SilverNexus
4bb10d60a7
Increase chance of mining success.
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Since mining does not offer experience, the 10% chance of success was painfully low.
2024-02-29 10:35:34 -05:00
Kevin Zheng
0236b03121
Use harvestitems to speed up map loading
2024-02-12 22:00:06 -08:00
SilverNexus
4b880efcb8
Rebalance mountain rubble treasure generation to reflect change in handling of nrof 0 objects as harvestables.
2024-02-06 03:51:26 -05:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Preston Crow
961eba31eb
All exits (type 66) without hp/sp now have defaults of -1,-1 to use the map's enter_x,enter_y by default
2022-02-18 21:48:42 -05:00
DraugTheWhopper
0f75db07a4
Update mountain_2 in clsc to match new tiled style.
2021-10-31 21:59:27 -04:00
DraugTheWhopper
13650d3b2f
Update clsc mountain caves to use the new style.
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Note that moun_cave1 and mount_cave2 are identical; I don't see why they need to differentiated.
2021-10-31 21:25:49 -04:00
DraugTheWhopper
b363036d8a
Improve tiling for maountains in clsc set.
2021-10-27 00:29:27 -04:00
DraugTheWhopper
843295c3fa
Fix size of moun_cave2.clsc, it needs to be 32x32, not 32x33
2021-10-25 22:50:50 -04:00
DraugTheWhopper
180f36fa83
Add more license sidecars for David Gervais' artwork, mostly outdoor tiles
2021-09-08 19:56:54 -04:00
Nicolas Weeger
d93f19605f
Fix misaligned mountain image in clsc
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One image was 32x33, causing alignment issues when CF assumes it is a 2x
tile vertical image. Shaved on px off the bottom to fix.
Patch https://sourceforge.net/p/crossfire/patches/423/ by DraugTheWhopper.
2021-08-13 18:59:51 +02:00
ryo_saeba
0c80bc7c35
Apply modified patch for rock mining, by tituss.
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See https://sourceforge.net/p/crossfire/patches/363/
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21125 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-03-02 19:45:58 +00:00
anmaster
8aa0df8d58
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
akirschbaum
0f6c1f4d19
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 00:44:23 +00:00
anmaster
4cd611df48
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11267 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 09:02:21 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba
3fea84ad01
Merge.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9680 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:03:09 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
tchize
9e6d822721
Nicer mountains_5
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8060 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:16:26 +00:00
tchize
f62b950751
Slighty reworked moutain pictures (old artefact from ages ago 16 colors mode :) )
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8058 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:06:19 +00:00
akirschbaum
a82951534f
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7538 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:13:43 +00:00
akirschbaum
c83913bab4
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba
f7e010a91f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:41:05 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
aaron_baugher
85266437ae
Converting multi-tile image arches to single images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
mwedel
1a3917c97d
Patch 1212496 by Kevin Rudat to add client_types to objects that can
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be applied.
MSW 2005-08-16
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell
b050e9f586
- make caves more visible in classic set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2856 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:36:13 +00:00
temitchell
9b517ff17c
- much needed tiling fixes to these.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2280 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-02 20:44:54 +00:00
temitchell
ed1bf5d6a2
renumbered all the smoothing to make some room and fix some ugliness
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this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
tchize
6ad5275551
updated .arc files so they now contain the smoothface informations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-15 12:56:59 +00:00
temitchell
6bfa7cc7c3
- peg mountains at smoothlevel 50? Anyway they already mesh well so set
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them all at the same level.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2223 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-09 03:34:06 +00:00
temitchell
935b99df97
- touch up mountain4 to make it more distinguishable from mountain2
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2191 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:01:55 +00:00
temitchell
295a6e4a6b
added a bunch of new classic pics to enhance the set and to make the weather a bit less troubling players using that image set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1894 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-20 05:42:36 +00:00
temitchell
b6b39e1192
- more graphic tweeking - snow, ipond, and drifts touched up by A.V, also an attempt to make the winter mountainn images nicer by me.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1888 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 16:51:05 +00:00
temitchell
481bf7f6fd
Fixed the mountain4 image (was not 8 bit), modified the glacier image,
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added animation and glow effect to brazier and fireplace, added attache case,
added two more snow/mountain arches and a mountain5 (very high mountain)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1789 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 06:35:58 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
avogl
978c5395cb
New png-pics by J. Taporg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
avogl
7e4d6b659c
- food & flesh items converted directly from xpm to png
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(by AndreasV)
- great new undead pngs, created by Jonathan Taporg (Pungaboiter)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
avogl
4366375e9a
In cooperation with Micheal T., I started to improve
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the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00