Commit Graph

48 Commits (cb9d1e2ba6c8972301b772764cae89ac313fa944)

Author SHA1 Message Date
garbled fce372cf13 Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-06 08:13:23 +00:00
garbled c74843dab9 Missed a few. Add weapontypes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1940 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:14:18 +00:00
garbled 579265a218 Add weapontypes to all of these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1939 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-10 00:12:15 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell d46bfa5b90 -return of the magic bow - images by A.V.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1887 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 16:48:21 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl fc9d16b4a9 New images:
New giant cobra, windstorm and acidspit animations,
and some more.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
garbled f58ad745e8 Sprinkle more weapontypes around. This time cleave pierce and stab.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-01 06:10:22 +00:00
garbled df5a12b3d8 Sprinkle weapontypes around for slash and slice.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1340 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-31 09:08:54 +00:00
avogl 26742e893b A bunch of new images for the standard png set.
Lot's of misc stuff. New dragonslayer, golems,
holy_orb etc...

--Andreas V.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1282 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-10 20:05:42 +00:00
avogl d3045240ce Some new png images and removal of two
junk files.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1277 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-09-02 17:02:07 +00:00
avogl b10ff58738 Some new png graphics for standard set.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1260 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-08-27 01:04:28 +00:00
darth_bob 3772127825 More, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1085 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:15:01 +00:00
darth_bob fcb4f13f32 more, dnh
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1084 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-05-05 14:13:57 +00:00
avogl 4789729e38 New images for all kinds of misc stuff.
Trying to clean up some of the remaining
scale-up images.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1019 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-22 02:06:08 +00:00
avogl 32015b4c76 A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@868 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-15 13:13:58 +00:00
avogl 52fd6732f1 New pngs, only a few from new artists yet.
No serious changes for the general look.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@812 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-15 14:10:31 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl 25ee647cad New pngs by AV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@732 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-21 16:30:05 +00:00
avogl 7e4d6b659c - food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@725 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-19 03:51:30 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
avogl 803fbefd3e New pngs by AndreasV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@704 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-14 15:38:33 +00:00
avogl 8fee4ddeca New pngs by MichToen and AndreasV.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@687 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 23:43:53 +00:00
avogl a4883d941e Testing a new png.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@686 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-11 21:08:57 +00:00
avogl 7288ea023c rebalancing artifacts, concerning PR
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@605 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:56 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
avogl 4366375e9a In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
peterm 8e6494f67e New images.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@440 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-25 05:32:02 +00:00
peterm 74e9bd5e7c Added names to all of the above and some tuning.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@439 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-25 05:29:27 +00:00
peterm 025ee3c753 New bow images and types from dnh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@438 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-25 05:12:26 +00:00
peterm 61062d6831 Arrows weigh too much to be useful. They're now 20x lighter.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@395 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-10 04:32:46 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
jec e5c5662e3b See CHANGES file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@214 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-04-17 14:37:09 +00:00
damn af0887c184 changed prot: magic to prot: magic, electricity
changed attacktype: magic, drain to attacktype: electricity, drain
added nrof 1


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@114 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:25:09 +00:00
damn adc40fb18c changed attacktype: magic, drain to attacktype: drain, weaponmagic
added nrof 1


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@113 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:24:29 +00:00
damn a4ea408b92 changed name from Staff of Magi to Staff of the Magi
changed stat bonuses from (Int +2, Wis +1) to (Int +1, Pow +2)
added wc +5 and nrof 1


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@112 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:23:53 +00:00
damn 8fec8aea07 added attacktype: depletion and nrof 1
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@111 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:23:15 +00:00
damn 6ae1eb04b4 changed weight 1qq000 (yes, the letter Q) to 11100
added nrof 1


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@110 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:22:40 +00:00
damn 19635f900d Added attacktype: blinding and nrof 1
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@109 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:22:04 +00:00
damn f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
cvs 090a10d620 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@42 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:59:53 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00