Vex
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70c7c27620
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created a second npc folder for the second area which includes various bandits, mountain animals, capran, kerres, burned bones, wendigo, and so on. also updated ingredients and added flesh materials. Other changes as well.
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2014-08-03 21:57:19 -07:00 |
Vex
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a6623a9b76
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Made changes to NPC file, adding giants, insects, slimes, violent fungus, big cats, bears, phages, vores, etc. Made changes to player file, adding shapeshifts. Made changes to spells file, adding firespells and waterspells. Made changes to walls, adding rock walls and stalag walls. Made changes to items fill, adding various rings, portaforg, cauldron, work bench, dirt mound, coins, and four directions.
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2014-05-27 14:51:55 -07:00 |
kts
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6f1ffe3563
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More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation.
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2014-04-25 12:53:31 -07:00 |
Vex
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5eb6cf5db2
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added more npcs, made changes to player file
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2014-04-07 22:01:53 -07:00 |
Vex
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c1b8cf6c56
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added more npcs, worked on tree, modified hatun warrior
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2014-04-07 00:23:56 -07:00 |
Vex
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9fd2a2833c
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Updated graphics, including pcs, npcs, weapons, armor, items, etc.
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2014-04-04 16:38:24 -07:00 |
Vex
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b0c5bea071
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Added bone armor, capran blood shaman, human rogue, jaguar man, crow man, npcs; edited human mage -- all graphical
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2014-03-14 02:08:53 -07:00 |
kts
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722ceb5747
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Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory.
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2014-03-10 12:41:49 -07:00 |