22 lines
377 B
C
22 lines
377 B
C
#ifndef GAME_GLOBALS_H
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#define GAME_GLOBALS_H
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#include "Player.h"
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#include "Map.h"
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#include "Resource.h"
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struct PlayerData pl_data;
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char *travel_map;
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struct LiveMap *live_map;
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struct MapData *editor_map;
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// dat data
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struct Resources *live_animations;
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struct Resources *live_sprites;
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struct Resources *live_entities; // entity data
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int is_new_game;
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int is_end_game;
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#endif
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