Commit Graph

113 Commits (6177796f879cb8a83866706bff9aecce6fce063b)

Author SHA1 Message Date
SilverNexus 6177796f87 Make serpentman race appear in-game as serpentfolk, so as to not assume character gender. 2023-02-13 20:18:40 -05:00
DraugTheWhopper 8940fe825e Add humanoid bodypart treasurelist to many monsters 2022-12-03 15:15:38 -05:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Nicolas Weeger fa698b1ce6 License for the Fenx pictures 2021-09-08 19:56:55 -04:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
silvernexus 41f578f7e9 Correct lack of classic faces for only part of wraith player animation set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21922 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 03:42:21 +00:00
silvernexus e450963be6 Add ranger class.
This allows greater emphasis on missile weapons in the early game.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21536 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 03:53:27 +00:00
ryo_saeba 93d0c0c2a3 Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.

Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21396 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:22:07 +00:00
ryo_saeba 889e0be889 Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:01:33 +00:00
silvernexus 158800d681 Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21359 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:08:25 +00:00
sarumatix 3433768f85 Reduced negative fire resistance for troll players to make this race slightly more competitive for higher level players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20466 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:17:11 +00:00
partmedia 03be1027cc Reduce serpentman cold vulnerability
Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.

Submitted by:   David Hurst


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-03 06:44:57 +00:00
silvernexus de69fe334f Fix half-orc player so it starts with 999 food instead of 0 food.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
sarumatix 5f819f6a91 testing modification using notepad++ using windows system to ensure newlines are unix format.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19697 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:30:37 +00:00
partmedia f8cf18c729 Convert to Unix newlines to fix server runtime error
Reported by:    Jason Bergmann


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19696 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:01:22 +00:00
sarumatix 6a7f5823b6 Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19694 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:20:36 +00:00
sarumatix 48d8cf107b Correctly added 'can see in the dark' to abilities list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19693 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:16:58 +00:00
sarumatix 61526880f5 Fixed typo levivation -> levitation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19692 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:15:18 +00:00
rjtanner 0cc923b5e2 Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
akirschbaum 98b774e364 Enable players to generate sound effects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18294 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-19 19:48:46 +00:00
ryo_saeba 74d14ffd8d Feature request #2534080: unique force for each playable race.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17685 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-25 16:12:24 +00:00
ryo_saeba 8c6a1cdaba Bow animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17454 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 11:49:19 +00:00
ryo_saeba e60554f652 Double sword animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14906 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:39:11 +00:00
ryo_saeba 475977de45 Add missing faces for the Fenx's sword animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14840 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 13:23:29 +00:00
ryo_saeba c1b3cd3214 Fix extra pixel.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14839 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 11:39:45 +00:00
ryo_saeba e1ba20691b Scroll reading animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14834 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 07:41:26 +00:00
ryo_saeba a5d976f389 Slightly adjust.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14811 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:36:32 +00:00
ryo_saeba ca34677e1c Karate animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14810 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:35:52 +00:00
ryo_saeba f43b58e0e2 Punching animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14808 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:01:03 +00:00
ryo_saeba 6089d728e1 Fix animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14799 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-08 19:16:58 +00:00
ryo_saeba 7d9ff1a6aa Wraith feeding animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14695 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 10:50:44 +00:00
ryo_saeba e7daf665b5 Spellcasting animation for blue dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14688 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 20:10:54 +00:00
ryo_saeba 489469337d Rename faces to dragon_blue for coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba ae5b20c7dd Spellcasting animation for green dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14686 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:29:08 +00:00
ryo_saeba 4526d6e3a2 Spellcasting animations for blue dragon players.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14685 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 17:59:53 +00:00
ryo_saeba dc03b927d1 Spellcasting animation for red dragon player.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14682 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 22:17:05 +00:00
ryo_saeba 73a569605e Praying animation for the Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14677 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 18:50:45 +00:00
ryo_saeba 411f3b97f2 Add missing spell casting directions.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14560 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-12 16:50:35 +00:00
mwedel 1611c8e3e0 Update dragon players to provide a choice for starting focus for clients
that support it.
MSW 2010-11-14



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14098 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-15 07:18:20 +00:00
ryo_saeba 9685841974 Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14082 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-13 22:59:33 +00:00
mwedel 4eda83d769 Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
  player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
   few that were not lowercase so they are all consistent.
MSW 2010-10-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14016 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-21 06:22:46 +00:00
mwedel c014d164fd Update player race descriptions to explicitly state skills, resistances
and other special ability - makes it easier to see what one gets without
needing to read full description.
MSW 2010-05-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13281 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-21 05:45:49 +00:00
ryo_saeba a8ab2736d5 Trolls shouldn't change face.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12349 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 17:27:59 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum 48d539d724 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11306 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 14:46:12 +00:00
anmaster dbe6b897c3 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11264 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:45:18 +00:00
anmaster 3a2b29fcd9 Add "race" to player races missing it. Based on what races the equivalent
monsters have.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11242 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 00:06:45 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba 1cd8a11ac9 Remove unused list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9434 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:28:56 +00:00
buzzsawddog a7e6eae715 This is an update to the fireborn graphic, asked a few people in irc if they liked, responce from several was looks better
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8888 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-02 00:35:06 +00:00