timesynk/devcpp/engine.dev

553 lines
7.3 KiB
Plaintext

[Project]
FileName=engine.dev
Name=engine
Type=0
Ver=2
ObjFiles=
Includes=..\..\SDL-1.2.15\include
Libs=..\..\SDL-1.2.15\lib
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=-lopengl32 -lmingw32 -lSDLmain -lSDL -lSDL_image_@@_
IsCpp=0
Icon=
ExeOutput=
ObjectOutput=
LogOutput=
LogOutputEnabled=0
OverrideOutput=0
OverrideOutputName=timesynk-sdl.exe
HostApplication=
UseCustomMakefile=0
CustomMakefile=
CommandLine=
Folders=common,resources,sdl,states,ui
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000001000000
UnitCount=50
[VersionInfo]
Major=1
Minor=0
Release=0
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=1.0.0.0
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
AutoIncBuildNr=0
SyncProduct=1
[Unit11]
FileName=..\engine\sdl\r_soft.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\engine\sdl\sdl_extra.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=..\engine\sdl\spritesheets.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\engine\ui\elements.c
CompileCpp=0
Folder=ui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\engine\ui\elements.h
CompileCpp=0
Folder=ui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=..\engine\resources\badfont_large_png.c
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=..\engine\resources\badfont_large_png.h
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=..\engine\resources\badfont_medium_png.c
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=..\engine\resources\badfont_medium_png.h
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=..\engine\resources\menu_bg_png.c
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=..\engine\resources\menu_bg_png.h
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=..\engine\resources\ui_png.c
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=..\engine\resources\ui_png.h
CompileCpp=0
Folder=resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=..\common\c_extra.c
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=..\common\data.c
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=..\common\data.h
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=..\common\fio.c
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=..\common\fio.h
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=..\common\llist.c
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=..\common\llist.h
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\engine\timer.c
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\engine\globals.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\engine\interfaces.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\engine\ts_event.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\engine\sdl\font.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\engine\sdl\interface.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\engine\sdl\interface.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit1]
FileName=..\engine\main.c
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\engine\sdl\r_gl.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\engine\sdl\r_gl.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\engine\sdl\r_soft.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\engine\sdl\sdl_extra.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\engine\sdl\spritesheets.h
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=..\common\c_extra.h
CompileCpp=0
Folder=common
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\engine\sdl\font.c
CompileCpp=0
Folder=sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=..\engine\timer.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=..\engine\states\state_blank.c
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=..\engine\states\state_blank.h
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=..\engine\states\state_globals.c
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=..\engine\states\state_globals.h
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=..\engine\states\state_menu.c
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=..\engine\states\state_menu.h
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=..\engine\states\state_modules.c
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=..\engine\states\state_modules.h
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=..\engine\states\state_test.c
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=..\engine\states\state_test.h
CompileCpp=0
Folder=states
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=..\engine\map.c
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=..\engine\map.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=..\engine\tile.c
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=..\engine\tile.h
CompileCpp=0
Folder=engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=