SilverNexus
c0174cd0e3
Located some more Gervais tiles in our image set.
2021-09-08 19:56:56 -04:00
SilverNexus
77f7c61c25
Some more Gervais tiles located and given the appropriate license.
2021-09-08 19:56:56 -04:00
SilverNexus
0d4e85edb6
Found some more of our art hiding in Gervais tiles. Added license sidecars for those.
2021-09-08 19:56:56 -04:00
SilverNexus
ea2a7276ba
Add a license file for the manhole arch.
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Was digging through mailing list archives and stumbled across some discussion on it here: https://www.mail-archive.com/crossfire@metalforge.org/msg03294.html .
No license was declared, though another (earlier) discussion seemed to operate under the assumption that submitted art was GPLed.
2021-09-08 19:56:56 -04:00
Nicolas Weeger
2bc2741b69
Replace rune of confusion
2021-09-08 19:56:55 -04:00
SilverNexus
3de9e6c847
Add license to dragonclaw dagger, which I missed earlier.
2021-09-08 19:56:55 -04:00
SilverNexus
3bef868110
Classic nazgul is also derived from RLtiles. Added license file to denote such.
2021-09-08 19:56:55 -04:00
SilverNexus
867525637b
Spotted a few more of our art pieces that are derived from RLtiles.
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Added license files for those.
2021-09-08 19:56:55 -04:00
Nicolas Weeger
d659763b23
Fix file name
2021-09-08 19:56:55 -04:00
Nicolas Weeger
fb9de5ff43
Replace README by .LICENSE files
2021-09-08 19:56:55 -04:00
Nicolas Weeger
fb43dff95a
More licenses
2021-09-08 19:56:55 -04:00
Nicolas Weeger
45739fc273
Cure disease effect
2021-09-08 19:56:55 -04:00
Nicolas Weeger
fa698b1ce6
License for the Fenx pictures
2021-09-08 19:56:55 -04:00
Nicolas Weeger
f1604343b0
Fix source
2021-09-08 19:56:54 -04:00
Nicolas Weeger
e3744258a4
License for fish pics
2021-09-08 19:56:54 -04:00
Nicolas Weeger
9013f31ba7
Add some license information
2021-09-08 19:56:54 -04:00
SilverNexus
da6d56b5fe
Add license files for the artwork I did.
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I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
c957505b7b
Add additional license file for another RLTiles image
2021-09-08 19:56:54 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
DraugTheWhopper
180f36fa83
Add more license sidecars for David Gervais' artwork, mostly outdoor tiles
2021-09-08 19:56:54 -04:00
DraugTheWhopper
7f4259522b
Add license sidecar files for lots of images from David Gervais.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
59722ad71d
Expand license sidecars per feedback on IRC.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
26b03228eb
Add sidecar file method for license artwork, and provide an example.
2021-09-08 19:56:53 -04:00
DraugTheWhopper
0ce18adf48
Add a new image for jade coins in clsc, orginal artwork by David Gervais.
2021-09-07 20:48:37 -04:00
Nicolas Weeger
82969460ce
Add a script to rename a bunch of pictures to valid Crossfire face names
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The script also creates the matching animation in a .face file, with
optional magic map information. It handles facings to correctly rename.
See the embedded help for more information.
2021-09-07 21:13:30 +02:00
SilverNexus
aa17853df9
Redraw trident images for base set, since the darkened version was hard to see on some floors.
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Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
2021-09-05 01:16:59 -04:00
SilverNexus
549276638a
Add Gervais tiles for classic face set vials.
2021-09-03 14:46:14 -04:00
SilverNexus
d685534278
Rework base set helmet of xray vision a little bit to make it a little more polished.
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Part of this involved adding a black outline to make it look a little smaller, and part of it involved adding the xray lines its predecessor had, but now in dark green. Also fix some general asymmetry while at it.
2021-09-02 19:46:39 -04:00
SilverNexus
b2a99dd92e
Run optipng to compact the leather image size back down.
2021-09-02 19:46:38 -04:00
Nicolas Weeger
6dce15e88d
Remove unused face
2021-09-01 20:09:48 +02:00
Nicolas Weeger
b0b95f26c1
Add smooth face for firebolt horizontal/vertical faces
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Those faces aren't really smoothed, but since the archetype has a smoothlevel,
it's better to actually give a smoothed face.
2021-08-31 19:41:28 +02:00
Nicolas Weeger
98c2678e2d
Add symmetric face for sailing galleon, to have a 'real' animation
2021-08-31 19:27:38 +02:00
Nicolas Weeger
c85e8724f3
Fix invalid palette index, by converting to RGB and back to indexed using GIMP
2021-08-29 19:09:37 +02:00
SilverNexus
2740ceffff
Use Saiapatsu's earthwall graphics to make a redesigned bulletwall image set.
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Moved old graphics to the classic image set.
2021-08-28 23:47:51 -04:00
Nicolas Weeger
91452bed2c
Remove x flag
2021-08-28 22:59:28 +02:00
Kevin Zheng
615d2ba958
Re-organize check_inv, no functional change
2021-08-28 13:43:57 -07:00
Nicolas Weeger
15a0fcb70b
Add messageboard graphics and arch and use them
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Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:18:47 +02:00
Nicolas Weeger
faae2c0df6
Fix transparency on clsc potions
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Patch #425 by DraugTheWhopper.
https://sourceforge.net/p/crossfire/patches/425/
2021-08-21 13:13:31 +02:00
SilverNexus
18cbc3590d
New flat-perspective art for coif in the classic face set.
2021-08-15 17:13:53 -04:00
SilverNexus
e388f458ac
Visual adjustments to small buttons to clarify when it is pressed/unpressed.
2021-08-15 11:43:18 -04:00
SilverNexus
cc63fbae52
Use canvas-scaled version of ant queen for classic face set.
2021-08-15 10:48:05 -04:00
SilverNexus
83efa8797a
Revive the outlined sign graphics into the classic image set.
2021-08-15 10:36:28 -04:00
SilverNexus
8203d20a3c
Add highlights and shadows to orange image in base set.
...
Move unlit graphic to the classic face set.
2021-08-15 10:31:42 -04:00
Nicolas Weeger
d11d81a9a3
Fix description
2021-08-14 18:45:39 +02:00
Nicolas Weeger
ae706d4f59
Remove duplicated attributes
2021-08-13 19:46:50 +02:00
SilverNexus
7741cbccd4
New weapon -- punching daggers
2021-08-13 13:32:59 -04:00
Nicolas Weeger
d93f19605f
Fix misaligned mountain image in clsc
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One image was 32x33, causing alignment issues when CF assumes it is a 2x
tile vertical image. Shaved on px off the bottom to fix.
Patch https://sourceforge.net/p/crossfire/patches/423/ by DraugTheWhopper.
2021-08-13 18:59:51 +02:00
Nicolas Weeger
bab3030551
Fix transparency on clsc coins
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Patch https://sourceforge.net/p/crossfire/patches/422/ by DraugTheWhopper.
2021-08-13 18:58:34 +02:00
Nicolas Weeger
0d2c4f5d31
Make default slaying fields of locked doors and keys differ
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This patch will give keys slaying set_individual_value_key
and doors slaying set_individual_value_door.
It allows assuming that a door without a slaying field set has no key meant for it,
and a key with no slaying field is not meant for any door.
Part of patch https://sourceforge.net/p/crossfire/patches/420/ by Saiapatsu.
2021-08-13 18:32:38 +02:00
Nicolas Weeger
7f4794cf1c
Fragment armor treasurelists into individual files
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Patch https://sourceforge.net/p/crossfire/patches/412/ by DraugTheWhopper.
2021-08-13 18:11:52 +02:00