mwedel
65f27f3bd5
fix up maxhp for a bunch of monsters.
...
Also, rename destroying_angel file to retributioner, since that is the
actual object and animation name.
MSW 2003-06-22
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2198 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-22 21:26:26 +00:00
tchize
e3f6a85084
set the smoothelevel to some archetype. Added the smooth pictures
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associated.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2196 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-19 12:30:09 +00:00
temitchell
935b99df97
- touch up mountain4 to make it more distinguishable from mountain2
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2191 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-18 04:01:55 +00:00
temitchell
3d4fc458ac
- more cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2190 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:14:59 +00:00
temitchell
c8d8ddb576
- more cleaning
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2189 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:11:24 +00:00
temitchell
8be27568bc
- die you files, die!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2188 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:03:29 +00:00
temitchell
ef8693c879
- rename human to humanoid
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- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00
temitchell
a9e5300adc
- removing the human folder
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2186 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:16:15 +00:00
temitchell
e9c5837b96
- fix the haggis
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2184 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 01:03:33 +00:00
temitchell
4f9dd21be5
- blackish dragon anim - now there is one for each elemental path.. hint
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hint.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2183 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 04:13:21 +00:00
temitchell
cfe0eb47f6
- elf touchup, red and green dragon animations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2182 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-13 02:13:53 +00:00
temitchell
2166d162b2
-giant as a single image, new mabu image (a redhead?)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2181 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:21:50 +00:00
temitchell
31a7760069
- two buildings redone using large images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2180 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:04:29 +00:00
temitchell
d12ae6eb3a
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2179 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:00:41 +00:00
mwedel
b442691254
Relocate the pentagram to a more appropriate directory - it
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is just a teleporter after all.
MSW 2003-06-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2174 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-10 06:34:27 +00:00
jbontje
5ddcb46f68
Open up the door of the cathedral
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mids 2003-05-26
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2160 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:01:13 +00:00
temitchell
6199f98294
-shadow and shadow wyvern (will do a few more - maybe a summon shadow
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spell/ability is in order?)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2154 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:13:20 +00:00
temitchell
472c2bac03
- oops forgot the treasurelist entry
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2153 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:11:12 +00:00
temitchell
05ab908495
- fixes to hellhound
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2152 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 00:01:42 +00:00
temitchell
4162787be0
- mice random animation - remove the dogs to their own folder
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2150 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:55:26 +00:00
temitchell
462f68b4ca
-every dog has it's day...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2149 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:47:16 +00:00
temitchell
a44f4d882e
- hellhound
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2148 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:53 +00:00
temitchell
8ceee28cd1
- shadows, starting with the shadow mastif
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2147 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:04 +00:00
temitchell
d735abb937
- look, a puppy!
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2146 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 16:59:22 +00:00
temitchell
1616850c94
- get these guys to stop line dancing.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2140 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-23 04:53:45 +00:00
avogl
cc8afa0011
Here comes the new red dragon and ancient red dragon
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images. I used the well-known ancient red dragons
from peterm's dragon quest as base models for the new
ancient dragon arch. Apart from that I rose a few
resistances by a small amount, most noteworthy:
reducing cold vuln from -100 to -50, otherwise they
just die too quick in a snowstorm.
Also re-added the thin black frame to the sign, to
have it better visible, especially on brownish backgrounds.
--AndreasV
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2139 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-22 22:28:32 +00:00
temitchell
995cfee9d0
- found another use for this.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2136 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:15:11 +00:00
temitchell
d9eee36bfc
-dog
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2134 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 02:43:34 +00:00
temitchell
a323309741
- one more set of windows
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2133 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-19 18:51:24 +00:00
temitchell
50e5c5fc51
- the sorcerer is better(a bit less goofy looking), the alchemist is
...
better(less choppy).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2126 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-14 00:22:03 +00:00
temitchell
ffd07b5d8e
- cache the purple wizard animation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2125 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:56:22 +00:00
temitchell
8d275d55fc
- more animated Wizard classes for the base set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2124 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:50:40 +00:00
temitchell
67f17bc792
-new farmer
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2123 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:40:04 +00:00
avogl
11c5cd4ec8
I've set the race of elemental witches to match
...
those of the other elementals. This is going to
make anti-elemental slayings work against them, as
they are supposed to.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2122 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 09:32:51 +00:00
temitchell
f78cff53a8
-building an even closer working relationship between rivers and falls.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2120 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 01:06:36 +00:00
temitchell
9c6bcc3b69
- added a bit of spray, now there's some falls...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2119 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 00:28:31 +00:00
temitchell
a1ea946ec6
- make falls fit to rivers heading southish
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2118 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-07 22:19:29 +00:00
temitchell
10ea4fbe1d
-cosmetic addition, but not that I think of it, both falls will be
...
further changed to fit to river...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2117 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-07 21:53:32 +00:00
temitchell
df9e7156ac
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2113 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:27:07 +00:00
temitchell
db85c55e52
- these are messed up - forcing a switch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2112 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:26:40 +00:00
temitchell
dd4f1518b3
- New building
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2111 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:25:00 +00:00
temitchell
9d268bf5da
-windows
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2106 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:10:25 +00:00
temitchell
26fd960aab
- base conjurer images, old ones moves to clsc where they belong.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2101 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:29:35 +00:00
temitchell
6c1fbb35eb
- you will need these too folks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2100 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:27:50 +00:00
temitchell
bf58918992
- classic dwarf, gnome and half-orc
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2099 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:26:13 +00:00
temitchell
7b07b03f26
- New Alchemist animation for base set
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2098 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-12 23:42:58 +00:00
temitchell
d22b1f4651
- new half-orc base set, animated
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2093 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-08 23:35:35 +00:00
temitchell
910f847dda
- finishing more player race animations
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TODO: The Wizardly player classes (maybe add in some variation
here), new HalfOrc (it's just barfy), many 'classic' versions of these.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2092 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-07 00:21:28 +00:00
temitchell
a284a79db2
- animate Thief classes
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2091 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-06 20:24:53 +00:00
temitchell
0d4cf0ac04
- touching up player race animations - dragon, dwarf, troll, halfling,
...
gnome
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2088 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-05 20:02:14 +00:00