Commit Graph

3 Commits (af2db735f2d0323bcb6b986872cbf5603a2a16f6)

Author SHA1 Message Date
kbulgrien af2db735f2 - Fixed discolored pixels.
- Add new depression graphics to support drawing of diagonal channels.  These
  arches support the south edges of the diagonal channels.  Additional tiles
  are needed for the north edges.  The idea behind these graphics are to allow
  depressions to contain rivers or lava streams that are flowing in diagonal
  directions.  Another idea is to make slots that rolling boulders could
  follow.  A map is being developed that uses these graphics.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11747 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-02 04:28:34 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien 5f28696a60 Add wall/slevel/dlevel*.png and wall/slevel/dlevel.arc. The slevel arches are
raised "elevation" marks that are supposed to overlay other tiles to give the
appearance of a raised platform.  The dlevel arches are the same graphics but
flipped in X and/or Y as appropriate to present a depression.  Both arch sets
rely on the Crossfire perspective to give the hint of a ridge or depression.
In an elevation, the leading edges are long and the receding edges are short.
For the depression the leading edges are short and receding edges long.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8149 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-08 02:16:26 +00:00