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kts 2fe6f269a1 Added an image loader system, wherein files to be loaded notify the display of their status. The status of images can be polled by an App thereafter. Added fairly limited Spritesheet and Sprite Drawables. Added vertical and horizontal centering flags, as well as scale to parent element flags for the display. Some changes may have broken other functionality, but this is likely moot, as CBDL will be rewritten later on. 2014-09-18 17:44:29 -06:00
tests Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text. 2014-09-04 16:05:53 -04:00
.CBDL_graphics.js.swp Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text. 2014-09-04 16:05:53 -04:00
.CBDL_net.js.swp Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text. 2014-09-04 16:05:53 -04:00
CBDL.js Added an image loader system, wherein files to be loaded notify the display of their status. The status of images can be polled by an App thereafter. Added fairly limited Spritesheet and Sprite Drawables. Added vertical and horizontal centering flags, as well as scale to parent element flags for the display. Some changes may have broken other functionality, but this is likely moot, as CBDL will be rewritten later on. 2014-09-18 17:44:29 -06:00
CBDL_events.js Added base CBDL files. At the moment, CBDL.Loop is broken and CBDL.Includes are hacked - to be fixed, but initial commits are important! 2013-03-14 23:11:30 -07:00
CBDL_graphics.js Added an image loader system, wherein files to be loaded notify the display of their status. The status of images can be polled by an App thereafter. Added fairly limited Spritesheet and Sprite Drawables. Added vertical and horizontal centering flags, as well as scale to parent element flags for the display. Some changes may have broken other functionality, but this is likely moot, as CBDL will be rewritten later on. 2014-09-18 17:44:29 -06:00
CBDL_net.js Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text. 2014-09-04 16:05:53 -04:00
CBDL_netwine.js Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text. 2014-09-04 16:05:53 -04:00
cbdl.html No idea, as I hadn't committed in months 2013-07-02 19:28:26 -07:00
test.gif forgot to add test.gif and test.png 2013-03-20 19:11:02 -07:00
test.png forgot to add test.gif and test.png 2013-03-20 19:11:02 -07:00