mikeeusa
2105c38fc3
Adding an eastern style shrine
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4198 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-24 16:45:10 +00:00
mikeeusa
8b6eb37f1e
Added inn_fant
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4169 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-20 00:06:48 +00:00
mikeeusa
e258f39928
Arch: original committer forgot to take out animation info from snow castle so that once it was loaded it's pic morphed into the non snow castle, this is now fixed, yay
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4164 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-18 16:32:51 +00:00
mikeeusa
3606f99717
Adding navarish capitalhold
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4146 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 18:31:56 +00:00
ketche
437cda6c5c
Special small temples for Lythander and Mostrai. More custom temples to come. :]
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4067 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:42:09 +00:00
ketche
198d6f84fb
Hurrah, a bunch of new archs. A black man, woman and child, a few new snowy buildings and more to come.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:20:13 +00:00
mikeeusa
1a0e324890
CVS: Arch added t_house2_fant for brest
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4007 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:13:57 +00:00
mikeeusa
27cd7c7c4a
CVS: arch: someone replaced my stronghold_fant with a symmetrical version, I have re-replaced it with my version and moved the symmetrical version to stronghold_fant_symmetrical
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3790 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-05 06:34:18 +00:00
mwedel
1a3917c97d
Patch 1212496 by Kevin Rudat to add client_types to objects that can
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be applied.
MSW 2005-08-16
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
temitchell
d95e374645
make stone bridge 'wall' complete for autojoining.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3424 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 14:36:04 +00:00
ryo_saeba
f83a3960c2
Add hut courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3411 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:04:45 +00:00
cavesomething
ab7e56c942
fix spelling mistake in magic map colour
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3294 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-24 01:27:55 +00:00
bbotbuilder
4a6453d66c
More of mikeeusa's arches.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3272 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-19 23:23:59 +00:00
bbotbuilder
5d2cdaabf0
Some arches by mikeeusa, checked these unlike my commit when caffine deprived.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3271 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-19 23:14:33 +00:00
bbotbuilder
f13ada79e9
sleepy damit
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3270 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-17 03:10:02 +00:00
bbotbuilder
18f188b8c6
Sleepy... Duplicates of 'construct/hold/stronghold_east*'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3269 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-17 02:46:36 +00:00
bbotbuilder
cd69940389
Forgot some of the buildings, made by mikeeusa.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3268 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-17 02:34:51 +00:00
bbotbuilder
8428f4803c
Added "eastern" buildings made by mikeeusa.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3267 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-17 02:30:01 +00:00
temitchell
1a8a38b0b5
- move east stronghold here, fix fant stronghold graphic and apply
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proper prefix for multipart image graphic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3260 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 22:54:54 +00:00
temitchell
b4347c373d
remove these
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one is redundant and the other should be in the 'hold' dir with the
other strong holds
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3259 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 22:28:36 +00:00
ryo_saeba
3e6d0c5908
Add stronghold courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 19:42:15 +00:00
ryo_saeba
591911660a
Add towers courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 19:41:36 +00:00
ryo_saeba
6b547ca454
Add new buildings courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3203 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-14 19:40:22 +00:00
temitchell
e064e23d50
- add 'western' style castle (perhaps in future the perspective could be
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fixed.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3194 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-10 00:55:28 +00:00
mwedel
f26e2e5a5f
fix typo on magicmap color.
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MSW 2005-03-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3159 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 05:08:08 +00:00
majorwoo
581991917c
Brest arches and other misc from mikee part 1
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3156 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:29:17 +00:00
temitchell
7534ff9c26
merge/fix images on rl_house3, add western style apartment house
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3133 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:16:20 +00:00
temitchell
6c97adee79
add western style large house
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3132 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 21:00:53 +00:00
temitchell
60610f6936
add new 'western' style arches for Navar - submitted by Mitch Obrian
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3076 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 04:20:22 +00:00
tchize
b5f26c5052
Added footbridge arch. Supports autojoin.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2934 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-02 10:49:28 +00:00
temitchell
5f25e4405c
- a nice stone bridge suitable for crossing things
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2305 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 18:17:20 +00:00
temitchell
83f172669d
- yikes, these images were missed during cvs add when I updated the
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arches for large images of buildings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2302 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-04 00:06:22 +00:00
temitchell
ea9bdf679f
- a darker version of the palace
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2266 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:33:32 +00:00
temitchell
6d4e734c8d
- missed this when updating the picture
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2265 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 03:30:39 +00:00
temitchell
7862628d11
- more buildings consolidated and some touched up. The one thing to
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note here is that the palace I dropped from 160 to 128 width as *most*
maps were showing this anyway. The only weirdness is pupland terminal
which I will fix up (pupland and butakis maps with palace were messed up
anyway and referenced each part of the arch, not the arch itself).
- added a new barn while fixing up the old barn.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2263 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 00:46:27 +00:00
temitchell
4be604f916
- speed up the animation a bit
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2261 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 22:18:42 +00:00
temitchell
5602f5bd79
- consolidate keep,temple,guild,courthouse - use the existing collesium x11
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pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2260 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 21:52:37 +00:00
temitchell
f94744a6af
- consolodating some more buildings - touch up the large house
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2259 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-19 05:32:24 +00:00
garbled
3274591e23
New chess club image by Jan Kroken (xeno)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2237 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-14 22:05:13 +00:00
temitchell
31a7760069
- two buildings redone using large images
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2180 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:04:29 +00:00
temitchell
d12ae6eb3a
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2179 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:00:41 +00:00
jbontje
5ddcb46f68
Open up the door of the cathedral
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mids 2003-05-26
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2160 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-26 17:01:13 +00:00
temitchell
df9e7156ac
*** empty log message ***
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2113 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:27:07 +00:00
temitchell
db85c55e52
- these are messed up - forcing a switch
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2112 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:26:40 +00:00
temitchell
dd4f1518b3
- New building
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2111 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-29 05:25:00 +00:00
temitchell
ac4a913c7c
Made a 2.5D cyclops, reworked the classic ent, cleaned up some multipart
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houses and added a ruined temple
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2060 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 03:29:12 +00:00
garbled
079c109edc
A TON of graphical fixups. Most of these were converted xpms that
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somehow got this huge black border around them. it drove me nuts. I
fixed it. Also fixed the annoying thing where slums and cathedrals had a
wierd green glow to the roof. There was a missing color, and it was
transparent.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1957 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-19 07:14:00 +00:00
temitchell
cb6bd18b67
-adding in tree housing (elves) and a banshee (dead elvin maiden monster)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1942 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 05:23:22 +00:00
temitchell
1a6db8c605
-touched up outpost tower pic
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1850 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-29 05:07:13 +00:00
temitchell
c0524e7508
Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
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Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:46:07 +00:00