Commit Graph

1674 Commits (32c6a023490abb6d7757a37f73167c198a32536e)

Author SHA1 Message Date
rjtanner 32c6a02349 Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14442 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:38:40 +00:00
rjtanner f7d6bb7940 House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14441 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:29:56 +00:00
rjtanner baccd92f03 Some pixel recoloring to make the windows more apparent Fort Sym graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14440 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:21:12 +00:00
rjtanner 743d04f1e4 Refactor and pixel color clean up for hovels2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14439 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:11:22 +00:00
rjtanner 27299ee39f Redesign the door for the hovel graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14436 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-28 05:47:58 +00:00
rjtanner 32d96d1bb4 Refactor and pixel color clean up for the rl house1 graphic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14435 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-27 03:42:23 +00:00
rjtanner 31e508fe7f Refactor and pixel color clean up for the house large graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14433 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 04:04:05 +00:00
rjtanner c2eff915a0 Refactor and pixel color clean up for the farmhouse graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14432 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 01:50:46 +00:00
rjtanner 55404269a8 Based on feedback - cosmetic changes to the flag on the roof, and some additional pixel touch ups on the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:52:06 +00:00
rjtanner 16474cc1f1 Refactor and pixel color cleanup of the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:29:27 +00:00
rjtanner 07c1c41d50 Very minor graphic update - added a black pixel to the roof line to make for nicer merging. Cosmetic change only
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14423 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-22 03:17:29 +00:00
rjtanner 01467e9ff2 New graphic and archetype for an archery shop, both based on the existing weapon shop.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14401 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 03:38:29 +00:00
rjtanner 24776f55f7 Removed a pixel in the letter R on the building signs. Now it is more recognizable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14399 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:36:57 +00:00
rjtanner 2823eb9779 Refactor and pixel color cleanup of the prison building graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14398 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 21:01:45 +00:00
rjtanner 900919a1b4 Modifed building signs to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14397 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 18:32:01 +00:00
rjtanner a82cecb8c7 Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14396 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 04:19:24 +00:00
rjtanner f733bc97ae Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14395 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 03:45:25 +00:00
rjtanner b1556ccea6 Reworked graphics from previous commit (14393), weird drop shadow like artifact appeared for some reason.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14394 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 03:24:11 +00:00
rjtanner 1713edba1a Modifed shop signs or banners to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14393 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-09 05:01:44 +00:00
rjtanner c5bc4640f3 New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc) for a gems/jewels shop, based on the General Store graphic and archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14384 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-04 03:26:53 +00:00
ryo_saeba 0f4c377ab1 Make the exit to the newbie house unique, so players won't collide.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14363 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 12:37:20 +00:00
ryo_saeba 52978a3c4b Fix some ridiculously low ac, and some wc or exp.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14323 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-05 16:38:54 +00:00
mwedel 44bb04b643 Add banner/break for 1.60 release.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14253 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-01-28 05:11:38 +00:00
mwedel dc283912c6 Remove some smoothface for cases where the smoothface does not exist -
eliminates error during startup of server.
MSW 2011-01-26



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14251 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-01-27 05:27:01 +00:00
mwedel fbb5290850 Tweak base value of some weapons.
MSW 2010-11-26



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14140 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-27 05:46:22 +00:00
akirschbaum cc1ea96dc5 Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14135 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-26 17:35:58 +00:00
alestan 0c8642595b created arch type for summoned fog that moves and vanishes after a while
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14123 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-23 02:28:26 +00:00
alestan 2fa45bf6f3 changed fog created by summon for to one that vanishes after a while
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14122 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-23 02:24:27 +00:00
mwedel 1611c8e3e0 Update dragon players to provide a choice for starting focus for clients
that support it.
MSW 2010-11-14



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14098 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-15 07:18:20 +00:00
ryo_saeba 9685841974 Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14082 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-13 22:59:33 +00:00
akirschbaum 1a3699a106 Mark cannon archetypes as "no_pick 1".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14055 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-06 07:17:23 +00:00
akirschbaum ae1fba4fa5 Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14054 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-06 06:53:34 +00:00
akirschbaum 006c2a0166 Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14053 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-06 06:51:49 +00:00
ryo_saeba 483d373919 Adjust coordinates to be near the greeting sign in Scorn and Navar.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14027 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-24 11:17:26 +00:00
mwedel 4eda83d769 Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
  player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
   few that were not lowercase so they are all consistent.
MSW 2010-10-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14016 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-21 06:22:46 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
ryo_saeba a6ce5df8a7 Commit patch #3077873: Cup of Coffee has wrong type defined.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13937 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-29 16:17:08 +00:00
ryo_saeba 3423f4d772 Add path attenuation to spells which didn't have any set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13887 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-26 09:32:20 +00:00
ryo_saeba e880a116d8 Make 'cause black death' part of wounding path, to be coherent with other diseases.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13851 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-21 19:12:26 +00:00
ryo_saeba a59e51f5ee Remove obsolete and unused archetypes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13850 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-21 19:07:34 +00:00
ryo_saeba ed681f04e8 This spell is not obsolete, used by Lythander.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13849 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-21 19:06:29 +00:00
ryo_saeba d9dc00146c Change Valkyrie treasure list as suggested on bug #3058733 (with a 'chance 10').
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13808 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-12 16:49:43 +00:00
ryo_saeba d0fbc955c7 Fix fire and cold potion's resistances. This will invert for players right now, but better longterm.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13807 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-12 13:44:33 +00:00
meflin2 39c27f643b chads mushroomman
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13745 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-05 17:39:32 +00:00
ryo_saeba bfefcfb787 Commit patch #2980851: Multi-coloured couriers, by Brendan Lally.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13742 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 11:29:11 +00:00
ryo_saeba 0581631eef Commit patch #2954039: New Monster - Shadow Dragon - FIXED, by Kayoto.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13741 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 11:24:37 +00:00
ryo_saeba 5823ab864b Apply patch #2951440: New Monster - Ice Warrior, by Kayoto.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13740 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 11:17:20 +00:00
ryo_saeba cde87d9d89 Remove redundant weight attribute.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13683 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-28 13:33:06 +00:00
Alestan 868919127b adjusted how much shockwave will throw stuff
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13658 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-20 00:55:04 +00:00
alestan 0a8e7bd13e made sunspear and word spells not throw objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13657 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-20 00:08:58 +00:00