kts
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3fb2511b53
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Added callback system to CBDL.Event, allowing for a scope-aware function to be triggered when any Event comes in. This can be used as an alternative to a standard poll-based Loop. Added additional code related to adding and firing custom Events, even to objects that are not DOM elements - this needs work, however. Added the Line object to CBDL.Graphics. This is fully implemented in the Canvas renderer, but needs to be properly implemented in the Div renderer. Fixed Div renderer's String object to use the xmp element type rather than div for rendering text.
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2014-09-04 16:05:53 -04:00 |
kts
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8d1a4f86f5
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Fixed FILL video mode to allow for proper resize handling. Added some additional functionality to get the width in pixels of a string by creating, measuring, and destroying a hidden div containing the wanted string in a given Font.
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2014-08-12 17:47:41 -07:00 |
kts
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9d5fcedf00
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Fixed CANVAS_2D rendering for boxes, added setColor, setSize, and setScale to Box and Drawable. Other CANVAS_2D fixes to allow similar support to DIV backend. Also added VideoMode flags FILL, for filling the window size, and ABSOLUTE, for absolute and top-left positioning
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2013-08-04 22:32:40 -07:00 |
kts
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44678b18af
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pew pew, no idea
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2013-08-04 11:25:51 -07:00 |
kts
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8e14a7aea6
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No idea, as I hadn't committed in months
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2013-07-02 19:28:26 -07:00 |
kts
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97b448abe8
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Added a buncha display backend stuff. Currently implemented is an HTML5 canvas display and a traditional Div-based display using CSS3 for rotation, scaling, etc.. Stub in-place for WebGL 2D Display
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2013-03-20 19:08:33 -07:00 |
kts
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7ad8029abf
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Added the Events system, created proper Graphics.Display backends and made them selectable on start, created Graphics.Drawable stubs, tidied up and messied up some of them codes
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2013-03-17 21:45:08 -07:00 |
kts
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2820319212
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Added base CBDL files. At the moment, CBDL.Loop is broken and CBDL.Includes are hacked - to be fixed, but initial commits are important!
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2013-03-14 23:11:30 -07:00 |