SilverNexus
da6d56b5fe
Add license files for the artwork I did.
...
I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
c957505b7b
Add additional license file for another RLTiles image
2021-09-08 19:56:54 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
DraugTheWhopper
180f36fa83
Add more license sidecars for David Gervais' artwork, mostly outdoor tiles
2021-09-08 19:56:54 -04:00
DraugTheWhopper
7f4259522b
Add license sidecar files for lots of images from David Gervais.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
59722ad71d
Expand license sidecars per feedback on IRC.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
26b03228eb
Add sidecar file method for license artwork, and provide an example.
2021-09-08 19:56:53 -04:00
DraugTheWhopper
0ce18adf48
Add a new image for jade coins in clsc, orginal artwork by David Gervais.
2021-09-07 20:48:37 -04:00
Nicolas Weeger
82969460ce
Add a script to rename a bunch of pictures to valid Crossfire face names
...
The script also creates the matching animation in a .face file, with
optional magic map information. It handles facings to correctly rename.
See the embedded help for more information.
2021-09-07 21:13:30 +02:00
SilverNexus
aa17853df9
Redraw trident images for base set, since the darkened version was hard to see on some floors.
...
Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
2021-09-05 01:16:59 -04:00
SilverNexus
549276638a
Add Gervais tiles for classic face set vials.
2021-09-03 14:46:14 -04:00
SilverNexus
d685534278
Rework base set helmet of xray vision a little bit to make it a little more polished.
...
Part of this involved adding a black outline to make it look a little smaller, and part of it involved adding the xray lines its predecessor had, but now in dark green. Also fix some general asymmetry while at it.
2021-09-02 19:46:39 -04:00
SilverNexus
b2a99dd92e
Run optipng to compact the leather image size back down.
2021-09-02 19:46:38 -04:00
Nicolas Weeger
6dce15e88d
Remove unused face
2021-09-01 20:09:48 +02:00
Nicolas Weeger
b0b95f26c1
Add smooth face for firebolt horizontal/vertical faces
...
Those faces aren't really smoothed, but since the archetype has a smoothlevel,
it's better to actually give a smoothed face.
2021-08-31 19:41:28 +02:00
Nicolas Weeger
98c2678e2d
Add symmetric face for sailing galleon, to have a 'real' animation
2021-08-31 19:27:38 +02:00
Nicolas Weeger
c85e8724f3
Fix invalid palette index, by converting to RGB and back to indexed using GIMP
2021-08-29 19:09:37 +02:00
SilverNexus
2740ceffff
Use Saiapatsu's earthwall graphics to make a redesigned bulletwall image set.
...
Moved old graphics to the classic image set.
2021-08-28 23:47:51 -04:00
Nicolas Weeger
91452bed2c
Remove x flag
2021-08-28 22:59:28 +02:00
Kevin Zheng
615d2ba958
Re-organize check_inv, no functional change
2021-08-28 13:43:57 -07:00
Nicolas Weeger
15a0fcb70b
Add messageboard graphics and arch and use them
...
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:18:47 +02:00
Nicolas Weeger
faae2c0df6
Fix transparency on clsc potions
...
Patch #425 by DraugTheWhopper.
https://sourceforge.net/p/crossfire/patches/425/
2021-08-21 13:13:31 +02:00
SilverNexus
18cbc3590d
New flat-perspective art for coif in the classic face set.
2021-08-15 17:13:53 -04:00
SilverNexus
e388f458ac
Visual adjustments to small buttons to clarify when it is pressed/unpressed.
2021-08-15 11:43:18 -04:00
SilverNexus
cc63fbae52
Use canvas-scaled version of ant queen for classic face set.
2021-08-15 10:48:05 -04:00
SilverNexus
83efa8797a
Revive the outlined sign graphics into the classic image set.
2021-08-15 10:36:28 -04:00
SilverNexus
8203d20a3c
Add highlights and shadows to orange image in base set.
...
Move unlit graphic to the classic face set.
2021-08-15 10:31:42 -04:00
Nicolas Weeger
d11d81a9a3
Fix description
2021-08-14 18:45:39 +02:00
Nicolas Weeger
ae706d4f59
Remove duplicated attributes
2021-08-13 19:46:50 +02:00
SilverNexus
7741cbccd4
New weapon -- punching daggers
2021-08-13 13:32:59 -04:00
Nicolas Weeger
d93f19605f
Fix misaligned mountain image in clsc
...
One image was 32x33, causing alignment issues when CF assumes it is a 2x
tile vertical image. Shaved on px off the bottom to fix.
Patch https://sourceforge.net/p/crossfire/patches/423/ by DraugTheWhopper.
2021-08-13 18:59:51 +02:00
Nicolas Weeger
bab3030551
Fix transparency on clsc coins
...
Patch https://sourceforge.net/p/crossfire/patches/422/ by DraugTheWhopper.
2021-08-13 18:58:34 +02:00
Nicolas Weeger
0d2c4f5d31
Make default slaying fields of locked doors and keys differ
...
This patch will give keys slaying set_individual_value_key
and doors slaying set_individual_value_door.
It allows assuming that a door without a slaying field set has no key meant for it,
and a key with no slaying field is not meant for any door.
Part of patch https://sourceforge.net/p/crossfire/patches/420/ by Saiapatsu.
2021-08-13 18:32:38 +02:00
Nicolas Weeger
7f4794cf1c
Fragment armor treasurelists into individual files
...
Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00
Kevin Zheng
7a23cee402
Change sea_route to map overlay without face
...
Change sea routes from ordinary ground tiles to an invisible overlay.
Because they have no face, the new sea routes are never sent to the
client and are only visible in the map editor.
Add several varieties of the sea_route tile, in case multiple sea routes
overlap on the same map square.
2021-08-12 21:43:36 -07:00
SilverNexus
0222180c20
Convert a breakable garden gate used in Pupland into an arch.
...
This allows us to fix the animation, which had become backward over time.
2021-08-12 20:37:20 -04:00
SilverNexus
0395cac983
Add images for goblin's foot.
2021-08-12 01:22:09 -04:00
SilverNexus
2618932b82
Adjust icecubes and torches to use new lightable type.
...
Expects server commit e499deab to function.
2021-08-11 20:13:02 -04:00
SilverNexus
4df13868a6
Reduce file size of new rune images.
...
No visible changes.
2021-08-11 09:46:07 -04:00
Kevin Zheng
956115635b
Give some runes Kanji characters
2021-08-07 10:14:49 -07:00
Kevin Zheng
719ae83abf
Adjust jewelry value based on nugget ratio
2021-08-07 10:12:57 -07:00
Kevin Zheng
758d64d6a2
Use blocks_prayer field for some common items
2021-08-06 23:59:03 -07:00
Nicolas Weeger
5c84f5c2c2
Clean legacy map archetype
2021-07-31 17:08:39 +02:00
SilverNexus
1888ef7ac9
New ring -- ring of Wizard's Bane.
2021-07-26 09:20:30 -04:00
SilverNexus
3b24790b0e
Allow spell zone of healing to spawn in prayerbooks.
2021-07-24 18:00:19 -04:00
SilverNexus
2b035fb282
New spell -- zone of healing.
...
expects the new aura server code in 2bf77c9d
2021-07-24 17:33:23 -04:00
Nicolas Weeger
49497eacdb
Remove undefined skill for spells
2021-07-24 20:44:22 +02:00
SilverNexus
f7a3e48342
Define range explicitly in aura spells.
...
This is in preparation of allowing aura spells that have a larger radius.
2021-07-24 12:10:35 -04:00
Nicolas Weeger
daf3acc412
Allow 'black leather gloves' for some artifacts that appear in recipes
2021-07-24 17:39:34 +02:00
SilverNexus
87b8a6dffd
Fix potential for quiver of Holding Arrows to generate and only hold throwing weapons.
2021-07-23 09:14:21 -04:00