ryo_saeba
396417b0a2
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
ryo_saeba
d5c2203098
Armless cook by Yann Chachkoff.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6402 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 15:46:43 +00:00
ryo_saeba
fa459329f9
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6268 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:41:05 +00:00
ryo_saeba
dcf22d120f
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6261 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:24:38 +00:00
akirschbaum
78278bfb4d
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba
88f6e99fc6
Those archetypes were in player/old, but are still used in some maps.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 18:42:30 +00:00
ryo_saeba
cde67043a0
Split files from server/lib/treasures
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba
213f2d7e7a
Add missing faces for old monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5781 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:42:14 +00:00
ketche
8a3580442d
New gnome images, player files soon to come
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:03:21 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21
4e8a7202eb
add more facings for sage.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4796 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 19:48:42 +00:00
akirschbaum
7ec21fbbae
Fix typo in comment.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4610 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:26:14 +00:00
mikeeusa
8e7dc7ea34
Another gnome
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 19:03:41 +00:00
qal21
a88acb436b
Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
ketche
ab18ce6f93
Added the negroid man and child. Also added the nun. :]
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4064 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:33:27 +00:00
ketche
8d676ecc93
Just adding the negroid woman.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4063 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:29:52 +00:00
mikeeusa
3a86a81cfc
CVS: Arch: added clown and evil clown, will be using evilclown in my red castle
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3852 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:55:52 +00:00
mikeeusa
509aa01118
CVS: arch: tried to perspectiveize the necromancer for base, think it came out pretty well, looks better then the old base anyhow (took pic from the nice classic pic and perspectivized it to my ability)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3850 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:49:49 +00:00
mikeeusa
8d5f9537b1
CVS: arch: setting dark elf2 treasure list
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3831 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:16:52 +00:00
mikeeusa
5f9d88be2c
CVS: Arch: Adding some arches Ketche made awhile back
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3813 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 15:44:12 +00:00
temitchell
758bb9b812
- fix typo
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3264 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 21:01:12 +00:00
temitchell
cc1b34b990
- add facing for dark elf (need some better graphics I think too...)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3263 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:50:45 +00:00
mwedel
8cec8311af
Fix a few arc errors related to panther.111 disappearing, but
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gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
temitchell
6bb6bd5561
- fix up classic woman graphic - make man and woman arches random speed
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(for later animation)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2495 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-24 18:45:02 +00:00
temitchell
c22c933639
- new arch woman2 (to replace all those mock princesses)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2362 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:41:27 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell
9766f052d8
- classic pirates.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell
3a12c38d27
- Introducing the new 2003 pirate, notice the jaunty moustache...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
mwedel
65f27f3bd5
fix up maxhp for a bunch of monsters.
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Also, rename destroying_angel file to retributioner, since that is the
actual object and animation name.
MSW 2003-06-22
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2198 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-22 21:26:26 +00:00
temitchell
ef8693c879
- rename human to humanoid
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- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00