timesynk/devcpp/timesynk-sdl.dev

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[Project]
FileName=timesynk-sdl.dev
Name=timesynk-sdl
Type=0
Ver=2
ObjFiles=
Includes=..\..\SDL-1.2.15\include
Libs=..\..\SDL-1.2.15\lib
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=-lsdl -lSDL_image -lSDLmain -lws2_32_@@_C:/Windows/System32/ws2_32.dll_@@_
IsCpp=0
Icon=
ExeOutput=
ObjectOutput=
LogOutput=
LogOutputEnabled=0
OverrideOutput=0
OverrideOutputName=timesynk-sdl.exe
HostApplication=
UseCustomMakefile=0
CustomMakefile=
CommandLine=
Folders=interface,net,tiles
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000001000000
UnitCount=35
[VersionInfo]
Major=1
Minor=0
Release=0
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=1.0.0.0
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
AutoIncBuildNr=0
SyncProduct=1
[Unit1]
FileName=..\common.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\main.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\main.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\stubs.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\interface\sdl.c
CompileCpp=0
Folder=interface
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\interface\sdl.h
CompileCpp=0
Folder=interface
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\net\sockets.c
CompileCpp=0
Folder=net
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\game.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\game.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\player.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\player.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\display.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\map.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\wall.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=..\wall.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\tiles\tiles.c
CompileCpp=0
Folder=tiles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\tiles\tiles.h
CompileCpp=0
Folder=tiles
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\console.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=..\console.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=..\context.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=..\context.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=..\helper.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=..\helper.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=..\map.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=..\npc.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=..\npc.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=..\tile.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=..\tile.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=..\message.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=..\message.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=..\net\sockets.h
CompileCpp=0
Folder=net
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=..\inventory.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=..\inventory.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=..\parser.h
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\parser.c
CompileCpp=0
Folder=timesynk-sdl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=