63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
/*
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CrossFire, A Multiplayer game for X-windows
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Copyright (C) 2008 Crossfire Development Team
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Copyright (C) 1992 Frank Tore Johansen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The authors can be reached via e-mail at crossfire-devel@real-time.com
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*/
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/**
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* @file
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* The implementation of the BLINDNESS class of objects.
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*/
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#include <global.h>
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#include <ob_methods.h>
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#include <ob_types.h>
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#include <sounds.h>
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#include <sproto.h>
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static method_ret blindness_type_process(ob_methods *context, object *op);
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/**
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* Initializer for the blindness object type.
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*/
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void init_type_blindness(void) {
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register_process(BLINDNESS, blindness_type_process);
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}
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/**
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* Move for ::BLINDNESS.
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* If blindness is finished, remove it from the victim's inventory.
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*
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* @param context The method context.
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* @param op Blindness being processed.
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* @return METHOD_OK
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*/
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static method_ret blindness_type_process(ob_methods *context, object *op) {
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if (--op->stats.food > 0)
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return METHOD_OK;
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CLEAR_FLAG(op, FLAG_APPLIED);
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if (op->env != NULL) {
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change_abil(op->env, op);
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fix_object(op->env);
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}
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remove_ob(op);
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free_object(op);
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return METHOD_OK;
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}
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