meflin2
b0324cd563
charm monster base range tweek
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12072 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-18 18:47:07 +00:00
akirschbaum
43f44c9fe4
Pixies get wands/staffs. So make them use these items.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12065 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 18:37:50 +00:00
akirschbaum
508031c00a
Whitespace changes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12064 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 17:17:08 +00:00
meflin2
d3b0034d78
oops bad idea
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12026 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-25 16:08:09 +00:00
akirschbaum
ed5af5cd09
Remove duplicated fields.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12000 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-24 08:08:43 +00:00
meflin2
2181b4cec4
make monsters able to break doors and earthwalls
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11996 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-24 00:53:39 +00:00
meflin2
9776021fd3
make monsters able to break doors and earthwalls
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11995 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-24 00:45:31 +00:00
meflin2
90a2470117
make monsters able to break doors and earthwalls
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11994 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-24 00:39:03 +00:00
meflin2
41a61e33ea
increase earthwall xp to resist monsters attacks
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11993 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-24 00:23:53 +00:00
akirschbaum
4834f9c322
Make big demons be able to break doors and earthwalls.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11992 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 23:38:37 +00:00
akirschbaum
9d819e2936
Make most trolls and giants pick up items.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11969 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-22 19:42:19 +00:00
akirschbaum
68f670ed24
Remove 'type 15' (weapon) from boulders. Reverts r11291 as the server now can handle 'type 0' (misc) objects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11929 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 20:46:43 +00:00
meflin2
2137760036
update change log with the charm range change
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11891 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-15 20:04:52 +00:00
meflin2
7fc208fb35
make charm much harder to use, stop nukes of whole levels
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11826 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-13 17:41:46 +00:00
akirschbaum
b2209e73ee
Replace HORNs (type 35) with RODs (type 3).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11795 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 18:47:34 +00:00
akirschbaum
3cf93a9758
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00
buzzsawddog
c31bbd1076
slow rod recharge rate and reduce max charges
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11762 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-07 16:55:09 +00:00
kbulgrien
36106a775b
A horse. It looks ok, but as this is my first monster arch, it might need
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some adjustments, but it is fairly similar to various other comparable
creatures.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11749 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-04 04:42:12 +00:00
kbulgrien
99f2f2730f
- Finished fixing up bad pixel issues or redrawing the 111 images. The whole
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set is pretty messed up, but at least the primaries are ok now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11748 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-03 01:33:08 +00:00
kbulgrien
af2db735f2
- Fixed discolored pixels.
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- Add new depression graphics to support drawing of diagonal channels. These
arches support the south edges of the diagonal channels. Additional tiles
are needed for the north edges. The idea behind these graphics are to allow
depressions to contain rivers or lava streams that are flowing in diagonal
directions. Another idea is to make slots that rolling boulders could
follow. A map is being developed that uses these graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
kbulgrien
a898122933
- New lake graphics were created at 10251 that replaced the original graphics
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drawn in the style of ../deep_sea.clc.*.png. Since the original style is
still in use by the classic face set, the old style graphics are recalled
from 8170 and re-instantiated as classic style graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11694 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-19 09:04:07 +00:00
kbulgrien
2334b3cf33
- The ground/Lake/blake_[7BDE]_base_11[1234].png graphics have been messed up
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somehow. The small lake in Scorn uses them, and pixel errors are obvious
along the top edge and in the middle of the water. 7, D, and E are fixed
by pixel edits. The damage to B, however, is very bad and will need to be
done starting over from an undamaged 1, 2, 8, or A graphic and repairs are
not included with this commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11693 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-05-19 07:48:15 +00:00
mwedel
32a2babe02
Add new skills - these are refered to in include/skills.h, so are needed,
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even if there is no way to get them right now.
MSW 2009-04-06
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11632 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-07 05:36:12 +00:00
anmaster
00ebc19f6d
food/fish.arc: Make the item fishing_pole work (this item is not found on any
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map currently). The fish in shallow_sea inventory didn't have harvestable set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11597 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 22:03:01 +00:00
akirschbaum
41f4dc640d
Reorganize insects into subdirectories.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11587 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-28 14:40:05 +00:00
mwedel
1fdf1d92c5
skills/karate.arc, punching.arc, flame_touch.arc, one_handed_weapons.arc,
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missile_weap.arc, throwing.arc, clawing.arc, two_handed_weapons.arc,
wraith_feed.arc: Related to server change 11576 - add wc_increase_rate
to these skills - for non weapon using skills, make that a lower value so
that it should be better balanced, and also give it a starting bonus.
MSW 2009-02-22
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11577 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-23 07:25:25 +00:00
akirschbaum
529f67bfe9
Fix animation related problems.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11340 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-06 07:16:50 +00:00
anmaster
737ef2bd4a
connect/Garden_gate/ggate_closed.face
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Fix a typo introduced in revision 11294 (part of change to using .face files)
that caused closed garden gates to disappear when opened.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11338 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-04 22:08:29 +00:00
akirschbaum
18ea1547af
Move anim...mina blocks and magicmap and visibility fields into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11318 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-02 22:16:58 +00:00
anmaster
20fe13ed9f
ground/deep_sea.arc
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Fix name of deep_sea archetype which was broken in revision 11299.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11315 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-02 14:11:33 +00:00
akirschbaum
46d02aa717
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:58:31 +00:00
akirschbaum
99047a4717
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11312 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:23:55 +00:00
akirschbaum
c6fac69c52
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11311 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 18:06:57 +00:00
akirschbaum
54d7e5a746
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
akirschbaum
48d539d724
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11306 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 14:46:12 +00:00
akirschbaum
58e56423b7
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11305 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 14:22:12 +00:00
akirschbaum
95666f5aac
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11304 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 13:41:22 +00:00
akirschbaum
0458d2a989
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11303 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 10:26:25 +00:00
akirschbaum
9e5e91514e
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 09:44:49 +00:00
akirschbaum
89e0a0deb7
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11301 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 09:39:27 +00:00
akirschbaum
0f6c1f4d19
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 00:44:23 +00:00
akirschbaum
5cca8adb49
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11298 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 23:19:04 +00:00
akirschbaum
e7017bb06b
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11297 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:51:56 +00:00
akirschbaum
3ee8594886
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11296 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:38:53 +00:00
akirschbaum
3e04bb3834
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:17:30 +00:00
akirschbaum
bae1031074
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
rjtanner
fe2ff0b15c
Give dragons scales (flesh/dragon/dragon_sca.arc) object type 73 (inorganic), this avoids alerts in server logs: Query_cost: item green dragon scale hasn't got a valid type (but with all scale colors)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11292 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 07:49:14 +00:00
rjtanner
1845395858
Give throwing boulders (misc/t_boulder.arc) object type 15 (weapon), this avoids this alert in the server logs: Query_cost: item boulder hasn't got a valid type
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11291 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 07:00:09 +00:00
anmaster
4cd611df48
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11267 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 09:02:21 +00:00
anmaster
dcf907ee50
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11266 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:53:48 +00:00