maps/scorn
rjtanner fb7b8b8dd5 Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-20 00:53:16 +00:00
..
anthony Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007 2007-02-11 03:30:18 +00:00
apartment Partial fix for bug #1555485 'Duplicate floor tile in /scorn/apartment/apartments' - removed extra floor tiles except the ones at 0,8 since they are somehow or appear related to removing the Extended wall 2007-02-04 09:08:43 +00:00
cannery Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
crow/train It was pointed out that the random_potion was too easy to get. Fixed. 2005-09-15 18:47:47 +00:00
dtabb Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007 2007-02-11 06:53:43 +00:00
guilds Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206 2006-08-12 19:13:40 +00:00
houses - Spelling: Cobwep --> Cobweb 2007-02-12 04:08:34 +00:00
kar - Capitalization on Gork's name, remove line break from sign message. 2007-02-12 03:52:39 +00:00
magara Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
mansion Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
misc Corrected error with the zombie generator - it was still generating skeletons. I missed updating the 'breed monster' field. 2007-02-20 00:53:16 +00:00
oldcity - Oldcity skeleton riddle spelling fix (then --> than). 2006-09-20 06:02:30 +00:00
peterm Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
shops Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
taverns Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
temples Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
towers Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
README Update scorn maps with changes that have been made in the main map 2002-05-20 03:46:07 +00:00

README

Scorn is located on world maps _104_115 and _105_115.  Some touchup of the
terrain immediately surrounding the city has been touched up some.