kettek2/wiki/games/newsboy/Newsboy_0x00/engine/opengl.h

19 lines
436 B
C

#ifndef OPENGL_H
#define OPENGL_H
#include <SDL2/SDL_opengl.h>
#include <SDL2/SDL.h>
GLuint createTexture(SDL_Surface *surface);
GLuint create1dTexture(SDL_Surface *surface);
int reinitDisplay();
int reinitGl();
/*int loadShader(const char *filename, GLchar **shader);
GLuint compileFShader(GLchar *shader_source);
int deleteShader(GLuint program);
GLuint shaderToProgram(GLuint shader);
int deleteProgram(GLuint program);*/
#endif