server-1.12/doc/Developers/fields/field_hitback.dox

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/**
@fn FLAG_HITBACK
@section Use
<table>
<tr>
<th>Type(s)</th>
<th>Description</th>
</tr> <tr>
<td>
@ref page_type_212, @ref page_type_28
</td><td> Monsters with &lt;hitback&gt; enabled hurt the attacker in proportion
to the amount of damage the *attacker* inflicted. This damage
is additional to the regular melee damage of the monster.
As far as I know, hitback uses acid attacktype, and it only takes
effect if the monster actually has acid attacktype at it's disposal.
Acid spheres for example use this feature.</td>
</tr>
*/