Updated Linux build.
parent
3c534a9b98
commit
a3e703f8fc
|
@ -11,10 +11,10 @@ endif
|
|||
CXX=g++
|
||||
DEBUG=-g
|
||||
CXXFLAGS+=$(DEBUG) -Wall `sdl2-config --cflags` -I../../src -I../../src/states -I../../src/gui -c
|
||||
LDFLAGS+= -Wall -L../../../sdl/$(LIB_DIR) -Wl,-rpath=$(LIB_DIR)/ -lSDL2 -lpthread -Wl,--no-undefined -lm -ldl -pthread -lrt -Wl,-Bstatic -lGLEW -Wl,-Bdynamic -lGL
|
||||
LDFLAGS+= -Wall -L../../../sdl/$(LIB_DIR) -Wl,-rpath=$(LIB_DIR)/ -lSDL2 -lSDL2_image -lpthread -Wl,--no-undefined -lm -ldl -pthread -lrt -Wl,-Bstatic -lGLEW -Wl,-Bdynamic -lGL
|
||||
VPATH=../../src
|
||||
BINARY=RtB$(BITS)
|
||||
OBJ=main.o Asset.o AssetCache.o AssetManager.o Core.o fio.o checksum.o Log.o Quat.o Mat4.o Vec.o Mesh.o Program.o RenderScene.o RenderSet.o RenderObject.o RenderCamera.o RenderView.o states/TestState.o states/MenuState.o Gui.o gui/GuiElement.o
|
||||
OBJ=main.o Asset.o AssetCache.o AssetManager.o Core.o fio.o checksum.o Log.o Quat.o Mat4.o Vec.o Mesh.o Texture.o Program.o RenderScene.o RenderSet.o RenderObject.o RenderCamera.o RenderView.o states/TestState.o states/MenuState.o Gui.o gui/GuiElement.o
|
||||
OBJ_DIR=obj
|
||||
|
||||
$(BINARY): $(patsubst %,$(OBJ_DIR)/%,$(OBJ))
|
||||
|
|
Loading…
Reference in New Issue