kettek2/wiki/games/newsboy/Newsboy_0x00/engine/state_start.c

18 lines
418 B
C

#include "state_start.h"
#include "state_test.h"
#include "globals.h"
#include "report.h"
#include "state.h"
#include "EntityManager.h"
int openStartState() {
freeState(popState(g_state_manager));
initEntityManager(&g_entity_manager);
pushState(g_state_manager, newState(STATE_PASS, openTestState, closeTestState, handleTestState, processTestState, renderTestState));
return 0;
}
void closeStartState() {
}