragray's Gauntlet.
|
2017-06-30 23:10:05 +00:00 |
world_119_105
|
…
|
|
world_119_106
|
…
|
|
world_119_107
|
…
|
|
world_119_108
|
…
|
|
world_119_109
|
…
|
|
world_119_110
|
…
|
|
world_119_111
|
…
|
|
world_119_112
|
…
|
|
world_119_113
|
…
|
|
world_119_114
|
…
|
|
world_119_115
|
…
|
|
world_119_116
|
Quest: ruins of Narcopin.
|
2012-03-18 12:34:52 +00:00 |
world_119_117
|
…
|
|
world_119_118
|
…
|
|
world_119_119
|
Do not tile Troll Canyon entrance.
|
2013-07-26 07:50:53 +00:00 |
world_119_120
|
…
|
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world_119_121
|
…
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world_119_122
|
…
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world_119_123
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…
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world_119_124
|
…
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world_119_125
|
…
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world_119_126
|
…
|
|
world_119_127
|
…
|
|
world_119_128
|
…
|
|
world_119_129
|
…
|
|
world_120_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_120_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_120_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_120_103
|
…
|
|
world_120_104
|
…
|
|
world_120_105
|
…
|
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world_120_106
|
…
|
|
world_120_107
|
…
|
|
world_120_108
|
…
|
|
world_120_109
|
Add ores in a mine, add random maps nearby with ores.
|
2021-01-29 18:38:39 +00:00 |
world_120_110
|
Added the world map tile (world_120_110) south of Hamlet of Lord Marksel to the Marksel region
|
2020-08-16 05:30:17 +00:00 |
world_120_111
|
…
|
|
world_120_112
|
…
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world_120_113
|
…
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world_120_114
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…
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world_120_115
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…
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world_120_116
|
…
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world_120_117
|
…
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world_120_118
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…
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world_120_119
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…
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world_120_120
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…
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world_120_121
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…
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world_120_122
|
…
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world_120_123
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…
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world_120_124
|
…
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world_120_125
|
…
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world_120_126
|
…
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world_120_127
|
…
|
|
world_120_128
|
…
|
|
world_120_129
|
…
|
|
world_121_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_121_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_121_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_121_103
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…
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world_121_104
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…
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world_121_105
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…
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world_121_106
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…
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world_121_107
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world_121_108
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world_121_109
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…
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world_121_110
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world_121_111
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world_121_112
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world_121_113
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…
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world_121_114
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…
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world_121_115
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…
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world_121_116
|
New alchemy shop in Navar, 'Armino fine alchemy supplies'.
|
2021-02-03 17:18:09 +00:00 |
world_121_117
|
Update music strings
|
2019-08-17 23:20:24 +00:00 |
world_121_118
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…
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world_121_119
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world_121_120
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world_121_121
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world_121_122
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world_121_123
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world_121_124
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world_121_125
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world_121_126
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world_121_127
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…
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world_121_128
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…
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world_121_129
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…
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world_122_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_122_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_122_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_122_103
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…
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world_122_104
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…
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world_122_105
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world_122_106
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world_122_107
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world_122_108
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world_122_109
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world_122_110
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world_122_111
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world_122_112
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world_122_113
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…
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world_122_114
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world_122_115
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…
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world_122_116
|
Redesign the flames atop the random maps northeast of Navar to no longer need connections nor creators.
|
2021-07-17 01:34:56 -04:00 |
world_122_117
|
Update structure name to match the internal map name (Church of Valkyrie) in Navar world map (world/world_122_117)
|
2020-12-30 08:04:10 +00:00 |
world_122_118
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world_122_119
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world_122_120
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world_122_121
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world_122_122
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world_122_123
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world_122_124
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world_122_125
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world_122_126
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world_122_127
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world_122_128
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…
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world_122_129
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…
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world_123_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_123_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_123_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_123_103
|
…
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world_123_104
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…
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world_123_105
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world_123_106
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world_123_107
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world_123_108
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world_123_109
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world_123_110
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world_123_111
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world_123_112
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world_123_113
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…
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world_123_114
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…
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world_123_115
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…
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world_123_116
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…
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world_123_117
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world_123_118
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world_123_119
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world_123_120
|
New small quest, to inform of Grukk's tower.
|
2012-01-01 15:03:29 +00:00 |
world_123_121
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…
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world_123_122
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…
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world_123_123
|
Add roads in fishing village
|
2019-08-30 04:32:06 +00:00 |
world_123_124
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…
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world_123_125
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…
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world_123_126
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world_123_127
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…
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world_123_128
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…
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world_123_129
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…
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world_124_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_124_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_124_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_124_103
|
…
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world_124_104
|
…
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world_124_105
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…
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world_124_106
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world_124_107
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world_124_108
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world_124_109
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world_124_110
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world_124_111
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world_124_112
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world_124_113
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…
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world_124_114
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…
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world_124_115
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…
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world_124_116
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…
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world_124_117
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world_124_118
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world_124_119
|
Fix broken trap.
|
2011-06-26 19:45:28 +00:00 |
world_124_120
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world_124_121
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…
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world_124_122
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…
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world_124_123
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…
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world_124_124
|
Unwrap text to let the client do it instead.
|
2013-07-22 13:06:59 +00:00 |
world_124_125
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…
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world_124_126
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…
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world_124_127
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…
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world_124_128
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…
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world_124_129
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…
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world_125_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_125_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_125_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_125_103
|
…
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world_125_104
|
…
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world_125_105
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…
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world_125_106
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…
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world_125_107
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world_125_108
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world_125_109
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world_125_110
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world_125_111
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…
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world_125_112
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…
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world_125_113
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…
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world_125_114
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…
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world_125_115
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…
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world_125_116
|
Open sea passage to Navar
|
2018-12-28 22:10:48 +00:00 |
world_125_117
|
…
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world_125_118
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…
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world_125_119
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…
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world_125_120
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world_125_121
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…
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world_125_122
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…
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world_125_123
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…
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world_125_124
|
Replace handler with specific one. Requires arch revision 15303.
|
2011-10-29 10:56:21 +00:00 |
world_125_125
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…
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world_125_126
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…
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world_125_127
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…
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world_125_128
|
…
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world_125_129
|
…
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world_126_100
|
…
|
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world_126_101
|
Touch up world_*_101 maps (second row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:32:22 +00:00 |
world_126_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_126_103
|
…
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world_126_104
|
…
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world_126_105
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…
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world_126_106
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…
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world_126_107
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…
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world_126_108
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…
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world_126_109
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…
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world_126_110
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…
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world_126_111
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…
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world_126_112
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…
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world_126_113
|
…
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world_126_114
|
…
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world_126_115
|
…
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world_126_116
|
Open sea passage to Navar
|
2018-12-28 22:10:48 +00:00 |
world_126_117
|
…
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world_126_118
|
…
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world_126_119
|
…
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world_126_120
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…
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world_126_121
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…
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world_126_122
|
…
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world_126_123
|
…
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world_126_124
|
Unwrap text to let the client do it instead.
|
2013-07-22 13:06:59 +00:00 |
world_126_125
|
…
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world_126_126
|
…
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world_126_127
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…
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world_126_128
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…
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world_126_129
|
…
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|
world_127_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_127_101
|
New Map, Ranbounagisatoshi Imperial Post Office (azumauindo/ranbounagisatoshi/shops/IPO_ranbounagisatoshi) with the usual features of message sending and receiving mail. Updated world map (world/world_127_101) to include the IPO.
|
2012-08-28 06:15:28 +00:00 |
world_127_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_127_103
|
…
|
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world_127_104
|
…
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world_127_105
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…
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world_127_106
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…
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world_127_107
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…
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world_127_108
|
Use black archway for the final exit.
|
2012-11-18 15:58:46 +00:00 |
world_127_109
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…
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world_127_110
|
…
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world_127_111
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…
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world_127_112
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…
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world_127_113
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…
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world_127_114
|
Quest: fortress of Ang.
|
2012-04-09 08:13:26 +00:00 |
world_127_115
|
…
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world_127_116
|
…
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world_127_117
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world_127_118
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world_127_119
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world_127_120
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…
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world_127_121
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…
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world_127_122
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…
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world_127_123
|
…
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world_127_124
|
…
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world_127_125
|
Unwrap text to let the client do it instead.
|
2013-07-22 13:06:59 +00:00 |
world_127_126
|
…
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world_127_127
|
…
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world_127_128
|
…
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|
world_127_129
|
…
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|
world_128_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_128_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_128_102
|
Touch up world_*_102 maps (third row) to replace desert tiles with beach tiles; desert tiles in this configuration is very unnatural
|
2008-12-17 06:57:22 +00:00 |
world_128_103
|
…
|
|
world_128_104
|
…
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world_128_105
|
…
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world_128_106
|
…
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|
world_128_107
|
Quest: The Treasure Island.
|
2012-07-15 13:11:11 +00:00 |
world_128_108
|
New map, Wolfsburg Gate House (wolfsburg/wolfsburggatehouse) and related world map updates (world/world_128_108 and world/world_128_109).
|
2018-01-31 09:59:52 +00:00 |
world_128_109
|
Update exit name
|
2021-05-31 11:02:15 -07:00 |
world_128_110
|
…
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world_128_111
|
…
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world_128_112
|
…
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world_128_113
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…
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world_128_114
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…
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world_128_115
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…
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world_128_116
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…
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world_128_117
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…
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world_128_118
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…
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world_128_119
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…
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world_128_120
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…
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world_128_121
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…
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world_128_122
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…
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world_128_123
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…
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world_128_124
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…
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world_128_125
|
…
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world_128_126
|
…
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world_128_127
|
…
|
|
world_128_128
|
Unwrap text to let the client do it instead.
|
2013-07-22 13:06:59 +00:00 |
world_128_129
|
Apply regions to relevant world maps
|
2008-10-31 01:01:59 +00:00 |
world_129_100
|
Modified world_*_100 maps (first row) so they have an actual shoreline agaist the sea
|
2008-12-18 03:24:53 +00:00 |
world_129_101
|
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
|
2010-08-24 07:10:01 +00:00 |
world_129_102
|
…
|
|
world_129_103
|
…
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world_129_104
|
…
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world_129_105
|
…
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world_129_106
|
…
|
|
world_129_107
|
Quest: The Treasure Island.
|
2012-07-15 13:11:11 +00:00 |
world_129_108
|
New temple map, Shrine of Ruggilli (wolfsburg/volcano/temples/ruggilli) near the Volcano in Wolfsburg (world/world_129_108).
|
2016-11-30 22:57:58 +00:00 |
world_129_109
|
Quest: The Treasure Island.
|
2012-07-15 13:11:11 +00:00 |
world_129_110
|
…
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world_129_111
|
…
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world_129_112
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…
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world_129_113
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…
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world_129_114
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…
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world_129_115
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…
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world_129_116
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…
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world_129_117
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…
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world_129_118
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…
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world_129_119
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…
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world_129_120
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…
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world_129_121
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…
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world_129_122
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world_129_123
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world_129_124
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world_129_125
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world_129_126
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world_129_127
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world_129_128
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world_129_129
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