7DRL2015/build/linux
kts 191814cb7f Added AiController - no real substance yet. UI shaders may now have a vertical 'fade' (darkening, ultimately). UI shader should have outlining be toggle-able via a boolean or similar (or perhaps separate shaders for text). GodHand now succesfully swaps entities when used. UI elements may be rotated now. Added a silly Ui Time element that simply rotates each tick. Added remove and check for Thing abilities. Need to flesh out needed Thing logic more. Also need to update Ui character sheet based on GodHand swap. 2015-03-23 04:21:36 -07:00
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.gitignore Initial commit of 7DRL2015/GodEater. Has lots of framework, but not much content (yet\!). 2015-03-13 17:54:19 -07:00
Makefile Added AiController - no real substance yet. UI shaders may now have a vertical 'fade' (darkening, ultimately). UI shader should have outlining be toggle-able via a boolean or similar (or perhaps separate shaders for text). GodHand now succesfully swaps entities when used. UI elements may be rotated now. Added a silly Ui Time element that simply rotates each tick. Added remove and check for Thing abilities. Need to flesh out needed Thing logic more. Also need to update Ui character sheet based on GodHand swap. 2015-03-23 04:21:36 -07:00