Commit Graph

8 Commits (vashram)

Author SHA1 Message Date
Vex 70c7c27620 created a second npc folder for the second area which includes various bandits, mountain animals, capran, kerres, burned bones, wendigo, and so on. also updated ingredients and added flesh materials. Other changes as well. 2014-08-03 21:57:19 -07:00
Vex a6623a9b76 Made changes to NPC file, adding giants, insects, slimes, violent fungus, big cats, bears, phages, vores, etc. Made changes to player file, adding shapeshifts. Made changes to spells file, adding firespells and waterspells. Made changes to walls, adding rock walls and stalag walls. Made changes to items fill, adding various rings, portaforg, cauldron, work bench, dirt mound, coins, and four directions. 2014-05-27 14:51:55 -07:00
kts 6f1ffe3563 More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation. 2014-04-25 12:53:31 -07:00
Vex 5eb6cf5db2 added more npcs, made changes to player file 2014-04-07 22:01:53 -07:00
Vex c1b8cf6c56 added more npcs, worked on tree, modified hatun warrior 2014-04-07 00:23:56 -07:00
Vex 9fd2a2833c Updated graphics, including pcs, npcs, weapons, armor, items, etc. 2014-04-04 16:38:24 -07:00
Vex b0c5bea071 Added bone armor, capran blood shaman, human rogue, jaguar man, crow man, npcs; edited human mage -- all graphical 2014-03-14 02:08:53 -07:00
kts 722ceb5747 Reorganized the project root, deleted unnecessary files, moved data.c/.h, fio.c/.h, llist.c/.h into common and old code into old/ directory. All modules will now reside on the modules/ directory. 2014-03-10 12:41:49 -07:00