Commit Graph

1258 Commits (a0683d0ef97dbaeb6b01349ff8fff278438bbd4b)

Author SHA1 Message Date
mwedel a0683d0ef9 monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-14 08:40:39 +00:00
kbulgrien 12969525bb wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8183 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:37:32 +00:00
kbulgrien abad0297ff traps/tspikes.base.111.png changed from greyscale to indexed to fix a
transparency problem.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8182 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-13 01:25:43 +00:00
kbulgrien 6422acf498 Re-add misc/machine.arc and machine.base.x11.png under the GFDL after obtaining
permission from the original author to relicense the image under the GFDL or
the GPL as appropriate. Though neither does address images, the GFDL has been
applied to images by other organizations and is somewhat clearer in how it may
be applied to graphic art.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8177 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 18:22:28 +00:00
akirschbaum 2f9e47a551 Add PNG compression script.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8172 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 07:14:57 +00:00
kbulgrien 7fde0e8928 Remove misc/machine.arc and machine.base.x11.png and newly added LICENCE (as it
was added specifically to address Creative Commons licensing) due to concerns
about Creative Commons ShareAlike licensing requirements, and most especially
concerning a possible perception that this project or a distribution might be
construed to be a "collection" as defined by Creative Commons.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8171 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 04:59:22 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien 4831a4fe22 - Yet another license correction. The .arc file is not licensed under the CC.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8165 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-11 03:57:39 +00:00
kbulgrien 1dc9c32f5c - Correct the license text.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8164 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-11 03:46:34 +00:00
kbulgrien f9eea82353 Add misc/machine.arc, misc/machine.base.x11.png under terms of a Creative
Commons Attribution-ShareAlike license described in misc/machine.arc and
as an attributed derivative work of a copyrighted image.  The inspiration
for this graphic was provided by Yann (gros) Chachkoff.  Added a LICENSE
file to communicate the fact that this type of license now governs some
material in the arch collection.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8163 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-11 03:16:06 +00:00
kbulgrien 481a1b32f7 - Correct misspelling of `map_layer items` to `map_layer item`.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8162 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-10 05:52:09 +00:00
kbulgrien 328f4ff730 Rework dev/wip/spout to make water wider and more visible. Also adjust the
color to better match the sea arch set.  Add a reference layer of a sea tile
to spout.xcf.  Convert all the .png files to indexed mode to reduce size.
Update README with methods used to produce the graphics and remove comments
about issues with the original revision.  The .arc files have been modified
to add 'map_layer item' to prevent wall pieces from disappearing when these
archs are placed on top of them.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8161 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-10 05:23:13 +00:00
kbulgrien d4d27c1e74 Add a set of "overlay" archs that are designed to sit on top of walls to form
a spout with water pouring out.  The art is designed to separate the liquid
and spout to allow spout and fluid variations.  The archs are WIP because they
cause the wall underneath them to disappear.  This is probably a map layer
issue.  It may not take much to fix, but are not presently releasable.
The files are in dev/wip/spout, and are: pour_h2o.arc, pour_h2o.base.111.png,
pour_h2o.base.112.png, pour_h2o.base.113.png, pour_h2o.base.114.png,
pour_h2o.face, pour_spout.arc, pour_spout.base.111.png, README, spout.xcf.
Note that maps/trunk/unlinked/kbulgrien/rayvins_house.1 contains these arches.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8155 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 06:26:16 +00:00
kbulgrien 335d3f0b5e Add wall/wall/wall_door_0.base.111.png and wall_door_1.base.111.png to make
it possible to have tight-fitting doors (no gaps due to perspective) in the
wall arch set.  wall/wall/wall.arc modified.  Decided to use the numbering
of the window archs.  Also, per naming of the stwall window archs, rename
wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
stwall_door_1.base.111.png and stwall_door_0.base.111.png and update
stwall.arc.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-09 02:49:13 +00:00
kbulgrien 544a368e2c Add wall/stwall/stwall_2_door.base.111.png and stwall_5_door.base.111.png to
make it possible to have tight-fitting doors (no gaps due to perspective).
wall/stwall/stwall.arc modified.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 05:33:37 +00:00
kbulgrien 5f28696a60 Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform.  The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression.  Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00
kbulgrien 4886854978 Add wall/bwall/bwall_hole_5.base.111.png,wall/bwall/bwall_hole_A.base.111.png,
and wall/bwall/bwall_hole.arc.  The vertical wall has a transparent hole in
the left face, and the horizontal wall has a transparent hole in the bottom
face.  The holes could be drains for flowing rivers, or might even be an exit.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8148 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:07:45 +00:00
ryo_saeba c6dd3cf869 Commit valid archetype I forgot last time.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8136 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-06 14:21:46 +00:00
kbulgrien 113b1469c6 - Removed is_animated 1 (even though current SVN gives an
error without it, it is incorrect as it causes a continuous
animation of sorts (ground view, not map view). 


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8134 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-06 05:50:22 +00:00
kbulgrien 973e40bb40 - Update arch and world map patch to have more samples of the various
cases of the pit/manhole that do not work.  All six have hole functions
that work, though some are not aligned with the graphics, and only
four have animations that work.  Two have garbled graphics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8133 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-06 05:43:39 +00:00
ryo_saeba a889879dd9 Fix sword visible through wing.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8108 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-05 10:29:44 +00:00
ryo_saeba d7eb987d16 Face name coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8100 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:20:39 +00:00
ryo_saeba 0ef08c960e Name coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8099 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:16:33 +00:00
ryo_saeba 03e687ddf8 Name coherence for high angel pics and animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:12:46 +00:00
ryo_saeba d9b112d800 Name coherence, second step.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8096 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:58:44 +00:00
ryo_saeba 42237131f5 Name coherence, first step.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8095 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:57:37 +00:00
ryo_saeba d2b51a4218 Some coherence in pic names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8093 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:12:19 +00:00
ryo_saeba a88f5fbdb6 Combine classical pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8092 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:41:32 +00:00
ryo_saeba d54bc0dfdb Merge classical pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8091 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:23:03 +00:00
ryo_saeba 8ba66435b3 Merge pics, remove unused ones.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:06:11 +00:00
ryo_saeba 56e6f6d639 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8089 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 10:58:39 +00:00
ryo_saeba 23fca6c877 Merge ArchAngel pics, remove unused parts.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8088 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 10:55:05 +00:00
kbulgrien 97ea1da644 - Add some recent missing entries to CHANGES.
- Add dev/wip directory for commiting work-in-progress archetypes.  The
  directory is not visible in Gridarta CrossfireEditor, but can be made so with
  a soft link like arch/trunk/wip --> arch/trunk/dev/wip.
- Add dev/wip/README describing the use of the directory.
- Add dev/wip/manhole as a manhole archetype work-in-progress to facilitate
  some collaboration on getting a multi-tile HOLE animation to work.  Included
  is a README and a world_105_115.patch test case.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8063 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-29 16:14:26 +00:00
ryo_saeba 829c6e6368 Some names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8062 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-29 12:02:45 +00:00
tchize 9e6d822721 Nicer mountains_5
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8060 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:16:26 +00:00
tchize 1d56c53a97 Make the fireball and firebreath smooth
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8059 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:07:44 +00:00
tchize f62b950751 Slighty reworked moutain pictures (old artefact from ages ago 16 colors mode :) )
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8058 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 13:06:19 +00:00
tchize 92a4b3cea1 Update woods_4 archetyp so it's not anymore acting as a ground (transparency parts, it is *NOT* a ground, visually speaking)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8057 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-28 12:35:39 +00:00
tchize fb1e9fe7a6 add Fireball smooth pictures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8039 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-25 23:07:09 +00:00
tchize 11b29ca910 Add smoothing to light sno archetype, add an empty layer gimp file to use when creating smoothing images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8036 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 15:17:49 +00:00
gros 536b965083 Add the archetype hook for user-defined plugin events.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8017 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-23 00:55:53 +00:00
kbulgrien fa5f9d2bd6 - Add a "northwest" colorization of the lighthouse - reddish walls, green roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8002 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:35:59 +00:00
kbulgrien 121a921a02 - Add a "west" colorization of the new lighthouse... yellowed walls, aqua roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8000 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:00:12 +00:00
kbulgrien cd97d465b1 - Add a snowy lighthouse arch for the construct/Snow set.
- Capitalize name of Lighthouse per most common usage in maps.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7996 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:31:56 +00:00
kbulgrien b8f84e0b7a - Base looks better as a darker color. Make the image file even smaller by
re-optimizing the palette and by removing additional stored information.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7993 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 04:28:20 +00:00
ryo_saeba a6f7e4b64a Singing anim_suffix.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7992 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-21 22:14:57 +00:00
kbulgrien 85ea6453c1 - Compress the lighthouse .png even more by switching from RGB color to a
255 color indexed pallette with transparency.  Now the size is similar
  to that of the other two-tile towers.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:35:54 +00:00
kbulgrien 6b78173945 - Resave lighthouse .png with compression to reduce size. It was bigger
than all the other .pngs in this directory.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7981 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:32:25 +00:00
kbulgrien f9c70dc933 - Add a new lighthouse tower that has glow_radius set. Designed to replace
the huts in Santo Dominion that were called lighthouses.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7979 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 04:58:24 +00:00
ryo_saeba d15430c8c1 Singing animation for Fenx.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7970 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-18 23:09:10 +00:00