SilverNexus
6177796f87
Make serpentman race appear in-game as serpentfolk, so as to not assume character gender.
2023-02-13 20:18:40 -05:00
DraugTheWhopper
8940fe825e
Add humanoid bodypart treasurelist to many monsters
2022-12-03 15:15:38 -05:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Nicolas Weeger
fa698b1ce6
License for the Fenx pictures
2021-09-08 19:56:55 -04:00
Nicolas Weeger
91452bed2c
Remove x flag
2021-08-28 22:59:28 +02:00
silvernexus
41f578f7e9
Correct lack of classic faces for only part of wraith player animation set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21922 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-09 03:42:21 +00:00
silvernexus
e450963be6
Add ranger class.
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This allows greater emphasis on missile weapons in the early game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21536 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-11 03:53:27 +00:00
ryo_saeba
93d0c0c2a3
Apply patch https://sourceforge.net/p/crossfire/patches/375/ by Rebecca Kelly.
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Update all class descriptions with crunch headers.
This adds headers to all class descriptions, similar to the race headers,
explaining what starting equipment and special abilities each class confers.
Note that due to a bug in the server most caster classes only get 1 spellbook
no matter what the treasurelist says; I've written descriptions based on the
treasurelist rather than the current behaviour in the expectation that the bug
will be fixed in the server soon.
Update all race descriptions.
This cleans up the header at the start of each race description to remove "dead"
lines (e.g. "Special: None") and hopefully make it a bit more readable overall
(e.g. starting items are now "Item:" rather than "Special:")
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21396 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:22:07 +00:00
ryo_saeba
889e0be889
Apply patch https://sourceforge.net/p/crossfire/patches/373/ courtesy Rebecca Kelly.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-11 14:01:33 +00:00
silvernexus
158800d681
Add custom racial class face for dwarf barbarian, using mountain dwarf face that was otherwise unused. Will only appear in-game if server r21357 or newer is used.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21359 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-08 23:08:25 +00:00
sarumatix
3433768f85
Reduced negative fire resistance for troll players to make this race slightly more competitive for higher level players.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20466 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:17:11 +00:00
partmedia
03be1027cc
Reduce serpentman cold vulnerability
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Increase serpentman player base cold resistance from -50 to -20. -50 was
seen as too much of a starting handicap. This change should probably be
reevaluated in the context of future global balance changes.
Submitted by: David Hurst
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-03 06:44:57 +00:00
silvernexus
de69fe334f
Fix half-orc player so it starts with 999 food instead of 0 food.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
sarumatix
5f819f6a91
testing modification using notepad++ using windows system to ensure newlines are unix format.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19697 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:30:37 +00:00
partmedia
f8cf18c729
Convert to Unix newlines to fix server runtime error
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Reported by: Jason Bergmann
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19696 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:01:22 +00:00
sarumatix
6a7f5823b6
Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19694 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:20:36 +00:00
sarumatix
48d8cf107b
Correctly added 'can see in the dark' to abilities list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19693 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:16:58 +00:00
sarumatix
61526880f5
Fixed typo levivation -> levitation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19692 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:15:18 +00:00
rjtanner
0cc923b5e2
Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 19:56:04 +00:00
akirschbaum
98b774e364
Enable players to generate sound effects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18294 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-19 19:48:46 +00:00
ryo_saeba
74d14ffd8d
Feature request #2534080 : unique force for each playable race.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17685 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-25 16:12:24 +00:00
ryo_saeba
8c6a1cdaba
Bow animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17454 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 11:49:19 +00:00
ryo_saeba
e60554f652
Double sword animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14906 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:39:11 +00:00
ryo_saeba
475977de45
Add missing faces for the Fenx's sword animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14840 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 13:23:29 +00:00
ryo_saeba
c1b3cd3214
Fix extra pixel.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14839 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 11:39:45 +00:00
ryo_saeba
e1ba20691b
Scroll reading animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14834 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-10 07:41:26 +00:00
ryo_saeba
a5d976f389
Slightly adjust.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14811 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:36:32 +00:00
ryo_saeba
ca34677e1c
Karate animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14810 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:35:52 +00:00
ryo_saeba
f43b58e0e2
Punching animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14808 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-09 09:01:03 +00:00
ryo_saeba
6089d728e1
Fix animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14799 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-08 19:16:58 +00:00
ryo_saeba
7d9ff1a6aa
Wraith feeding animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14695 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 10:50:44 +00:00
ryo_saeba
e7daf665b5
Spellcasting animation for blue dragon player.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14688 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 20:10:54 +00:00
ryo_saeba
489469337d
Rename faces to dragon_blue for coherence.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba
ae5b20c7dd
Spellcasting animation for green dragon player.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14686 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:29:08 +00:00
ryo_saeba
4526d6e3a2
Spellcasting animations for blue dragon players.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14685 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 17:59:53 +00:00
ryo_saeba
dc03b927d1
Spellcasting animation for red dragon player.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14682 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 22:17:05 +00:00
ryo_saeba
73a569605e
Praying animation for the Fenx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14677 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-22 18:50:45 +00:00
ryo_saeba
411f3b97f2
Add missing spell casting directions.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14560 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-12 16:50:35 +00:00
mwedel
1611c8e3e0
Update dragon players to provide a choice for starting focus for clients
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that support it.
MSW 2010-11-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14098 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-15 07:18:20 +00:00
ryo_saeba
9685841974
Add skills to abilities. This should fix various experience-related bugs. Patch courtesy Khaleh.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14082 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-13 22:59:33 +00:00
mwedel
4eda83d769
Changes for new character creation:
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system/map.arc: Add subtype to existing starting map, add new ones for
player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
few that were not lowercase so they are all consistent.
MSW 2010-10-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14016 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-21 06:22:46 +00:00
mwedel
c014d164fd
Update player race descriptions to explicitly state skills, resistances
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and other special ability - makes it easier to see what one gets without
needing to read full description.
MSW 2010-05-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13281 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-21 05:45:49 +00:00
ryo_saeba
a8ab2736d5
Trolls shouldn't change face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12349 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 17:27:59 +00:00
ryo_saeba
2ddad229b3
Remove duplicated attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum
48d539d724
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11306 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 14:46:12 +00:00
anmaster
dbe6b897c3
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11264 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:45:18 +00:00
anmaster
3a2b29fcd9
Add "race" to player races missing it. Based on what races the equivalent
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monsters have.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11242 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 00:06:45 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba
1cd8a11ac9
Remove unused list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9434 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-13 09:28:56 +00:00
buzzsawddog
a7e6eae715
This is an update to the fireborn graphic, asked a few people in irc if they liked, responce from several was looks better
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8888 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-02 00:35:06 +00:00