Commit Graph

2463 Commits (98c2678e2da900297d6338d62ab4dd57d84b2219)

Author SHA1 Message Date
Nicolas Weeger 98c2678e2d Add symmetric face for sailing galleon, to have a 'real' animation 2021-08-31 19:27:38 +02:00
Nicolas Weeger c85e8724f3 Fix invalid palette index, by converting to RGB and back to indexed using GIMP 2021-08-29 19:09:37 +02:00
SilverNexus 2740ceffff Use Saiapatsu's earthwall graphics to make a redesigned bulletwall image set.
Moved old graphics to the classic image set.
2021-08-28 23:47:51 -04:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
Kevin Zheng 615d2ba958 Re-organize check_inv, no functional change 2021-08-28 13:43:57 -07:00
Nicolas Weeger 15a0fcb70b Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:18:47 +02:00
Nicolas Weeger faae2c0df6 Fix transparency on clsc potions
Patch #425 by DraugTheWhopper.
https://sourceforge.net/p/crossfire/patches/425/
2021-08-21 13:13:31 +02:00
SilverNexus 18cbc3590d New flat-perspective art for coif in the classic face set. 2021-08-15 17:13:53 -04:00
SilverNexus e388f458ac Visual adjustments to small buttons to clarify when it is pressed/unpressed. 2021-08-15 11:43:18 -04:00
SilverNexus cc63fbae52 Use canvas-scaled version of ant queen for classic face set. 2021-08-15 10:48:05 -04:00
SilverNexus 83efa8797a Revive the outlined sign graphics into the classic image set. 2021-08-15 10:36:28 -04:00
SilverNexus 8203d20a3c Add highlights and shadows to orange image in base set.
Move unlit graphic to the classic face set.
2021-08-15 10:31:42 -04:00
Nicolas Weeger d11d81a9a3 Fix description 2021-08-14 18:45:39 +02:00
Nicolas Weeger ae706d4f59 Remove duplicated attributes 2021-08-13 19:46:50 +02:00
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
Nicolas Weeger d93f19605f Fix misaligned mountain image in clsc
One image was 32x33, causing alignment issues when CF assumes it is a 2x
tile vertical image. Shaved on px off the bottom to fix.

Patch https://sourceforge.net/p/crossfire/patches/423/ by DraugTheWhopper.
2021-08-13 18:59:51 +02:00
Nicolas Weeger bab3030551 Fix transparency on clsc coins
Patch https://sourceforge.net/p/crossfire/patches/422/ by DraugTheWhopper.
2021-08-13 18:58:34 +02:00
Nicolas Weeger 0d2c4f5d31 Make default slaying fields of locked doors and keys differ
This patch will give keys slaying set_individual_value_key
and doors slaying set_individual_value_door.

It allows assuming that a door without a slaying field set has no key meant for it,
and a key with no slaying field is not meant for any door.

Part of patch https://sourceforge.net/p/crossfire/patches/420/ by Saiapatsu.
2021-08-13 18:32:38 +02:00
Nicolas Weeger 7f4794cf1c Fragment armor treasurelists into individual files
Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
Kevin Zheng 7a23cee402 Change sea_route to map overlay without face
Change sea routes from ordinary ground tiles to an invisible overlay.
Because they have no face, the new sea routes are never sent to the
client and are only visible in the map editor.

Add several varieties of the sea_route tile, in case multiple sea routes
overlap on the same map square.
2021-08-12 21:43:36 -07:00
SilverNexus 0222180c20 Convert a breakable garden gate used in Pupland into an arch.
This allows us to fix the animation, which had become backward over time.
2021-08-12 20:37:20 -04:00
SilverNexus 0395cac983 Add images for goblin's foot. 2021-08-12 01:22:09 -04:00
SilverNexus 2618932b82 Adjust icecubes and torches to use new lightable type.
Expects server commit e499deab to function.
2021-08-11 20:13:02 -04:00
SilverNexus 4df13868a6 Reduce file size of new rune images.
No visible changes.
2021-08-11 09:46:07 -04:00
Kevin Zheng 956115635b Give some runes Kanji characters 2021-08-07 10:14:49 -07:00
Kevin Zheng 719ae83abf Adjust jewelry value based on nugget ratio 2021-08-07 10:12:57 -07:00
Kevin Zheng 758d64d6a2 Use blocks_prayer field for some common items 2021-08-06 23:59:03 -07:00
Nicolas Weeger 5c84f5c2c2 Clean legacy map archetype 2021-07-31 17:08:39 +02:00
SilverNexus 1888ef7ac9 New ring -- ring of Wizard's Bane. 2021-07-26 09:20:30 -04:00
SilverNexus 3b24790b0e Allow spell zone of healing to spawn in prayerbooks. 2021-07-24 18:00:19 -04:00
SilverNexus 2b035fb282 New spell -- zone of healing.
expects the new aura server code in 2bf77c9d
2021-07-24 17:33:23 -04:00
Nicolas Weeger 49497eacdb Remove undefined skill for spells 2021-07-24 20:44:22 +02:00
SilverNexus f7a3e48342 Define range explicitly in aura spells.
This is in preparation of allowing aura spells that have a larger radius.
2021-07-24 12:10:35 -04:00
Nicolas Weeger daf3acc412 Allow 'black leather gloves' for some artifacts that appear in recipes 2021-07-24 17:39:34 +02:00
SilverNexus 87b8a6dffd Fix potential for quiver of Holding Arrows to generate and only hold throwing weapons. 2021-07-23 09:14:21 -04:00
Nicolas Weeger b357b3936e Add Valkyrie Holy Oil, to convert altars, given on an altar 2021-07-21 20:47:27 +02:00
SilverNexus dfdc614878 Add face for cracked cauldrons. Use when the cauldron is identified. 2021-07-19 22:55:19 -04:00
SilverNexus 9096d82830 New variant of fire_permanent for use outside Navar. 2021-07-17 01:30:52 -04:00
SilverNexus f8df31174b Update top-of-file documentation to mention 'reflecting' tag for enabling the reflecting flag.
As far as I know, it only does meaningful things on projectiles and spells, but it is parseable by the artifact loader for all types.
2021-07-15 23:06:18 -04:00
Kevin Zheng 5a026ef6c7 Update fishing lists
Split fish into freshwater, seawater, and deep-sea fish. Give them
different fishing levels and experience. Make most bodies of water
fishable.

Make fish roughly as hard to find as they are now, but increase nrof so
that multiple fish can be caught once a suitable fishing spot is found.
2021-07-15 14:52:17 -05:00
Kevin Zheng 0d5e5e551f Combine river archs into fewer files 2021-07-15 14:52:17 -05:00
SilverNexus fa79be3f58 Add throwing hammer of Reflection to artifact generation. 2021-07-14 00:33:53 -04:00
Nicolas Weeger 50df56b8c1 Apply patch #401 by Saiapatsu: new base graphics for bwall, earthwall and stoneblock graphics
See https://sourceforge.net/p/crossfire/patches/401/ for details.
2021-07-10 11:01:47 +02:00
Nicolas Weeger 8572a81518 Remove obsolete 'dev' directory 2021-06-23 18:02:02 +02:00
SilverNexus 60f82931d1 New face for firechest. 2021-06-20 13:42:15 -04:00
Nicolas Weeger 58181f0854 Remove obsolete bitmaps 2021-06-06 12:31:49 +02:00
Nicolas Weeger d8592cbe28 Remove obsolete bitmaps 2021-06-06 12:31:21 +02:00
Nicolas Weeger b6f63d2624 Change Belzebub's stats and treasure to use values from 'Warriors' Tower, Giants Third Floor', the only map it can be fought in 2021-06-06 12:09:25 +02:00
Nicolas Weeger 210eedefb8 Rename 'fine gloves' to 'gloves' because of alchemy use
Rename 'gloves' to 'steel gloves' to avoid duplicate name
2021-06-05 15:03:18 +02:00
Nicolas Weeger 0fcd9c7e13 Add faces for para-lightning, mud and water elemental residues 2021-06-05 14:54:35 +02:00