Commit Graph

59 Commits (428bf694a9020d6eed77988ce55a747260de3c0d)

Author SHA1 Message Date
kts of kettek 428bf694a9 Merge remote-tracking branch 'upstream/master' 2024-04-11 12:24:23 -07:00
SilverNexus 11cee31851 Deadname removal 2024-03-14 05:17:55 -04:00
kts of kettek 070c5db3db Add slug tongue 2023-11-16 15:20:47 -08:00
SilverNexus 38570368a3 Add a demon horn as a flesh item. Make it drop from demons. 2023-04-06 19:10:12 -04:00
SilverNexus 70b5f3ebc7 Fix incorrect license url for dragon_wing and recolorings. 2023-03-09 07:23:38 -05:00
SilverNexus 61556a95cc Add face definition for big_elec_dragon_wing. 2023-02-15 21:59:34 -05:00
SilverNexus 03d2f302d9 Add a recoloring of big_dragon_dragon_wing for any dragon_wing.
Moved old art to classic face set.
2023-02-15 21:57:29 -05:00
SilverNexus a8ca585ef7 Add a recoloring of big_dragon_dragon_wing to be big_elec_dragon_wing.
Add a recolored version of the old art to the classic face set.
2023-02-15 21:46:24 -05:00
SilverNexus fad4cf0229 Add art for big_dragon wings. 2023-02-12 05:27:19 -05:00
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
SilverNexus da6d56b5fe Add license files for the artwork I did.
I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
SilverNexus 0395cac983 Add images for goblin's foot. 2021-08-12 01:22:09 -04:00
silvernexus 06da14daab Add special face for goblin hand.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22109 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-05-06 15:21:05 +00:00
silvernexus 53c336c37e Additional art for goblin and zombie corpses.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22100 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-24 14:41:44 +00:00
silvernexus 761f3fc9d4 New art for corpse.
Moved old art to classic image set.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22095 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-22 19:21:48 +00:00
ryo_saeba 1b427a3a3c Revert beholder eye change, which has too many side-effects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21767 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-14 18:05:56 +00:00
ryo_saeba e4f0cd4759 Make beholder eyes flesh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21763 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-14 09:36:13 +00:00
crowbert a2e092ca51 set client_type for hides
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21459 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-27 01:32:57 +00:00
ryo_saeba 796a394ffa Add specific face for lich dust.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19834 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 21:23:12 +00:00
partmedia 3a68313b4b Make unicorn horns more useful
When wielded, unicorn horns now give regeneration and grant resistances,
at the cost of being a pretty worthless weapon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19680 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 21:36:50 +00:00
partmedia 7dac300e1b Combine generic hides and leathers into a single file
Also fix stacking for colored leathers


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19678 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 20:35:16 +00:00
silvernexus 60eb0c0c09 Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19670 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-29 18:42:26 +00:00
partmedia ab108f037e Add a used-up message for demon icors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19288 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-03-29 00:23:28 +00:00
silvernexus dd92fe30b4 Adding images that were missed in r18803
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18818 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-20 16:11:26 +00:00
rjtanner f620dafd1a Patch #340 New items: black dragon scale and black dragon mail, courtesy of SilverNexus.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18803 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 18:45:43 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
cavesomething b73d5aa8b5 Change the name of dragon scales and dragon mails to red dragon scales/mail.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13004 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:58:29 +00:00
akirschbaum 3e04bb3834 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:17:30 +00:00
rjtanner fe2ff0b15c Give dragons scales (flesh/dragon/dragon_sca.arc) object type 73 (inorganic), this avoids alerts in server logs: Query_cost: item green dragon scale hasn't got a valid type (but with all scale colors)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11292 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 07:49:14 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster 0a72c49ade Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11248 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:32:47 +00:00
bbotbuilder 1228f498d8 armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
  * make the magicmap color correspond to the dragon scale's color


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9747 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 01:07:17 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba adbecb2ed9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6547 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:35:47 +00:00
ryo_saeba 9248a2a8c5 Wrong pic name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6174 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-03 21:03:20 +00:00
ryo_saeba 1236ae2719 Set default scale to red, for coherence :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6173 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-03 20:56:50 +00:00
ryo_saeba 8bf8b346b6 Add blue and green dragon scales, link them for relevant dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6168 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:26:16 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell 04ea81e863 - make hides more generic, add brain
- add bat wings


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2296 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:52:43 +00:00
mwedel d0230a0435 Add sheep images and related bits. Done by Flying Pedestrian.
MSW 2003-02-23


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2039 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-24 07:26:17 +00:00
garbled 079c109edc A TON of graphical fixups. Most of these were converted xpms that
somehow got this huge black border around them.  it drove me nuts.  I
fixed it.  Also fixed the annoying thing where slums and cathedrals had a
wierd green glow to the roof.  There was a missing color, and it was
transparent.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1957 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-19 07:14:00 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
mwedel c7529164c2 add new archetypes by Todd Mitchell.
Correct name of the various monster skins.
Remove is_floor from thorns.arc
MSW 2002-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1721 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-13 06:15:09 +00:00
mwedel 5774eb8387 Oops - forgot to add the new files.
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00