partmedia
03be1027cc
Reduce serpentman cold vulnerability
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Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.
Submitted by: David Hurst
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-03 06:44:57 +00:00
silvernexus
6054880f89
Modify ring.110 image to blend in a little better with regular rings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20462 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-30 03:56:57 +00:00
partmedia
07540cd589
Rename empty potion bottles to empty flasks
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20456 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-29 18:54:15 +00:00
partmedia
7a0bb2fde7
Give melee artifact weapons physical damage
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Submitted by: Jason Zheng
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20439 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-24 17:19:23 +00:00
rjtanner
135687b6e0
Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20342 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-27 04:46:52 +00:00
rjtanner
ff6688515e
Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner
da122063e7
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner
31e741f610
Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
ryo_saeba
5da681c961
Specific faces for sorcerer's hat, based on wizard's hat.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20324 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-03 09:23:28 +00:00
rjtanner
7e9b040a1b
New image for mineral oil (min_oil), old image now part of the classic set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20319 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 06:55:37 +00:00
rjtanner
f8a725fd14
Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20318 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-10-29 07:24:42 +00:00
silvernexus
9d32532c05
New image for bird_gen. Old image now part of classic set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20277 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-22 21:32:38 +00:00
silvernexus
924d11d66e
Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20264 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:56:55 +00:00
silvernexus
2a0dfdc70f
Add in-game names to the tile floor arches.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20263 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-18 04:50:02 +00:00
silvernexus
5494d04b06
Give the dcross and fcross floors an understandable in-game name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20258 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:57:39 +00:00
silvernexus
e03af4b30b
Fix mismatch of default big_demon tile faces. Gridarta and other non-animated systems will render them correctly now.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20257 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:43:28 +00:00
silvernexus
b258cb2127
Nerf the experience awarded from books.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20255 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-17 21:11:06 +00:00
silvernexus
379222ebd2
New weapon: dragonclaw dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
rjtanner
0ab0c89ec4
Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20239 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-05 23:57:37 +00:00
rjtanner
421ddb06f2
Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815 .
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20234 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 06:00:28 +00:00
ryo_saeba
6131b988ce
Add effect for cure disease spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20231 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-02-29 19:39:01 +00:00
ryo_saeba
23b200f4f6
Spell effect for levitation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20210 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-01-02 15:57:06 +00:00
partmedia
6194af9361
Fix grate name to be consistent
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20189 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-21 23:35:47 +00:00
silvernexus
29985a3d76
Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20172 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 18:09:10 +00:00
ryo_saeba
2602d764c8
Put spell failures above the player.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20169 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 11:02:50 +00:00
silvernexus
76a06d376b
Give thief_1 arch a display name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20144 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-10 18:18:42 +00:00
ryo_saeba
4fcab22266
Animation for spell failure, based on the detect magic one.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20126 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:54:25 +00:00
ryo_saeba
a2e0f8bb8e
Animation if a spell is blocked, based on detect magic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20124 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:36:58 +00:00
ryo_saeba
77f4b7865b
Animation for town portal failure.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20122 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:31:25 +00:00
ryo_saeba
b68cf2ce5b
Animate the town portal spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20121 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:30:06 +00:00
ryo_saeba
b525389f7a
New graphism for town portal opening and permanent one.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20120 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:29:12 +00:00
silvernexus
55d12e1bec
Fixed some whitespace issues in the guide to close combat.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
silvernexus
de69fe334f
Fix half-orc player so it starts with 999 food instead of 0 food.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
rjtanner
d2c98ecfd3
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
rjtanner
cdf852d4ba
New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19992 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-01 04:05:45 +00:00
ryo_saeba
053f9b5c21
Fix file name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19991 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 20:42:23 +00:00
ryo_saeba
d3383b86aa
Remove trailing space.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19989 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:10:14 +00:00
ryo_saeba
f87eae45ec
Remove redundant face name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19988 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:08:08 +00:00
ryo_saeba
67d27996a2
Fix face name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19987 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:07:53 +00:00
ryo_saeba
375e2d5f97
Clean some junk.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19986 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:05:04 +00:00
ryo_saeba
0ab06d44fb
Fix face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19985 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:04:35 +00:00
ryo_saeba
c212ac7ccc
Fix some .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
ryo_saeba
c8a2929d50
Remove empty line.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19983 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 14:48:56 +00:00
silvernexus
3a670ae36d
Gave mine wall an in-game name of 'wall'
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19975 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-25 21:36:10 +00:00
silvernexus
14fb437c1d
Gave dungeon walls a proper in-game name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 02:48:57 +00:00
silvernexus
d54323d725
Make multi-tile tables have matching singular and plural name structure
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19959 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:53:38 +00:00
silvernexus
f5a8a3d6df
Puncuation change to plural name for tentacle's hook.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19958 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:46:11 +00:00
silvernexus
b209a3f581
Adjusting naming on Imperial Bank Notes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19957 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:35:17 +00:00
ryo_saeba
86f8b89d25
Add fantasy vertical doors, based on colors from the horizontal ones.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19865 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 15:57:56 +00:00
ryo_saeba
bc235ed7b1
Add mossy stone walls by Daniel Würl.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19841 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 11:14:57 +00:00