Commit Graph

31 Commits (23fca6c877ed5c7563a386f720e3f3edae077073)

Author SHA1 Message Date
ryo_saeba 396417b0a2 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
ryo_saeba d5c2203098 Armless cook by Yann Chachkoff.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6402 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 15:46:43 +00:00
ryo_saeba fa459329f9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6268 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:41:05 +00:00
ryo_saeba dcf22d120f Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6261 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:24:38 +00:00
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba 88f6e99fc6 Those archetypes were in player/old, but are still used in some maps.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 18:42:30 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba 213f2d7e7a Add missing faces for old monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5781 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:42:14 +00:00
ketche 8a3580442d New gnome images, player files soon to come
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:03:21 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
qal21 4e8a7202eb add more facings for sage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4796 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 19:48:42 +00:00
akirschbaum 7ec21fbbae Fix typo in comment.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4610 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:26:14 +00:00
mikeeusa 8e7dc7ea34 Another gnome
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 19:03:41 +00:00
qal21 a88acb436b Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
ketche ab18ce6f93 Added the negroid man and child. Also added the nun. :]
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4064 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:33:27 +00:00
ketche 8d676ecc93 Just adding the negroid woman.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4063 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:29:52 +00:00
mikeeusa 3a86a81cfc CVS: Arch: added clown and evil clown, will be using evilclown in my red castle
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3852 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:55:52 +00:00
mikeeusa 509aa01118 CVS: arch: tried to perspectiveize the necromancer for base, think it came out pretty well, looks better then the old base anyhow (took pic from the nice classic pic and perspectivized it to my ability)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3850 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:49:49 +00:00
mikeeusa 8d5f9537b1 CVS: arch: setting dark elf2 treasure list
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3831 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:16:52 +00:00
mikeeusa 5f9d88be2c CVS: Arch: Adding some arches Ketche made awhile back
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3813 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 15:44:12 +00:00
temitchell 758bb9b812 - fix typo
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3264 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 21:01:12 +00:00
temitchell cc1b34b990 - add facing for dark elf (need some better graphics I think too...)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3263 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:50:45 +00:00
mwedel 8cec8311af Fix a few arc errors related to panther.111 disappearing, but
gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
temitchell 6bb6bd5561 - fix up classic woman graphic - make man and woman arches random speed
(for later animation)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2495 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-24 18:45:02 +00:00
temitchell c22c933639 - new arch woman2 (to replace all those mock princesses)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2362 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:41:27 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell 9766f052d8 - classic pirates.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell 3a12c38d27 - Introducing the new 2003 pirate, notice the jaunty moustache...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
mwedel 65f27f3bd5 fix up maxhp for a bunch of monsters.
Also, rename destroying_angel file to retributioner, since that is the
actual object and animation name.
MSW 2003-06-22


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2198 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-22 21:26:26 +00:00
temitchell ef8693c879 - rename human to humanoid
- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00