SilverNexus
32a386bca8
Fix in-game name of woods4 arch.
2022-07-04 01:20:47 -04:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
DraugTheWhopper
180f36fa83
Add more license sidecars for David Gervais' artwork, mostly outdoor tiles
2021-09-08 19:56:54 -04:00
silvernexus
60110c1932
Fixed issue in wood4 arch identified using checkarch perl script.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19547 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-12 01:57:27 +00:00
silvernexus
b0b1c6b55c
More naming fixes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19478 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-21 20:43:09 +00:00
ryo_saeba
bb4a5f6d21
Fix bug #3461961 : treed_hills.clsc.111..png has bad extension.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16221 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-18 19:17:56 +00:00
anmaster
8aa0df8d58
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
akirschbaum
0f6c1f4d19
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 00:44:23 +00:00
anmaster
4cd611df48
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11267 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 09:02:21 +00:00
akirschbaum
3957095f82
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10955 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 14:11:50 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba
f293ef36cf
Fix some smoothing information.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9585 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-20 13:40:06 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
tchize
92a4b3cea1
Update woods_4 archetyp so it's not anymore acting as a ground (transparency parts, it is *NOT* a ground, visually speaking)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8057 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 12:35:39 +00:00
akirschbaum
a82951534f
Replace obsolete field slow_move with move_slow/move_slow_penalty.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7538 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 23:13:43 +00:00
akirschbaum
c83913bab4
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba
f7e010a91f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:41:05 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel
e39385619d
Update archetypes with appropriate move_block attributes. For the
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land ones, don't allow swim or boat movement types. For the water ones,
allow boat movement types.
MSW 2006-02-06
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4428 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-07 07:59:19 +00:00
qal21
e2d80ef43d
Fixing bad pngs by opening in GIMP and saving again. (libpng didn't mind it, but some others like PIL die.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4180 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:18:35 +00:00
mikeeusa
5b98c615ed
Indexing some png files: filesize halved, no data lost. Indexing is nice :)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4166 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 01:15:12 +00:00
mikeeusa
343024d9c8
CVS: Arch: added some new grounds
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3853 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:57:36 +00:00
tchize
ac7dd88ce9
Fixed some smooth levels
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2927 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-25 14:18:46 +00:00
temitchell
23968a5d97
- darkforest arch should block view
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2794 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-24 19:54:18 +00:00
temitchell
5000ba4097
- replace this face for compatibility with old map set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2360 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-29 03:42:14 +00:00
temitchell
6fa95e2f16
- add dark forest arch and smoothing
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2359 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-29 03:04:23 +00:00
temitchell
3dc994c7ee
- much needed smoothing updates fix evergreen forest and make a more
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slim grass border fot trees and woods
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2330 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-17 01:15:39 +00:00
temitchell
ed1bf5d6a2
renumbered all the smoothing to make some room and fix some ugliness
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this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
temitchell
1c6fa4b8f7
- set up jungle smoohting added woods_2 smoothing
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2248 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-16 05:27:15 +00:00
tchize
6ad5275551
updated .arc files so they now contain the smoothface informations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-15 12:56:59 +00:00
temitchell
931405ffae
- tweeking smoothing levels - it is beginning to look ok...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2228 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 08:41:28 +00:00
temitchell
38c7df2248
- smoothlevels for forests raised to 75, some others set with possible
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values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2227 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-12 07:01:53 +00:00
tchize
e3f6a85084
set the smoothelevel to some archetype. Added the smooth pictures
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associated.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2196 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-19 12:30:09 +00:00
temitchell
eabbb4deff
- adds cold marsh, marsh and wooded hills - new pic for desert, old pic
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now clsc image
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2021 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-15 20:59:19 +00:00
temitchell
f259db2221
-Added rapier
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-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell
295a6e4a6b
added a bunch of new classic pics to enhance the set and to make the weather a bit less troubling players using that image set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1894 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-20 05:42:36 +00:00
temitchell
c63cc75101
-fixed the transparency on the evergreen2 image
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1853 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-30 05:31:38 +00:00
temitchell
6f2c7b7fc1
fixed transparancy on this
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1833 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-25 06:18:52 +00:00
garbled
57ec26ca14
New gfx for wooded areas, transparent, rather than having grass on the image.
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Graphics kindly provided by: Meegwun South
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1797 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-08 08:40:21 +00:00
garbled
9887082b54
These woods didn't have is_floor set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1785 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 08:23:52 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
mwedel
45a219df0d
Add new archetypes. Fix missing newline at end of gnoll_chief_arc.arc.
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Fixed a few files that resulted in png warnings during load.
MSW 2001-12-04
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1448 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-05 06:43:40 +00:00
avogl
978c5395cb
New png-pics by J. Taporg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@730 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-20 00:53:38 +00:00
avogl
8fee4ddeca
New pngs by MichToen and AndreasV.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@687 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 23:43:53 +00:00
avogl
81d9ffdfc5
corrected pngs by lorindol - thanks dude
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@528 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-23 13:29:15 +00:00
avogl
4366375e9a
In cooperation with Micheal T., I started to improve
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the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00