kettek2/wiki/games/newsboy/Newsboy_0x00/engine/state_test.h

44 lines
723 B
C

#ifndef STATE_TEST_H
#define STATE_TEST_H
#include <SDL2/SDL.h>
#include "sprite.h"
#include "AnimData.h"
#include "Resource.h"
#include "Entity.h"
int openTestState();
void closeTestState();
void handleTestState(SDL_Event event);
void processTestState();
void renderTestState();
int player_id;
int player_sprite;
int player_animation;
struct Resource *current_anim;
struct Resource *current_set;
struct FaceData *current_face;
struct FrameData *current_frame;
int frame;
struct Resource *test_resource;
#define NORTHEAST 9
#define NORTH 8
#define NORTHWEST 7
#define EAST 6
#define CENTER 5
#define WEST 4
#define SOUTHEAST 3
#define SOUTH 2
#define SOUTHWEST 1
#define KEY_COUNT 9
char keys[9];
int x, y;
#endif