25 lines
444 B
C
25 lines
444 B
C
#ifndef STATE_TEST
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#define STATE_TEST
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#include "state_globals.h"
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#include "../map.h"
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#include "../tile.h"
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/* state hooks */
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void initTestState();
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void freeTestState();
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void handleTestState(struct TSEvent event);
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void processTestState(int delta);
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void renderTestState();
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/* state variables */
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struct Map *test_map;
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struct Tile *test_player_tile;
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char key_press[4]; // temp for 4 cardinals
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long test_accumulator;
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long s_accumulator;
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#endif
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