Commit Graph

106 Commits (a0683d0ef97dbaeb6b01349ff8fff278438bbd4b)

Author SHA1 Message Date
mwedel a0683d0ef9 monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-14 08:40:39 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba 03e687ddf8 Name coherence for high angel pics and animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:12:46 +00:00
ryo_saeba 47e56295a3 Basic animation for Sorig's altar.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7733 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-07 19:10:54 +00:00
ryo_saeba 193a1709f0 Basic animation for Ruggilli's altar.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7732 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-07 18:55:17 +00:00
akirschbaum 19d440dc57 Update spellcasting objects to use inventory objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
rjtanner 166e43bd33 Per an old discussion on IRC, granting Valkyrie an attacktype of godpower was a mistake - it should have been weaponmagic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7253 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-26 21:55:03 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 61907342fa Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6576 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:12:58 +00:00
ryo_saeba ee398048db Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6549 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:38:26 +00:00
ryo_saeba 6e00fd82f1 Fix typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 15:20:05 +00:00
ryo_saeba e24a83fc17 Remove obsolete armour field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6258 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:55:23 +00:00
akirschbaum 40805be837 Fix spelling errors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6231 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-10 20:26:17 +00:00
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba afe719c45e Random factor.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5323 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-14 18:36:18 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
lalo a2fda88b15 Valkyrie followers typically will start with low Wis, so they'll only reach "low" grace limit after going trough stat potions. Give them enchanted weapons earlier than that.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4923 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-11 02:25:48 +00:00
lalo a28107b14c poking at some potentially-segfaulting attributes of Valkyrie
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4895 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 23:33:37 +00:00
lalo 38ec4d3281 new god: Valkyrie, of warriors, scourge of magic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4890 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-06 20:56:44 +00:00
ryo_saeba c3b404e148 Space messing stuff, courtesy Elmex
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4787 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 16:30:24 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
tchize 7e4bf0d4d7 fixed bug [ 1096845 ] Duplicated archtypes
falls are no more a multipart item and crystalball duplicate corrected.
Also fixed type in falls_4 (was falls_3)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3044 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-15 15:48:47 +00:00
temitchell 21d1242420 - add spear for Ixalovh, change her treasure list
- add greater hell hound, dire wolf sire and change magehounds spell
- make rug's whip glow


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2901 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-01 01:37:00 +00:00
temitchell 607a7aa839 - add slaying lines to these gods to make them oppose
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2822 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-08 05:33:09 +00:00
temitchell 08bef727cd - add god treasure lists to arches
- some modifications to ixalovh
- add some god treasure list info from objects doc to README


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2718 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-10 03:25:16 +00:00
temitchell 818a0d4880 - add water goddess treasure and avatar files (but note she likely
still needs tweaking)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2643 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:21:35 +00:00
temitchell d9cea87699 - add two horns for water goddess, fix Lythander's horn to work with new
skills.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2642 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:19:06 +00:00
mwedel 8cec8311af Fix a few arc errors related to panther.111 disappearing, but
gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
onefang 03325b554b Removed arches from race field, only races should be here.
DVS 2004-01-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2511 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-12 07:49:44 +00:00
temitchell fc1c7ca866 - Adding some files for new goddess Ixalovh - chaotic water goddess -
sister/enemy to Ruggilli (still needs a bit more tuning).
Cleaned up Ruggilli graphics - however not currently used...

----------------------------------------------------------------------


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2506 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-01 17:56:18 +00:00
temitchell 0b8a1eff56 - fix pipe type and weight, add Lythander's pipe
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2504 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-01 00:49:38 +00:00
mwedel c9be09ea73 remove the god_spelldirect items. The spell item should just be used
directly instead.
MSW 2003-10-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2416 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-26 04:47:00 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
avogl a489f9cc1c Added a special image for the god_grace_limits.
This is only for their appearance in the editor.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1752 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-25 11:02:39 +00:00
mwedel be31194c15 Fix 'slaying' field (which determines spell name) in
god_spelldirect_face_of_death and god_spelldirect_finger_of_death.
MSW 2002-08-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1687 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-26 07:00:35 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel 52c64aa051 Fix animation in sorigs armor.
Add merged images for some objects I used in testing - the archetypes
need to be modified to use these, but a new version of the clients needs
to get pushed out before that can happen.  Committing them will save
someone the work of merging them later on.

MSW 2002-05-18


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1590 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-19 00:19:09 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
darth_bob 5855d5ee51 Added life stealing to devourers
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1468 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 10:59:08 +00:00
darth_bob 945cdd3838 Added lots of new resistance, this is not intended to be permenent but to sweeten it alittle. I shall play through the char and see how hard it is and fix it from there. Changes are:
resist_fire -5 (from -30)
resist_cold 15
resist_poison 100
resist_ghosthit 50
repelled fire


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1451 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-12 11:00:11 +00:00
darth_bob d95e83bd3b Few small to medium changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1450 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-09 14:02:28 +00:00
darth_bob 7d49fd1206 Popular request I have downed gorokh. After playing it and getting to level 107 in 2-3 days I agree. Some nasty negs now, -5 cold this should slow them down alittle, and -2 hp regen and -1 sp regen should also slow it down somewhat. The real issue is that angels give alot of exp and the angel map is long and big =).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1449 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-09 13:22:17 +00:00
darth_bob c18e28a5cf Fixed animation, yeah I know.. dah
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1432 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-18 09:38:03 +00:00
michtoen 06d9ec25ec bugfix
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1424 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-17 06:43:41 +00:00
darth_bob c341a6b28d Okay, now I have actually done it properly =\
dnh


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1418 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-15 01:59:07 +00:00