Go to file
kts d252677df2 Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
common Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
devcpp Windows PTime now uses native (non-SDL) millisecond precision for acquiring and delaying time. 2014-04-03 19:54:29 -07:00
docs Added rolls test program. This reads rolls.tsc in and attempts to do some basic attack/defend rolls for Tiles. Also added the basic structure for the VM function precompiler. Next modification will likely be converting the current VM precompiling code into using a buffer rather than reading from the file handle directly. This will allow for forward reading of characters in addition to backwards, thereby allowing for easier expression parsing (at least towards what I am conceiving of it thus far). 2014-05-17 16:28:24 -07:00
engine Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
modules added initial vashram module structure and most of the graphics. 2014-11-17 13:05:25 -08:00
old
test Precompiler now reads the given source file into a buffer, rather than reading char by char during parsing. This allows for more flexibility in looking forwards and backwards during expression parsing at the expense of memory. Depending on the parsing methods chosen, this may be changed back to single forward reads directly from the file. 2014-05-27 21:45:25 -07:00
tile_editor Modified tile_editor and engine for OS X to change the cwd to the directory of the app bundle. Also lightly modified the engine to check modules/ and ../modules for... modules 2014-11-18 12:56:44 -08:00
tools
xcode added proclib as a submodule in engine/proclib 2014-11-17 00:23:43 -08:00
.DS_Store
.gitignore Added .DS_Store to .gitignore in a rage. 2014-05-27 21:47:47 -07:00
.gitmodules added proclib as a submodule in engine/proclib 2014-11-17 00:23:43 -08:00
Makefile Added a load module state that provides a button list of modules found in the ../modules directory. When clicking on one, it will attempt to load ../modules/MODULE_NAME/MODULE_NAME.tsd into struct Data* g_tile_data. If it succeeds, it switches to a test state where I will be tweaking stuff like tile movement and similar. I will also add spritesheet loading in the load module state. 2014-03-11 23:56:23 -07:00
NOTES.txt More added to the precompiler. To be done is function parameter word parsing into vm_pc_Variable Tables as well as the bulk of source to operation precompilation. 2014-04-25 12:53:31 -07:00