Commit Graph

59 Commits (e39385619dc30728f43ca871b848dfce43d45c00)

Author SHA1 Message Date
mwedel db0a972f20 Apply patch 1394861 - fixes magic walls so they properly propogate.
MSW 2006-01-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4256 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:44:13 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
akirschbaum 42d21ff348 Make forked lightning fork both to left and right again.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4248 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-01 13:25:58 +00:00
akirschbaum 7408860a30 Rename abilities to make the DM command learn_spell work for spells with the same name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4246 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-01 12:04:30 +00:00
mikeeusa 897804184a Jade Dragon, will be rod-type artifact at end of azumuando quest
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4212 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 21:10:43 +00:00
mikeeusa d4ce6833cc Adding the repulsion wall from the tracker, the author was going to upload it but seems to have forgotten or not gotten around to it, so here it is
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4210 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 18:59:56 +00:00
mikeeusa a2fb107029 Added necromancer's book face and necromancy spell symbol face pictures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4196 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:05:44 +00:00
qal21 a88acb436b Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
ryo_saeba a6512f8926 Wrong other_arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4081 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 10:06:09 +00:00
ryo_saeba e3887e22c2 Fix broken rune of transference. Fix typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4080 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 09:59:55 +00:00
akirschbaum 0aaace11cd Make bullet swarm fire small bullets instead of magic bullets. Previously
bullet swarm (which is an evocation spell) gave sorcery exp.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3936 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-28 18:37:33 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
ryo_saeba e7a40aa16e Boost up color spray damage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3458 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 09:58:37 +00:00
avogl ce54e3765c Corrected syntax error in trs file.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3188 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-08 11:07:03 +00:00
akirschbaum 7586fb5b2d Correct rune definitions. Some runes did use obsolete fields or had
inconsistent definitions.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2914 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-14 19:49:41 +00:00
temitchell 21d1242420 - add spear for Ixalovh, change her treasure list
- add greater hell hound, dire wolf sire and change magehounds spell
- make rug's whip glow


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2901 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-01 01:37:00 +00:00
avogl a2447779b9 Fixed counterwall spell.
The counterwall spell did not work because the attacktype
was missing in the arch.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2823 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 01:41:38 +00:00
mwedel 5d692e13aa update dimension door to be of the right path (Teleportation).
MSW 2004-06-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2811 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-03 07:00:38 +00:00
mwedel 3ee157d5aa Fix name of books.
MSW 2004-05-24


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2803 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 06:42:35 +00:00
temitchell 5c0270502b - remove weights from firebreath and icestorm objects so they do not
trigger knockback effects.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2791 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-23 18:39:37 +00:00
mwedel e6563109bd fix path for dimension door - it should be path_teleport, not
path_detonation.
MSW 2004-05-19


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2789 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-20 05:52:32 +00:00
mwedel c713af120a Add image for glyph spell. Fix up other 'spell in rune' type spells
so that the face is set properly - don't really want the generic
sorcerer/praying/whatever icon.
MSW 2004-05-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2786 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-17 04:03:30 +00:00
mwedel a976a7165d Add range_modifier to these spells, so the walls grow in length
as caster level increases.
MSW 2004-05-04


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2753 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-05 07:16:25 +00:00
mwedel 61f0c67c22 commit the spell into CVS.
MSW 2004-02-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2658 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-01 07:03:14 +00:00
temitchell e8eea5dd3e - new spell for summoners
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2648 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:52:52 +00:00
temitchell ffe6543ead - add spell wave
- add weights to some other cone spells (for knockback effects)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2647 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:31:13 +00:00
temitchell 060f950824 - add sirencall spell (wide area charm- water goddess spell)
- charm uses new charm graphic


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2646 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:28:16 +00:00
temitchell 2308bdee07 - make new images for charm effects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2645 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:25:58 +00:00
temitchell e3b510f160 - add shell type horns and graphics
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2644 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:24:40 +00:00
mwedel 4aaf8d2401 increase power of divine shock some.
MSW 2004-02-17


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2625 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-18 05:14:15 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
mwedel 8cec8311af Fix a few arc errors related to panther.111 disappearing, but
gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
ryo_saeba c1323bc7ff Reduced casting time
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2532 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 08:49:17 +00:00
temitchell 333237185d - add negative energy spells for shadow creatures Nega(tive energy)bolt
and Nega(tive energy)ball.
- This is a better way to do spells -thanks Mark.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2505 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-01 17:24:40 +00:00
mwedel f0044c170a Fix rune of summonings to call appropriate summoning spell.
Add summon devil spell to cover the rune of devil summoning.
MSW 2003-11-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2465 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-17 00:39:22 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
avogl bd878a212a Added faces to spells. This is only for the editor,
to distuingish the spell school (skill) associations.
I believe this will make things clearer and more
easy to handle in regard to mapmaking.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2343 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 21:33:40 +00:00
avogl 19c5571696 New pictures for spells. This should help to distinguish the
different magic school associations in map editors.
(The pictures are only for the editor, spells won't be visible
in the real game.)
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2342 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 13:59:57 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel b442691254 Relocate the pentagram to a more appropriate directory - it
is just a teleporter after all.
MSW 2003-06-09


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2174 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-10 06:34:27 +00:00
mwedel 055cf0cc64 Update connected objects to have 'activate_on_push' and
'activate_on_release' flags - this corresponds to code changes in the
server.  Remove some of the 'unused' entries, as they are in
fact in use now.
MSW 2002-09-17


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1730 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-18 05:52:36 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
avogl 71ffd3960c Some new/corrected pngs.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@842 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-10 14:25:49 +00:00
peterm 1296502b1a I reverted a lotof the objectionable "scaled" png set
to the xpm images centered but not scaled.

The results are not too bad.

PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-02-12 10:17:28 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00