timesynk/xcode/build/timesynk.build
kts 3634e0cfa3 Added engine as a target for the xcode project. SDL_Surface to OpenGL Texture function now packs pixel data according to the endianness of the machine, as acquired from a run-time test in the function. This should probably be checked for on start and have an appropriate system flag set. 2014-02-22 01:09:37 -08:00
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Release/timesynk.build Initial commit, contains a barebones structure with the interface for both (x)curses and SDL. Can be built via the Makefile or via the XCode project in the xcode/ subdirectory 2013-09-17 22:37:36 -07:00
timesynk.pbxindex Added engine as a target for the xcode project. SDL_Surface to OpenGL Texture function now packs pixel data according to the endianness of the machine, as acquired from a run-time test in the function. This should probably be checked for on start and have an appropriate system flag set. 2014-02-22 01:09:37 -08:00