Commit Graph

69 Commits (master)

Author SHA1 Message Date
SilverNexus b1b0e99b38 Adapt a David Gervais tile to use as the classic face set for scale mail. 2023-03-11 05:48:17 -05:00
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
SilverNexus d1dde05512 Rework dresses to have artifact definitions and spawn chance in loot. 2021-10-31 00:52:11 -04:00
DraugTheWhopper fd796a3ba6 Added licenses for images from the RLTiles set 2021-09-08 19:56:54 -04:00
DraugTheWhopper 7f4259522b Add license sidecar files for lots of images from David Gervais. 2021-09-08 19:56:54 -04:00
Nicolas Weeger 7f4794cf1c Fragment armor treasurelists into individual files
Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
silvernexus 0025109740 Added new craftable lead armor. It grants acid resistance at a penalty to Dex.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21356 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 00:48:23 +00:00
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
partmedia da7d2c28c9 Give armors more specific names
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19679 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:44:37 +00:00
silvernexus 1bb0aea867 Adding images that were missed in r18803 and r18818 to complete the patch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18819 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-20 16:17:35 +00:00
rjtanner f620dafd1a Patch #340 New items: black dragon scale and black dragon mail, courtesy of SilverNexus.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18803 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 18:45:43 +00:00
silvernexus 14063a2a77 Added bronze plate mail to the classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18528 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-27 02:35:51 +00:00
meflin2 8667aa23f3 dont be worse then the base arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17062 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-11 19:32:09 +00:00
cavesomething b73d5aa8b5 Change the name of dragon scales and dragon mails to red dragon scales/mail.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:58:29 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster c295f8df86 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11247 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:29:42 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 1475f62af9 Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6540 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:16:33 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba 67f906480a Remove materialname.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6438 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:26:11 +00:00
ryo_saeba fbe9fe05b0 Add blue and green dragon mails, and matching converters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6171 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:58:17 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
bbotbuilder 6a50e3c3cc Change obsolete "color_fg" to "magicmap"
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4328 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 19:04:56 +00:00
temitchell 6e8a9083a7 Add bronze weapons contributed by Mitch Obrian
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
garbled fce372cf13 Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled 91e50ec90a Sprinkle some materialnames around. prevents things like "leather
leather armour", "gold coins made of bronze".


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1977 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 00:10:00 +00:00
mwedel 5774eb8387 Oops - forgot to add the new files.
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
darth_bob f5b45cec8c A modified robe2 (most noted for being on serpent priests). I have made what I feel it should be like, but I am not 100% happy with it. I would welcome any other artist to touch it up =).
dnh 2/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1356 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-02 01:35:34 +00:00
darth_bob 1c71ac92e1 New image for metal robe (not much of a change but it looks much cooler)
dnh 2/11/01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1354 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-02 01:08:11 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
mwedel faa5de8404 Fix sustenence entry - should be food. MSW 2001-05-11
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1109 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-12 06:53:34 +00:00
darth_bob 55945a42d0 that was wierd.. anyway I hope this works, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1093 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-07 23:18:37 +00:00
darth_bob 474cee2301 yet more, I wish I could do this in one go.. dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1083 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:11:52 +00:00
darth_bob f1dda41db7 Moved it into the artifacts editable, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1080 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:05:32 +00:00
darth_bob 1886fb6990 New item for BT's map, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1079 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 13:46:36 +00:00
darth_bob 751186eb27 Preparing for new animated wdsm, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@967 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-13 04:11:39 +00:00
avogl 69eabde70e New big_wiz image for standard set!
Plus a few misc images.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@930 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-06 23:44:50 +00:00
mardahl 4402743c47 Robes shouldn't slow you down.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@897 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-23 20:38:55 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00