server-1.12/doc/Developers/fields/field_speed.dox

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/**
@fn obj::speed
@section Use
<table>
<tr>
<th>Type(s)</th>
<th>Description</th>
</tr> <tr>
<td>
@ref page_type_51
</td><td> This value defines the time between two detector-checks.
If you want the detector to behave almost like pedestals/buttons,
set speed rather high, like &lt;detection speed&gt; 1.0.</td>
</tr>
<tr>
<td>
@ref page_type_158
</td><td> The &lt;speed&gt; of the disease determines how fast the disease will
"move", thus how fast the symptoms strike the host.</td>
</tr>
<tr>
<td>
@ref page_type_62
</td><td> The &lt;casting speed&gt; defines the spellcasting speed of the wall.
You can fine-tune how long the duration between two casts shall
be. If you want to create a wall that can be activated (cast per
trigger) via connected lever/button/etc, you must set "speed 0".</td>
</tr>
<tr>
<td>
@ref page_type_55
</td><td> The &lt;marking speed&gt; defines how quickly it will mark something
standing on the marker. Set this value rather high to make
sure the player really gets his mark. I think &lt;marking speed&gt; 1.0
should do fine.</td>
</tr>
<tr>
<td>
@ref page_type_212, @ref page_type_28
</td><td> The &lt;speed&gt; determines how fast a monster will both move
and fight. High &lt;speed&gt; makes a monster considerably stronger.</td>
</tr>
<tr>
<td>
@ref page_type_40
</td><td> The movement speed value determines how fast a chain of
these movers will push a player along (default is -0.2).</td>
</tr>
<tr>
<td>
@ref page_type_138
</td><td> The higher the &lt;drowning speed&gt;, the faster will players and items
sink into the swamp. Swamp with very high &lt;drowning speed&gt; can be a nasty
and unexpected death-trap. Players should get a warning before such areas.</td>
</tr>
<tr>
<td>
@ref page_type_41
</td><td> If the &lt;activation speed&gt; is nonzero, the teleporter will
automatically be activated in regular time-intervals. Hence, the
player can just step on it and gets teleported sooner or later.
The duration between two activates depends on the given value.
Default in the teleporter arch is &lt;activation speed&gt; 0.1.
VERY IMPORTANT: If you want to have your teleporter activated via
button/handle/magic_ear/etc, you must set &lt;activation speed&gt; to zero!</td>
</tr>
<tr>
<td>
@ref page_type_2
</td><td> How fast the transport moves.</td>
</tr>
*/