70 lines
2.7 KiB
Plaintext
70 lines
2.7 KiB
Plaintext
Plugin animator file specs
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[Config]
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name= "anystring"
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victimtype= player|object|any|byname
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victim= who|activator|who_owner|activator_owner|object's name
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unique= yes|no
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always_delete= yes|no
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parallel= yes|no
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paralyzed= yes|no
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time_representation= second|tick
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errors_allowed= yes|no
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verbose= yes|no
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animation= Animation
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invisible= yes|no
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wizard= yes|no
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[Animation]
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time command parameters
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#comment
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#not a comment. wrong line!!
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time command parameters
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time command parameters
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commands available:
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command parameters description
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north Moves in the specified direction
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north_east Moves in the specified direction
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east Moves in the specified direction
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south_east Moves in the specified direction
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south Moves in the specified direction
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south_west Moves in the specified direction
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west Moves in the specified direction
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north_west Moves in the specified direction
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fire_north Fire in the specified direction
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fire_north_east Fire in the specified direction
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fire_east Fire in the specified direction
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fire_south_east Fire in the specified direction
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fire_south Fire in the specified direction
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fire_south_west Fire in the specified direction
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fire_west Fire in the specified direction
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fire_north_west Fire in the specified direction
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turn_north Turn in the specified direction
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turn_north_east Turn in the specified direction
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turn_east Turn in the specified direction
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turn_south_east Turn in the specified direction
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turn_south Turn in the specified direction
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turn_south_west Turn in the specified direction
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turn_west Turn in the specified direction
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turn_north_west Turn in the specified direction
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say saywhat: string Says saywhat (behaviour depend on victim being object or player
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apply Apply first applyable object on ground
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apply_object object_name Apply object object_name (ground checked first then inventory)
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drop_object object_name Drop object object_name from inventory
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pickup Pickup first object on ground
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pickup_object object_name Pickup object_name from ground
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ghosted yes or no Player leave its corpse at the current location and become a soul.
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Usefull for camera effects. Puts the invisible and wizards flag to yes
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invisible yes or no Show or hide player
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wizard yes or no Can or not walk through walls and monster (dungeon master)
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teleport x y mapname Teleport object ot mapname at position x,y
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notice noticewhat Put a beautifull text (noticewhat) in Navy in the console of player
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moveto x y Will make the object move towards the specified point in its map
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