SilverNexus
b1b0e99b38
Adapt a David Gervais tile to use as the classic face set for scale mail.
2023-03-11 05:48:17 -05:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
SilverNexus
d1dde05512
Rework dresses to have artifact definitions and spawn chance in loot.
2021-10-31 00:52:11 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
DraugTheWhopper
7f4259522b
Add license sidecar files for lots of images from David Gervais.
2021-09-08 19:56:54 -04:00
Nicolas Weeger
7f4794cf1c
Fragment armor treasurelists into individual files
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Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
silvernexus
0025109740
Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21356 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 00:48:23 +00:00
rjtanner
da122063e7
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
partmedia
da7d2c28c9
Give armors more specific names
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19679 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:44:37 +00:00
silvernexus
1bb0aea867
Adding images that were missed in r18803 and r18818 to complete the patch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18819 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-20 16:17:35 +00:00
rjtanner
f620dafd1a
Patch #340 New items: black dragon scale and black dragon mail, courtesy of SilverNexus.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18803 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 18:45:43 +00:00
silvernexus
14063a2a77
Added bronze plate mail to the classic image set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18528 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-27 02:35:51 +00:00
meflin2
8667aa23f3
dont be worse then the base arch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17062 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 19:32:09 +00:00
cavesomething
b73d5aa8b5
Change the name of dragon scales and dragon mails to red dragon scales/mail.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:58:29 +00:00
ryo_saeba
2ddad229b3
Remove duplicated attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum
bae1031074
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster
de4e5a7c46
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster
c295f8df86
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
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needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11247 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:29:42 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
mwedel
a765f5bb8a
Add client_anim_... support for all objects that support it, remove
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their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba
1475f62af9
Remove obsolete editable field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:16:33 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
67f906480a
Remove materialname.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6438 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:26:11 +00:00
ryo_saeba
fbe9fe05b0
Add blue and green dragon mails, and matching converters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6171 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:58:17 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
bbotbuilder
6a50e3c3cc
Change obsolete "color_fg" to "magicmap"
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4328 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:04:56 +00:00
temitchell
6e8a9083a7
Add bronze weapons contributed by Mitch Obrian
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
garbled
fce372cf13
Twiddle the materials and materialnames on a ton of objects. Get rid of
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things like "organic eyeshield" "glass magnifying glass" etc. Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons. Make all the boots and shoes made of leather, so I
stop seeing "pine boots". Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".
Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour". This breaks a few alchemy formulae.. which I will fix
soon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled
91e50ec90a
Sprinkle some materialnames around. prevents things like "leather
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leather armour", "gold coins made of bronze".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1977 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 00:10:00 +00:00
mwedel
5774eb8387
Oops - forgot to add the new files.
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Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel
40efdf1a50
Add archetypes from Todd Mitchell. These add wolfs and bears,
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with bodyparts for them. Also changes races for readable scroll
objects so that scrollcase objects can be used. Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
darth_bob
f5b45cec8c
A modified robe2 (most noted for being on serpent priests). I have made what I feel it should be like, but I am not 100% happy with it. I would welcome any other artist to touch it up =).
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dnh 2/11/01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1356 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-02 01:35:34 +00:00
darth_bob
1c71ac92e1
New image for metal robe (not much of a change but it looks much cooler)
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dnh 2/11/01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1354 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-02 01:08:11 +00:00
avogl
b10ff58738
Some new png graphics for standard set.
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--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
mwedel
faa5de8404
Fix sustenence entry - should be food. MSW 2001-05-11
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1109 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-12 06:53:34 +00:00
darth_bob
55945a42d0
that was wierd.. anyway I hope this works, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1093 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-07 23:18:37 +00:00
darth_bob
474cee2301
yet more, I wish I could do this in one go.. dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1083 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:11:52 +00:00
darth_bob
f1dda41db7
Moved it into the artifacts editable, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1080 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:05:32 +00:00
darth_bob
1886fb6990
New item for BT's map, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1079 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 13:46:36 +00:00
darth_bob
751186eb27
Preparing for new animated wdsm, dnh
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@967 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 04:11:39 +00:00
avogl
69eabde70e
New big_wiz image for standard set!
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Plus a few misc images.
--AV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@930 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-06 23:44:50 +00:00
mardahl
4402743c47
Robes shouldn't slow you down.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@897 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 20:38:55 +00:00
avogl
71ffd3960c
Some new/corrected pngs.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00